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Latest Posts by BooST_Scrappy
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flying planes
Call of Duty 2 : CoD2 Scripting
Heres in idea!!! Make ur own scripts and stop copying noob! Then it will work...... [more]
44 1877 Jul 31, 2007 10:21 pm
by BooST_Scrappy
spector camera speed
Call of Duty 2 : CoD2 MP Mapping
not sure y you would want to but there are settings in radiant... [more]
2 1055 Jul 6, 2007 06:38 pm
by BooST_Scrappy
playing sounds on demand
Call of Duty 2 : CoD2 MP Mapping
ok, here... add me to your xfire... Zinful Ill fix ur stuff... [more]
10 860 Jul 6, 2007 06:36 pm
by BooST_Scrappy
Mapping help needed!
Call of Duty 2 : CoD2 MP Mapping
lol.. i just learned this myself.. Its very fun.. Search the forum it has been anwsered b4... [more]
2 883 Jul 6, 2007 06:33 pm
by BooST_Scrappy
custon sky
Call of Duty 2 : CoD2 MP Mapping
to make a skybox or sky texture. You must have 6 diff photos. top, bottom, front, back,left, right... yes, ass manager does this..... [more]
2 751 Jul 6, 2007 06:31 pm
by BooST_Scrappy
How to end Save Position threads?
Call of Duty 2 : CoD2 MP Mapping
i figured it all... geez thanks for the help... [more]
2 638 Jul 6, 2007 06:27 pm
by BooST_Scrappy
textures problem
Call of Duty : CoDUO Mapping
Hi, hehe.. So are u trying to make custom textures? or radiant wont show any textures?... [more]
6 697 Jul 6, 2007 06:24 pm
by BooST_Scrappy
So I made a shotgun...worldflash isn't working
Call of Duty : CoDUO Mapping
Sry, not familar with coduo... [more]
10 1224 Jul 6, 2007 06:23 pm
by BooST_Scrappy
Global variables
Call of Duty 2 : CoD2 Scripting
Tell me what ur trying to script and ill make u one ... [more]
3 655 Jul 6, 2007 06:21 pm
by BooST_Scrappy
prefab resize?
Call of Duty 2 : CoD2 MP Mapping
Yes, All you have to do is goto ur prefabs folder and load ur prefab into radiant.. Make changes then save. The existing prefab thats in ur map will automaticlly change to the new prefab u just edited..... [more]
5 1187 Jul 6, 2007 06:18 pm
by BooST_Scrappy
Smoke script problem...Please help
Call of Duty 2 : CoD2 Scripting
looks to me that ur scripting is wrong.... heres a script that i used for a map i made... All you have to do is copy my code and paste in note pad, then edit the x,y,z points I easy way to find out what they are is too open radiant, make a bru... [more]
4 707 Jul 5, 2007 01:49 pm
by BooST_Scrappy
How to end Save Position threads?
Call of Duty 2 : CoD2 MP Mapping
Ok, im making a jump map and i need end the save position thread for a certain area... Ive set up a trigger_multiple to kick off the script. Now i just need a script. Can anyone help?? this is the cvar getCvarInt("scr_saveposition");... [more]
2 638 Jul 5, 2007 02:12 am
by BooST_Scrappy
Damage Textures and such
Call of Duty 2 : CoD2 MP Mapping
First let me say that im not a noob.. i have made many maps and i can do just about everything with radiant....Ok, heres the question.. I was playing this map today and it had tiles that u could shoot and they would disappear. But heres the catch, T... [more]
2 688 Jul 4, 2007 01:28 am
by BooST_Scrappy
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