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Latest Posts by Blimp01
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stretched out minimap...
Call of Duty: World at War : CoDWW MP Mapping
If you extend the boxes, it will work but there will still be the stretched out effect. Those lines are there because the way you have done the minimap, it will draw the last pixel on the minimap forever. You can put a black line on the perimeter of th... [more]
7 1662 May 12, 2009 11:49 am
by Blimp01
W@W patch 1.4 released
Call of Duty: World at War : CoDWW Offsite Links
i just gave it a little test run with my friends, made level 35 used the ammo cheat http://screenshot.xfire.com/screenshot/natural/79adeaf06f6704afd4d2d583a1d9 5f13be217275.png can ya beat it? ... [more]
5 10437 Apr 10, 2009 07:25 am
by Blimp01
lightmap co-ords
Call of Duty: World at War : CoDWW MP Mapping
Press I then press Shift + L and click CAP. I found that cap or natural is best for light maps. Press Shift + L again and click smooth... [more]
7 1944 Mar 12, 2009 03:13 pm
by Blimp01
Patch 1.3 release - March 4 2009
Call of Duty: World at War : CoDWW General
Great, thanks for telling me downloading now.... [more]
12 1990 Mar 5, 2009 12:01 am
by Blimp01
Spawning in gun, server only
Call of Duty: World at War : CoDWW MP Mapping
Sorry, i ment maps / mp make a folder in the maps folder named mp then put the GSC in there. Try using just a very basic GSC file: main() { maps\mp\_load::main(); maps\mp\_compass::setupMiniMap("compass_map_mp_arena1); game["a... [more]
10 2171 Mar 4, 2009 10:14 pm
by Blimp01
Spawning in gun, server only
Call of Duty: World at War : CoDWW MP Mapping
Yes, Georgian Bay, my map has that problem. Just include an IWD with the mod that your using. Inside that IWD have a maps folder. Inside the maps folder, have your map's GSC file.... [more]
10 2171 Mar 4, 2009 08:43 pm
by Blimp01
where i found the links
Call of Duty: World at War : CoDWW MP Mapping
Heres the CODWW mod tools from filefront. http://startdownload.filefront.com/12411739//3e8d65a776a6a2072a462a74138fe9 4d5c3555623a9c223ec97b327985ae56d9610a9cc09365162b// Patch here: http://startdownload.filefront.com/13073287//3e8d65a776a6a2072a4... [more]
3 1460 Feb 23, 2009 05:28 pm
by Blimp01
portals r_showportal 1 r_portalwalklimit 1
Call of Duty: World at War : CoDWW MP Mapping
Run the map with developer on. /developer 2... [more]
4 1541 Feb 18, 2009 06:13 pm
by Blimp01
almost finished! plz help last touch-ups!
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Are you using a brush with caulk on each side? if you are turn it into clip and only texture one side with the gun outline.... [more]
24 1758 Feb 18, 2009 06:12 pm
by Blimp01
Video card issue...
Call of Duty 2 : CoD2 MP Mapping
Usually, the GT is better, because it has higher GPU speeds. with the 8800 GT vs the 8800 GS, the 8800 GT has 50 more MHz in the core clock. Check out this chart on the 8 series NVIDIA graphics cards: http://www.nvidia.com/page/geforce8.html ... [more]
9 1610 Feb 18, 2009 06:03 pm
by Blimp01
Mini Map questions
Call of Duty: World at War : CoDWW MP Mapping
For the IWD, you would want to put it here C:\Documents and Settings\rtahelp\Local Settings\Application Data\Activision\CoDWaW\mods\mp_MODNAME change MODNAME to the name you want your mod to be.... [more]
62 1509 Feb 12, 2009 05:31 pm
by Blimp01
Error, while trying to run.
Call of Duty: World at War : CoDWW MP Mapping
In the compiler, do you have everything checked except Vis?... [more]
15 1326 Feb 10, 2009 01:51 am
by Blimp01
invisable cylinder
Call of Duty 2 : CoD2 MP Mapping
Duplicate the cylinder, make both in the same spot and select one of them and go to patch>invert.... [more]
2 1477 Feb 2, 2009 12:47 am
by Blimp01
Map crashes when testing minimap
Call of Duty 4 : CoD4 MP Mapping
oh sorry, i thought we were in COD5... [more]
8 1824 Jan 29, 2009 03:25 am
by Blimp01
Map crashes when testing minimap
Call of Duty 4 : CoD4 MP Mapping
I mean when in the asset manager... [more]
8 1824 Jan 29, 2009 03:12 am
by Blimp01
Map crashes when testing minimap
Call of Duty 4 : CoD4 MP Mapping
Try these things: 1) Make sure the minimap is 512 x 512. 2) Make sure its DDS or TGA 24 bits before converting 3) Make sure you have this in your GSC file: maps\mp\_compass::setupMiniMap("compass_map_mp_mapname"); setdvar("compassmaxrange","200... [more]
8 1824 Jan 29, 2009 02:29 am
by Blimp01
Whats causing these errors?
Call of Duty: World at War : CoDWW MP Mapping
That first texture problem you have, the texture is ment to look like that, its for a tarp or something at night time outside. You will see the texture appears like that in radiant if you make a light next to it.... [more]
8 1710 Jan 28, 2009 10:43 pm
by Blimp01
Domination gametype problem
Call of Duty: World at War : CoDWW MP Mapping
You need to add 3 script_origins and link them all to each flag. Right click 2D grid, script_origin For the first flag, give the script_origin the following keys / values: targetname / flag_descriptor script_linkname / flag1 script_linkto / flag2... [more]
4 1466 Jan 17, 2009 06:09 pm
by Blimp01
How to stretch out brushes
Call of Duty: World at War : CoDWW MP Mapping
Select 1 face (CTRL + SHIFT + Left Click) and hit S and click Fit. or type in come custom numbers to stretch the texture out.... [more]
4 1494 Jan 16, 2009 07:54 pm
by Blimp01
Minimap problem
Call of Duty: World at War : CoDWW MP Mapping
before you start the map type: /seta thereisacow "1337" /seta developer "2" /seta developer_script "1" Than type /exec minimap when running the map in devmap And make sure your minimap boxes are at the same height, and the distance on the Y and X... [more]
7 1517 Jan 15, 2009 01:42 am
by Blimp01
problem with putting the SUN in the map?
Call of Duty: World at War : CoDWW MP Mapping
In your mp_MAPNAME.sun change the r_sunflare_shader value to sun_flare, rather than sun_flare_icbm.... [more]
3 1590 Jan 12, 2009 05:35 pm
by Blimp01
Ambient sound in Multiplayer map
Call of Duty: World at War : CoDWW Scripting
Hey guys: How can I get my map to use ambient sound like all the stock maps in the game? I've tried using the mp_asylum sound by adding this to my GSC file: //ambientPlay("ambient_cargoshipmp_ext"); maps\mp\mp_asylum_amb::main(); but it didn... [more]
5 3048 Dec 18, 2008 07:46 pm
by Blimp01
Light models' textures appear as stripes
Call of Duty: World at War : CoDWW MP Mapping
ive tried this: -delete xmodel folders, and use fresh ones from the 1.1GB download -replace models with other light models -set the lightmap to grey and set it to natural in all my prefabs -remade GSC / zone files -compiled Extra -debug ligh... [more]
2 1403 Dec 16, 2008 04:19 pm
by Blimp01
Light models' textures appear as stripes
Call of Duty: World at War : CoDWW MP Mapping
Hi When i load up my map, all the light models' skins appear as yellow and white stripes. Does anyone know why this is? I think it may have to do with the lightmap, but i dont know anyhting about lightmaps. screenshot Thanks! Blimp edi... [more]
2 1403 Dec 15, 2008 02:03 am
by Blimp01
COD:WW compass on connect
Call of Duty: World at War : CoDWW MP Mapping
Does this mean that your mods will work with my map, and the mod will create the minimap on the team screen, without me adding anything to my map?... [more]
13 1434 Dec 14, 2008 03:29 pm
by Blimp01
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