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Latest Posts by biohazard_1985
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doom 3 editor freezes after BSP
DOOM III : DOOM III Mapping
I have a BIG problem....my editor freezes up when i do the "BSP" thing...I got my whole level designed, now im in the process of "detailing" everything, puting in sound, monters, the whole works...but when i do the "BSP" thing, it gets to a certain point,... [more]
2 1264 Aug 25, 2007 09:11 pm
by biohazard_1985
animation list?
DOOM III : DOOM III Mapping
sweet, thanks foyleman... edited on Aug. 12, 2007 06:33 pm by biohazard_1985... [more]
3 1533 Aug 12, 2007 10:33 pm
by biohazard_1985
animation list?
DOOM III : DOOM III Mapping
Is there a list of animations i can use for certain zombies or creatures for doom 3? I have an idea for a zombie to break through a window (if possible) or does anybody have a list that shows the different animations for each person (zombie or creature)..... [more]
3 1533 Aug 12, 2007 02:47 am
by biohazard_1985
multiple triggers on one entity??
DOOM III : DOOM III Mapping
nevermind, nevermind...i think i fixed, i think...i tested it and it worked, so im keeping my fingers crossed :)... [more]
7 1209 Aug 9, 2007 09:14 pm
by biohazard_1985
multiple triggers on one entity??
DOOM III : DOOM III Mapping
heres what it looks like all by itself.. http://img162.imageshack.us/img162/3483/68193326nf6.jpg now here it is with the triggers in place.. http://img59.imageshack.us/img59/9222/54306035qy3.jpg now this is what it looks like when everything is co... [more]
7 1209 Aug 9, 2007 09:01 pm
by biohazard_1985
multiple triggers on one entity??
DOOM III : DOOM III Mapping
i did try it afterwards, but nothin happens until i go through the 2nd trigger, its weird see, the first trigger is in the doorway of the main hall(so the music starts up once you go through it) the 2nd trigger and 3rd trigger are in the doorways of th... [more]
7 1209 Aug 9, 2007 08:05 pm
by biohazard_1985
multiple triggers on one entity??
DOOM III : DOOM III Mapping
well what i did, i selected all the triggers im using and the speaker and clicked on "connect entities"...thats all i did, was there more to it?... [more]
7 1209 Aug 9, 2007 07:35 pm
by biohazard_1985
multiple triggers on one entity??
DOOM III : DOOM III Mapping
Can i have multiple triggers on one speaker??like as if the player leaves the room and the sound stops(first trigger) then he comes back in moments later and the sound starts back up again (2nd trigger), ya know like the way i have it, your in the main... [more]
7 1209 Aug 8, 2007 10:06 pm
by biohazard_1985
Custom sound problems...
DOOM III : DOOM III Mapping
SWEET....thanks dude...back to mapping i go, :)... [more]
9 1417 Aug 8, 2007 07:14 pm
by biohazard_1985
Custom sound problems...
DOOM III : DOOM III Mapping
oh,ok..so it would probobly look like this ex. thefronthall{ minDistance 1 maxDistance 15 volume 3 sound/thefronthall.wav } test{ minDistance 1 maxDistance 15 volume 3 sound/test.wav } etc....???... [more]
9 1417 Aug 8, 2007 07:00 pm
by biohazard_1985
Custom sound problems...
DOOM III : DOOM III Mapping
alright, i fixed it...damn im such an idiot.... th folder was called "sounds" when its supposed to be "Sound" with no "s" at the end...finaly i can finish my map...OH how would i add multiple sounds??do i just use the same text document and add more t... [more]
9 1417 Aug 8, 2007 06:31 pm
by biohazard_1985
Custom sound problems...
DOOM III : DOOM III Mapping
it still ain't working, i know i did something wrong..maybe its the text file...i used "notepad" to make it, maybe its not compatiable or somethin...should i end up using "word pad"... [more]
9 1417 Aug 8, 2007 06:19 pm
by biohazard_1985
Custom sound problems...
DOOM III : DOOM III Mapping
Sup everybody...I'm having some trouble on importing my own sounds...first i'll explain what im doing (project)..I'm working on the "police station" from "Resident evil 2" (hella big fan of the series..)And so i want to add the "main hall" music to give i... [more]
9 1417 Aug 7, 2007 10:57 pm
by biohazard_1985
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