
Members Online»
0 Active | 6 Guests
Online:
|
LATEST FORUM THREADS»
by ammys09
Posts: 1 / 265 warfare
CoD4 Map + Mod Releases by devielthan
Posts: 1 / 1778 Key Things the Design Comm...
CoDBO MP Mapping by rabbihasan21
Posts: 1 / 1100 Three Out of 10 Television...
CoDBO General by warrior777
Posts: 2 / 900 Voting menu on maps
CoD+UO General by
Posts: 0 / 793 Hauling 911
CoDBO3 General |
Polls»
|
|
| Topic | Replies | Views | Last Post | |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting Hm, maybe CoD:MW2 ... [more] |
14 | 8097 | Dec 29, 2008 02:55 pm by kriDje ![]() |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting Was the limit in CoD4 as low as in CoDWW? If no, I can try to make this mod for CoD4. ;)... [more] |
14 | 8097 | Dec 29, 2008 01:49 pm by kriDje ![]() |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting Again it failed. I found that the maximum allowed filesize of all .str files together is around the 60 kb. For example, I splitted credit.str up in credit.str (57 kb) and credit2.str (11 kb). Code:localize,credit I succesfully compiled and loaded... [more] |
14 | 8097 | Dec 29, 2008 12:36 pm by kriDje ![]() |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting Hm, I found that the limit is approximately 60 kb of total .str files. For example: I splitted credit.str in credit.str (57 kb) and credit2.str (11 kb) and I only loaded credit.str. It worked! But now I loaded: Code:localize,credit localize,u... [more] |
14 | 8097 | Dec 29, 2008 11:45 am by kriDje ![]() |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting Tally writes...Quote:This problem was also present in COD2, and is caused by having too many string references in one (1) .STR file. Solution: break up your single string file into many more smaller ones. You are limited on how many .STR files you... [more] |
14 | 8097 | Dec 27, 2008 09:28 pm by kriDje ![]() |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting Thanks you Dobby for answerring my topic. I want to make a translation for CoD:WW. In COD2 it was possible because I could simply edit the IWD files. But in CoD4/WW I get this problem. Is there another way to make a (Singleplayer) translation?... [more] |
14 | 8097 | Dec 26, 2008 11:31 am by kriDje ![]() |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting I hope there is a solution, I don't like such limits. It limits the possibilities for mods.... [more] |
14 | 8097 | Dec 25, 2008 05:27 pm by kriDje ![]() |
![]() |
Limit on 'localize' assets: possible to bypass? Call of Duty: World at War : CoDWW Scripting Hi guys from Modsonline, I hope someone can help me with the following issue: I am working on a mod (my first one, not a big thing), and I have to edit many localized strings. Everything okay, I compiled those strings into a fastfile (.ff) using the... [more] |
14 | 8097 | Dec 25, 2008 12:04 pm by kriDje ![]() |
| MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
mp_Temple
Call of Duty: Mods: Multiplayer (624.12Kb) OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware