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Latest Posts by Papik
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Problem with CoD2Radiant when saving
Call of Duty 2 : CoD2 General
IT happens when i make prefab or map and save also when radiant is clear (autosave, and manual save) same problem i have win xp so i think i dont need to ru it as admin 'up :)' i mean update... [more]
6 1408 Oct 24, 2009 06:55 pm
by Papik
Problem with CoD2Radiant when saving
Call of Duty 2 : CoD2 General
up ;)... [more]
6 1408 Oct 24, 2009 01:26 pm
by Papik
Problem with CoD2Radiant when saving
Call of Duty 2 : CoD2 General
i tried, uninstaling radiant, then deleting all registry from radiant, cod2... nothing happens same error ... [more]
6 1408 Oct 23, 2009 03:23 pm
by Papik
Problem with CoD2Radiant when saving
Call of Duty 2 : CoD2 General
Hello again! I've a problem with Radiant, when im making a map and i want save it (or radiant just autosaves) it crashes it looks like this: I have Windows XP 32-bit SP3, .net framework 3.5 all drivers up to date, i tried too delete registry key... [more]
6 1408 Oct 23, 2009 01:39 pm
by Papik
Buyable blockers Problem
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
see 1st screenshot, the couch is stuck in the ceiling... [more]
5 787 Jan 24, 2009 03:22 pm
by Papik
Buyable blockers Problem
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Hi all! i have a problem when i make a buyable blocker and in game i buy it i have this effect : KVP from script_model: KVP from script_struct: KVP from trigger_use: thx for any help : ) ... [more]
5 787 Jan 24, 2009 02:23 pm
by Papik
After added FX map dont starts :X
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Thanks elim ... it now works :)... [more]
5 934 Jan 17, 2009 07:03 pm
by Papik
After added FX map dont starts :X
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
ref :((... [more]
5 934 Jan 17, 2009 04:33 pm
by Papik
After added FX map dont starts :X
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
First: Sorry for my bad english... Ok, i tested my map without effects, and everything is okay. I tried add Effects, and i have this error: ScreenShot from Console : This is my raw/maps/nazi_zombie_sweet_fx.gsc file: Code: #includ... [more]
5 934 Jan 16, 2009 08:09 pm
by Papik
Zombies - Last Christmas - including source
Call of Duty: World at War : CoDWW Map + Mod Releases
Rainbowsix writes...Quote:cant get it to work i placed it in I:\Users\name\AppData\Local\Activision\CoDWaW\mods\nazi_zombie_subway " but it doent show up in the mod tab in game . i also got ander mods at the same place like "HumorModTWO" that dosent show ... [more]
22 3062 Dec 10, 2008 04:28 pm
by Papik
Launcher Stoped working.
Call of Duty: World at War : CoDWW MP Mapping
see your inbox... Hope this helps :)... [more]
7 2000 Dec 10, 2008 04:06 pm
by Papik
Launcher Stoped working.
Call of Duty: World at War : CoDWW MP Mapping
it crashes? hmm. some errors? ... [more]
7 2000 Dec 10, 2008 03:32 pm
by Papik
Launcher Stoped working.
Call of Duty: World at War : CoDWW MP Mapping
try to extract it again : )... [more]
7 2000 Dec 10, 2008 03:09 pm
by Papik
Zombies - Last Christmas - including source
Call of Duty: World at War : CoDWW Map + Mod Releases
finally somone how relesed some nazi_zombie map :)... [more]
22 3062 Dec 4, 2008 09:32 pm
by Papik
[Tutorial] Zombies Game Mode - EASY -
Call of Duty: World at War : CoDWW MP Mapping
Quote:.... no sound though now.... but at least i finally am able to load in game after trying to do so for a few days this is normal, see your console when u r compiling alot of errors saying "sound.... not found" but granades, and garand have sound ;... [more]
104 3950 Dec 4, 2008 08:19 pm
by Papik
[Tutorial] Zombies Game Mode - EASY -
Call of Duty: World at War : CoDWW MP Mapping
[-X-]FriedCoD writes...Quote:okay... i dled and followed your tutorial to get the test map to work and i got the setvisibletoall problem, so i commented out the line the other guy said to. and now i get: Error: ******** Server script compile error ... [more]
104 3950 Dec 4, 2008 07:50 pm
by Papik
How to compile ??
Call of Duty: World at War : CoDWW MP Mapping
Code: 1. Compile BSP. 2. Compile Lights 3. Compile Paths (If you have nodes in your map) 4. Compile Reflections. 5. Build Fast File. 6. Run Map After Compile Source: wiki.treyarch.com edited on Dec. 4, 2008 04:32 am by Papik... [more]
2 686 Dec 4, 2008 09:31 am
by Papik
nazi_zombie problem with map : (
Call of Duty: World at War : CoDWW MP Mapping
lol, i changed self setvisibletoall(); in _zombiemode_weapons.gsc to self setvisibletoplayer(); and it works, but i dont have sound this is normal ? Screen: ... [more]
6 1840 Dec 3, 2008 12:54 pm
by Papik
nazi_zombie problem with map : (
Call of Duty: World at War : CoDWW MP Mapping
i deleted my .gsc files and it starts but im a spectator, : so there is something wrong with my .gsc files there is my nazi_zombie_mr.gsc code : Code:#include common_scripts\utility; #include maps\_utility; main() { level thread maps\_... [more]
6 1840 Dec 3, 2008 12:41 pm
by Papik
nazi_zombie problem with map : (
Call of Duty: World at War : CoDWW MP Mapping
-DoT-Demon writes...Quote:do you have the zombiemode.csv in your zone_source folder? Yes i have it, i have nazi_zombie_mr.csv (in zone_source) nazi_zombie_mr.gsc, nazi_zombie_mr_fx.gsc (in raw/maps) so it could be fine :X it writes sometimes Code... [more]
6 1840 Dec 2, 2008 09:26 pm
by Papik
nazi_zombie problem with map : (
Call of Duty: World at War : CoDWW MP Mapping
Hello all... I want to make a simple nazi_zombie map (I'm making maps for cod, uo, cod2 from 2 years) so i know what i do ;p but... When i compile the map i try to start it and i have this error: Ss from console: i sended .gsc files .csv files... [more]
6 1840 Dec 2, 2008 03:16 pm
by Papik
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