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mouse maps Call of Duty : CoDUO Mapping ye, its just the models and brushes that are big. Change a model size by editing the entity value for scale in the entity window.... [more] |
4 | 1907 | Oct 1, 2007 07:36 pm by Assassin ![]() |
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SD help, please. Call of Duty : CoDUO Mapping a couple of problems i could use a hand with: 1) when i load my map on SD it seems ok, then i go and plant, and still its ok, but then nothing happens, it syays "explosives planted" but there is no timer to show when it will blow up, it just keeps ticki... [more] |
1 | 637 | Sep 30, 2007 07:41 pm by Assassin ![]() |
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problem: triangulation failed! Call of Duty : CoDUO Mapping thanks, after some tweaking with the mesh it mentioned it compiled ok. ... [more] |
10 | 1380 | Sep 30, 2007 09:24 am by Assassin ![]() |
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problem: triangulation failed! Call of Duty : CoDUO Mapping ok, well if that is the case how do i find out which patch it is?... [more] |
10 | 1380 | Sep 29, 2007 12:41 pm by Assassin ![]() |
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problem: triangulation failed! Call of Duty : CoDUO Mapping hi everyone, when i compile my map i get the error problem: triangulation failed! just wondering what the heck this is as its the first time i've ever come across it?... [more] |
10 | 1380 | Sep 29, 2007 11:04 am by Assassin ![]() |
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Small terrain cut Call of Duty : CoDUO Mapping thanks thats done it ... [more] |
7 | 860 | Sep 23, 2007 02:29 pm by Assassin ![]() |
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Small terrain cut Call of Duty : CoDUO Mapping on the same topic, is there a way to cut out an irregular shape from a terrain mesh. For example, i've been trying to fit a mesh around a foxhole, but its a nightmare any ideas on how i could do it?... [more] |
7 | 860 | Sep 23, 2007 09:50 am by Assassin ![]() |
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Small terrain cut Call of Duty : CoDUO Mapping thanks for the help... [more] |
7 | 860 | Sep 22, 2007 01:56 pm by Assassin ![]() |
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Small terrain cut Call of Duty : CoDUO Mapping Hey guys, how do you cut a small square out of a terrain mesh, and get it to fit around say some stairs going down to the lower levels of a bunker?... [more] |
7 | 860 | Sep 22, 2007 12:03 pm by Assassin ![]() |
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people joining my map Call of Duty : CoDUO Mapping thanks for the help ... [more] |
3 | 786 | Aug 9, 2007 05:31 pm by Assassin ![]() |
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people joining my map Call of Duty : CoDUO Mapping hey everyone. this may be a noob question but hey, im a noob the thing i want to know is, what part of my map needs to be downloaded in order to let other people play it, and is there something i need to do to transfer it too a .pk3 file??... [more] |
3 | 786 | Aug 8, 2007 07:12 pm by Assassin ![]() |
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Some help for a noob plz :) Call of Duty : CoDUO Mapping Wait i have it sorted. Thanks again for the help ... [more] |
4 | 760 | Jul 16, 2007 01:57 pm by Assassin ![]() |
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Some help for a noob plz :) Call of Duty : CoDUO Mapping Thanks for the help, it seems to have done the trick. The only problem is now i have these strange floating black boxes in my map, any ideas what they are?... [more] |
4 | 760 | Jul 16, 2007 09:03 am by Assassin ![]() |
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Some help for a noob plz :) Call of Duty : CoDUO Mapping i'm just finding my way when it comes to mapping so any suggestions to this problem would be much appreciated. I've placed models on my map and can jump/stand on them in game, the only problem is i can shoot through them, and throw grenades through. pl... [more] |
4 | 760 | Jul 15, 2007 08:15 pm by Assassin ![]() |
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