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Latest Posts by Bliccer
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does anyone know what this is?
Quake I, II, III : Quake 1-3 Mapping
That's all I can tell you: Quote:You have a very complex structure in your map and it's causing problems for the bots.... [more]
2 2702 Sep 7, 2008 02:18 pm
by Bliccer
Func_train
Quake I, II, III : Quake 1-3 Mapping
What was the problem? Or what did you do to fix it?... [more]
10 3718 Aug 1, 2008 05:01 pm
by Bliccer
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Mapping
Look into your mailbox. Fixed it.... [more]
18 4002 Jul 23, 2008 08:19 pm
by Bliccer
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Mapping
Sure. Just go ahead. If you want, you can add me in ICQ or MSN edited on Jul. 22, 2008 06:46 pm by Bliccer... [more]
18 4002 Jul 22, 2008 10:46 pm
by Bliccer
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Mapping
No, you have to create several other folders, too. 1. Create the folder a1 like you did. 2. Go into that folder. 3. Create the folders levelshots, maps, scripts in here. 4. Now put your levelshot into the "levelshots"-folder. 5. Put your *.bsp into... [more]
18 4002 Jul 22, 2008 08:08 pm
by Bliccer
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Mapping
Would be great if you could give us a detailed description what you did exactly. I'm doing it like this: Create a new folder with the name of the map. In this folder I create all the custom folders I need (env, maps, textures, scripts, sounds). Then I ... [more]
18 4002 Jul 22, 2008 01:37 pm
by Bliccer
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Mapping
Quote:if i could only get a levelshot Start the map in /devmap mode, type in noclip, search for a nice place for a screenshot. Now type into the console: /cg_draw2d 0 and /cg_drawgun 0. Now you shouldn't have anything anymore on the monitor. Then type ... [more]
18 4002 Jul 21, 2008 09:53 pm
by Bliccer
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Mapping
1. Read through this tutorial: 6. Liquids 2. You probably haven't created the right folder hierarchy. You need to put the *.bsp file into the "maps" folder. And furthermore you need an *.arena file in the scripts folder of the pk3. Then you can select ... [more]
18 4002 Jul 20, 2008 09:12 pm
by Bliccer
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