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by KAZAM3766
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Posts: 1 / 2954 heli to attack ai
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Posts: 2 / 5218 setting your own ai names
CoD4 SP Mapping |
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Topic | Replies | Views | Last Post | |
(pre-release) "Sin" beta Call of Duty 4 : CoD4 Map + Mod Releases looking good m8... [more] |
3 | 1063 | Feb 19, 2008 10:50 pm by MinDBlanK |
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Compile or .map problem? Call of Duty 4 : CoD4 MP Mapping Sorry for wasting your timee, I have fixed it. I deleted all the files named my map except the .map. Re-ran everything and all is fine ... [more] |
2 | 832 | Feb 7, 2008 04:31 pm by MinDBlanK |
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Worldspawn - light settings Call of Duty 4 : CoD4 MP Mapping I used the cargoship world spawn settings and it gave a nice moonlight effect. Try that bud :) Shot edited on Feb. 7, 2008 11:07 am by MinDBlanK... [more] |
3 | 817 | Feb 7, 2008 04:06 pm by MinDBlanK |
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Compile or .map problem? Call of Duty 4 : CoD4 MP Mapping After working on my map for a few hours I saved and compiled. When I went to run it it hadn't changed from my last save. I have copied all the brushes over to a new map without the models and skybox and saved it over the preivious one with the same name. ... [more] |
2 | 832 | Feb 7, 2008 04:04 pm by MinDBlanK |
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[tutorial] how to do arches (without bend tool) Call of Duty 4 : CoD4 MP Mapping Nice one, thanks :)... [more] |
25 | 3356 | Feb 6, 2008 07:36 am by MinDBlanK |
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Merging walls Call of Duty 4 : CoD4 MP Mapping Press N to bring up the entity window. Key eg. ambient Value eg. 0.15 Press return afterwards, it will add it to the world spawn settings. World spawn settings are down the bottom of the entity window and you can flick through them when you l... [more] |
4 | 778 | Feb 5, 2008 02:25 am by MinDBlanK |
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help with water plz im noob btw Call of Duty 4 : CoD4 MP Mapping I made a square shaped pool 24 deep with 8 thick walls round it. I filled it with 3 brushes, 2 the same size covering 16 deep and same as square with both "water" textures. I made a square same size as pool but only 1 thick and textured it with one... [more] |
5 | 823 | Jan 30, 2008 07:07 pm by MinDBlanK |
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No textures Call of Duty 4 : CoD4 MP Mapping View/entitys as..... up top. Skinned selected? Maybe your point of view is inside the box and you need to move? Also make sure the texture is not a decal to start with... [more] |
18 | 1436 | Jan 30, 2008 07:00 pm by MinDBlanK |
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To Say a big thank you to all Call of Duty 4 : CoD4 MP Mapping Yip, tis the only place to get your mapping tips/tuts ... [more] |
2 | 689 | Jan 30, 2008 06:49 pm by MinDBlanK |
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Some Noob Questions Call of Duty 4 : CoD4 MP Mapping Incase random neve made it clear you will have to select every brush that makes your house up first, then save what you have selected as a prefab. I find the easiest way is to draw a brush around the entire bulding and go to selection/select/select ins... [more] |
5 | 1358 | Jan 30, 2008 06:45 pm by MinDBlanK |
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help with water plz im noob btw Call of Duty 4 : CoD4 MP Mapping I have tried playing around with this, the water textures dont look great and dont reflect much if any. Im sure that water looks better but atm Im also stuck. Im assuming the two textures with water written on them are purely for effects than the ac... [more] |
5 | 823 | Jan 30, 2008 06:42 pm by MinDBlanK |
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No textures Call of Duty 4 : CoD4 MP Mapping To move around the 3d window simply right click hold and drag mouse about. You could have a low draw distance in there also. Off the top of my head cant remember how to increase that range, soz :P... [more] |
18 | 1436 | Jan 30, 2008 06:14 pm by MinDBlanK |
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Making models solid Call of Duty 4 : CoD4 MP Mapping Use this as a guid as to what texture to use. If its metal, well, metal clip. http://www.infinityward.com/wiki/index.php?title=Tool_Textures If its wood there is a wood surface no clip there.... [more] |
4 | 1504 | Jan 30, 2008 06:12 pm by MinDBlanK |
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help with water plz im noob btw Call of Duty 4 : CoD4 MP Mapping You need to texture the brush face which is visible with water texture. You have made a brush with no visible texture/s by the sounds of it.... [more] |
5 | 823 | Jan 30, 2008 06:07 pm by MinDBlanK |
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Weird Texture Problem Call of Duty 4 : CoD4 MP Mapping Those textures are for thermal missions like in the sp. What is that meant to be a box or what? Looks totally mis-aligned the wrong way to make one. Use other textures and tidy up the box... edited on Jan. 30, 2008 01:10 pm by MinDBlanK... [more] |
3 | 1963 | Jan 30, 2008 06:05 pm by MinDBlanK |
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Xmodels Call of Duty 4 : CoD4 MP Mapping 1) Check the tutorials on ERRORS. 2) You have to run the grid file , i check collect dots and run around your map till you have collected as many as possible or for a least 2-3 mins. edited on Jan. 23, 2008 02:11 pm by MinDBlanK... [more] |
8 | 989 | Jan 23, 2008 07:10 pm by MinDBlanK |
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Tutorial: Destructable Cars Call of Duty 4 : CoD4 MP Mapping Yea sorry, always forget about the search function! ... [more] |
12 | 1377 | Jan 23, 2008 06:18 pm by MinDBlanK |
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Tutorial: Destructable Cars Call of Duty 4 : CoD4 MP Mapping When ever I select a mp_destructable car it crashes radiant :/ Doesnt matter if it has a preview or not, says the same thing old radiant did, would you like to edit prefs before it closes. Hmmm :(... [more] |
12 | 1377 | Jan 23, 2008 04:59 pm by MinDBlanK |
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