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flying planes Call of Duty 2 : CoD2 Scripting Heres in idea!!! Make ur own scripts and stop copying noob! Then it will work...... [more] |
44 | 1877 | Jul 31, 2007 10:21 pm by BooST_Scrappy ![]() |
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spector camera speed Call of Duty 2 : CoD2 MP Mapping not sure y you would want to but there are settings in radiant... [more] |
2 | 1055 | Jul 6, 2007 06:38 pm by BooST_Scrappy ![]() |
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playing sounds on demand Call of Duty 2 : CoD2 MP Mapping ok, here... add me to your xfire... Zinful Ill fix ur stuff... [more] |
10 | 860 | Jul 6, 2007 06:36 pm by BooST_Scrappy ![]() |
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Mapping help needed! Call of Duty 2 : CoD2 MP Mapping lol.. i just learned this myself.. Its very fun.. Search the forum it has been anwsered b4... [more] |
2 | 883 | Jul 6, 2007 06:33 pm by BooST_Scrappy ![]() |
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custon sky Call of Duty 2 : CoD2 MP Mapping to make a skybox or sky texture. You must have 6 diff photos. top, bottom, front, back,left, right... yes, ass manager does this..... [more] |
2 | 751 | Jul 6, 2007 06:31 pm by BooST_Scrappy ![]() |
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How to end Save Position threads? Call of Duty 2 : CoD2 MP Mapping i figured it all... geez thanks for the help... [more] |
2 | 638 | Jul 6, 2007 06:27 pm by BooST_Scrappy ![]() |
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textures problem Call of Duty : CoDUO Mapping Hi, hehe.. So are u trying to make custom textures? or radiant wont show any textures?... [more] |
6 | 697 | Jul 6, 2007 06:24 pm by BooST_Scrappy ![]() |
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So I made a shotgun...worldflash isn't working Call of Duty : CoDUO Mapping Sry, not familar with coduo... [more] |
10 | 1224 | Jul 6, 2007 06:23 pm by BooST_Scrappy ![]() |
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Global variables Call of Duty 2 : CoD2 Scripting Tell me what ur trying to script and ill make u one ... [more] |
3 | 655 | Jul 6, 2007 06:21 pm by BooST_Scrappy ![]() |
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prefab resize? Call of Duty 2 : CoD2 MP Mapping Yes, All you have to do is goto ur prefabs folder and load ur prefab into radiant.. Make changes then save. The existing prefab thats in ur map will automaticlly change to the new prefab u just edited..... [more] |
5 | 1187 | Jul 6, 2007 06:18 pm by BooST_Scrappy ![]() |
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Smoke script problem...Please help Call of Duty 2 : CoD2 Scripting looks to me that ur scripting is wrong.... heres a script that i used for a map i made... All you have to do is copy my code and paste in note pad, then edit the x,y,z points I easy way to find out what they are is too open radiant, make a bru... [more] |
4 | 707 | Jul 5, 2007 01:49 pm by BooST_Scrappy ![]() |
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How to end Save Position threads? Call of Duty 2 : CoD2 MP Mapping Ok, im making a jump map and i need end the save position thread for a certain area... Ive set up a trigger_multiple to kick off the script. Now i just need a script. Can anyone help?? this is the cvar getCvarInt("scr_saveposition");... [more] |
2 | 638 | Jul 5, 2007 02:12 am by BooST_Scrappy ![]() |
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Damage Textures and such Call of Duty 2 : CoD2 MP Mapping First let me say that im not a noob.. i have made many maps and i can do just about everything with radiant....Ok, heres the question.. I was playing this map today and it had tiles that u could shoot and they would disappear. But heres the catch, T... [more] |
2 | 688 | Jul 4, 2007 01:28 am by BooST_Scrappy ![]() |
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