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Latest Posts by Marty22
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[Tutorial] Dead Bodies
Call of Duty 4 : CoD4 SP Mapping
Thanks, I appreciate it ... [more]
15 1770 Sep 17, 2011 02:09 am
by Marty22
[Tutorial] Dead Bodies
Call of Duty 4 : CoD4 SP Mapping
Could a moderator please check whether the tutorial is still listed in the Call of Duty 4 mapping section, as I don't seem to be able to find it there? However, the tutorial is still up: http://modsonline.com/Tutorials-read-779.html... [more]
15 1770 Sep 16, 2011 10:38 pm
by Marty22
waittill ("goal") doesnt work
Call of Duty 4 : CoD4 SP Mapping
Maybe setGoalPos() will work: Code:runner_test() { level.runner = getent ("runner", "targetname"); runner_node_1 = getnode ("runner_node", "targetname"); level.runner setgoalpos (runner_node_1.org); level.runner waittill( "goal" ); flag_set ("... [more]
7 2946 Jul 29, 2011 07:03 am
by Marty22
Mouse.
Call of Duty 4 : CoD4 MP Mapping
You can use the button on the toolbar to change camera control modes. I think it has what you are looking for.... [more]
8 2442 Jul 19, 2011 10:01 pm
by Marty22
Video Tutorial spawning and using seaknight mark19
Call of Duty 4 : CoD4 SP Mapping
Another great tutorial. As for suggestions, it depends on the difficulty. You could do different kinds of objectives (eg. pick a certain item, hold of for a certain time, plant explosives etc.) or maybe AI colour groups. As for more advanced ones, you cou... [more]
9 3299 Jul 16, 2011 11:23 pm
by Marty22
Video Tutorial spawning and using seaknight mark19
Call of Duty 4 : CoD4 SP Mapping
Very nice tutorial. It's easy and simple to follow, and more tutorials would definitely be helpful.... [more]
9 3299 Jul 15, 2011 10:07 pm
by Marty22
[Tutorial] Dead Bodies
Call of Duty 4 : CoD4 SP Mapping
I'm glad it can be put to use. Quote:By the way the add button does work, it's just we have a system in place that requires that an admin or moderator approves the tutorial before it gets posted to the site. I had to delete 11 submissions of your tutor... [more]
15 1770 Jun 20, 2011 11:31 pm
by Marty22
[Tutorial] Dead Bodies
Call of Duty 4 : CoD4 SP Mapping
The "add tutorial" button doesn't seem to work, so I am going to post it here instead. I will add the .html file, so the tutorial can be somewhat rebuild as intended. Description: In this tutorial, I will show you how to make dead bodies in your single... [more]
15 1770 Jun 17, 2011 09:31 pm
by Marty22
How to pack a SP map?
Call of Duty 4 : CoD4 SP Mapping
You create a new .zip file with the name of your map. You then create a new folder inside of the .zip file called sound. As you have the music folder aswell, you make that folder in the sound folder. Then just place your sound/music files in the music fol... [more]
3 1595 Jun 16, 2011 10:15 pm
by Marty22
waittill goal
Call of Duty 4 : CoD4 SP Mapping
ok, it was just hard to tell, what exactly you were asking. Nevertheless, I just want the actors to go to each their node, but one of them with the wait: level.guy2 -> guy2_node level.guy3 -> guy3_node It's just a test to see if the function wor... [more]
8 2022 May 3, 2010 08:24 pm
by Marty22
waittill goal
Call of Duty 4 : CoD4 SP Mapping
I use the SAS actors.... [more]
8 2022 May 2, 2010 09:13 pm
by Marty22
waittill goal
Call of Duty 4 : CoD4 SP Mapping
I have tried to narrow down the problem in my script: Code:#include common_scripts\utility; #include maps\_utility; #include maps\test_code; main() { maps\test_anim::main(); maps\_load::main(); ///////////////////////// //P... [more]
8 2022 Apr 28, 2010 09:48 pm
by Marty22
waittill goal
Call of Duty 4 : CoD4 SP Mapping
Hi, for the last couple of weeks I have tried to make a function work; the waittill( "goal" );. But it just skips it, and to make sure, it didn't work properly, I made another actor go to a node as soon as the first actor had come to the node. Both actors... [more]
8 2022 Apr 26, 2010 08:52 pm
by Marty22
CoD4 hidden maps
Call of Duty 4 : CoD4 General
Especially mp_dusk, they should've released, as it seemed close to completion. Looking through the files I found some more map stuff. As for the "cobra map", it was supposed to be a map, where you could control a cobra helicopter. Here's a Xbox control... [more]
18 3912 Apr 18, 2010 08:54 pm
by Marty22
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
Actually my actor is at a completely different spot. And for the conclusion of this I think it was because, again, I needed a wait function. Don't know why I need that, I just do. Thanks for the help though... [more]
10 1672 Mar 20, 2010 12:09 am
by Marty22
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
Thanks, I did make it work actually, and I think it was the hiding_door script that was running all the time. Anyway, thanks for your help and taking the time.... [more]
10 1672 Mar 16, 2010 08:14 pm
by Marty22
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
I took the map "test" and changed it to spawn a civilian and then move via script, just like in my map, and this time the civilian moved. So, I guess somethings wrong with my script. I'll look through it, and see if I can find the problem.... [more]
10 1672 Mar 14, 2010 11:13 pm
by Marty22
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
Thanks for quick response. I've tried that script before, but it didn't work. It's only the ally that will move. Edit: Just found out, that if I link the actor directly to the node, it works. But I was hoping for a scripting solution.... [more]
10 1672 Mar 10, 2010 10:22 pm
by Marty22
Only Allies Move
Call of Duty 4 : CoD4 SP Mapping
Hi, as before, I've had problems with actor movement, but it solved itself with a wait(); command for some reason. This time I'm trying to make a civilian move, but he just stands still. The weird thing is, if I change the civilian to an ally, it works. T... [more]
10 1672 Mar 9, 2010 11:18 pm
by Marty22
Blackhawk passenger idle anims?
Call of Duty 4 : CoD4 Scripting
Sorry to open an old thread, but I was just wondering, how you made it work.... [more]
4 2343 Feb 27, 2010 12:46 am
by Marty22
allies dying
Call of Duty 4 : CoD4 SP Mapping
You need to remove the semicolon after my_partner() here: Code:my_partner(); ... [more]
13 2457 Feb 26, 2010 07:42 pm
by Marty22
Hiding door
Call of Duty 4 : CoD4 SP Mapping
Yes, it works perfectly now. At least now I know, that this is something, I should look after the next time. Thanks again.... [more]
7 3533 Jan 28, 2010 10:10 pm
by Marty22
Hiding door
Call of Duty 4 : CoD4 SP Mapping
Doh! I put Code:maps\_hiding_door::main(); after _load::main(); Cheers ... [more]
7 3533 Jan 26, 2010 11:26 pm
by Marty22
Hiding door
Call of Duty 4 : CoD4 SP Mapping
Hello, I'm trying to get the "hiding door" to work by following the guide IW made: Code:place a hiding_door_guy prefab and then place a spawner next to it with script_noteworthy "hiding_door_spawner". Spawn the guy however you like (trigger or scri... [more]
7 3533 Jan 25, 2010 12:21 am
by Marty22
Skips function
Call of Duty 4 : CoD4 SP Mapping
Oh, the "grenade_door" was a spelling error, as I changed the name of it, right before I posted the script here, so it's not a problem. Actually, I got it solved. It was because I had an error in the beginning of the level, but only when I had develope... [more]
8 1466 Dec 24, 2009 12:56 am
by Marty22
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