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Topic | Replies | Views | Last Post | |
string in hudelem Call of Duty : CoD+UO General hud setValue(player.name); If I remember correctly. Nope. Not that. edited on Apr. 24, 2011 12:43 pm by oppdelta... [more] |
9 | 3119 | Apr 24, 2011 03:53 pm by oppdelta |
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Yeah Console gamers! Aren't we cheap... MODSonline : General http://www.youtube.com/watch?v=WdWnNgTLbKw That is all I have to say...... [more] |
1 | 1499 | Sep 5, 2010 05:35 pm by oppdelta |
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Sound, Local and Ambient? Call of Duty : CoD Mapping UO. I know about soundaliases, soundloadspecs etc...how al lthat's setup. BUT. Everytime i try to change the alias settings. It still stays an ambient sound.... [more] |
3 | 1743 | Aug 23, 2010 04:40 pm by oppdelta |
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Sound, Local and Ambient? Call of Duty : CoD Mapping RIGHTY! What are the sound alias settings so only the player can hear teh sound. Instead of having an ambient sound. Also...the script? playsound(); or playlocalsound();?... [more] |
3 | 1743 | Aug 23, 2010 11:43 am by oppdelta |
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testing map Call of Duty : CoD Mapping What map are you trying to play? is it yours? Does it have any scripts? (.gsc files) Are you running any mods? Type into the console /developer 1 Then /devmap InsertMapNameHere... [more] |
4 | 1643 | May 18, 2010 02:58 pm by oppdelta |
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brush disappear? Call of Duty : CoD Mapping add me on xfire: operationdelta... [more] |
6 | 1981 | May 16, 2010 08:51 pm by oppdelta |
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brush disappear? Call of Duty : CoD Mapping ...ok...*slaps you* Put snap to grid on! >.> Then redo your map...... [more] |
6 | 1981 | May 16, 2010 08:48 pm by oppdelta |
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COD Tools (FYI) Call of Duty : CoD Mapping Congrats on bumping a 5 year old post....... [more] |
28 | 10009 | May 8, 2010 01:00 am by oppdelta |
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Uhh... I can't describe it. Call of Duty : CoDUO Mapping Just give your ground a wall texture aroudn teh spawn. Cuz most of the alpha textures you fall through. Just to test.... [more] |
16 | 2348 | Mar 24, 2010 12:57 am by oppdelta |
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Uhh... I can't describe it. Call of Duty : CoDUO Mapping What skybox are you using? Is the ground texture an ALPHA texture? Do you have worldspawn settings? Is ANY of teh spawns inside a brush..or is a little brush inside teh spawns?... [more] |
16 | 2348 | Mar 23, 2010 07:21 pm by oppdelta |
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moving trigger Call of Duty : CoDUO Mapping I don't think it does. I tried it that way once... And yes that should be it. if not switch teh linto aroudn so it's org linkto(trig); (IF it doesn't work the other way)... [more] |
10 | 2048 | Mar 23, 2010 07:19 pm by oppdelta |
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moving trigger Call of Duty : CoDUO Mapping You can't move triggers. BUUUUT!!! You can link them to an origin and then move them. You have to spawn a script_origin or a script_brushmodel at the trigger's origin. Then using the linkto() trigger enablelinkto(); wait(0.05); trigger l... [more] |
10 | 2048 | Mar 23, 2010 05:13 pm by oppdelta |
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Uhh... I can't describe it. Call of Duty : CoDUO Mapping Are your spawns in the map? Are then stuck in the floor. It's best to put spawns 8 units above the ground.... [more] |
16 | 2348 | Mar 23, 2010 05:06 pm by oppdelta |
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full screen Call of Duty 4 : CoD4 MP Mapping In my experience and knowledge. It works for me. *shrugs*... [more] |
9 | 2194 | Feb 24, 2010 04:58 pm by oppdelta |
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full screen Call of Duty 4 : CoD4 MP Mapping I do it ingame. open console > r_fullscreen 1 enter console > vid_restart ... [more] |
9 | 2194 | Feb 24, 2010 03:47 pm by oppdelta |
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compiling fails, please help ! Call of Duty : CoD Mapping Compiled perfectly fine for me and runs... Make sure all your mods and custom maps are out your UO folder and Main. The map is a bit dark though =P Might wanna raise the lighting a bit.... [more] |
6 | 2360 | Feb 23, 2010 07:07 pm by oppdelta |
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Search & Destroy Issues Call of Duty : CoD Mapping Bleh, double posting. Anyway It actually does help if you put the objectives in the map in the first place ^^; Scratch that. Had triggers off. I got the error from the _utility.gsc Line 18 if i remember. a FOR loop. edited on Feb. 23, 2010 01:... [more] |
17 | 2302 | Feb 23, 2010 05:46 pm by oppdelta |
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Search & Destroy Issues Call of Duty : CoD Mapping Send me the map through a PM or XFire operationdelta... [more] |
17 | 2302 | Feb 23, 2010 05:01 pm by oppdelta |
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org map files for uo Call of Duty : CoDUO Mapping Make a script that detect's the models name. Then you just have to find a way to make it move =P... [more] |
6 | 2305 | Feb 20, 2010 09:49 pm by oppdelta |
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org map files for uo Call of Duty : CoDUO Mapping Or take a hellova lot of screenies and redo it?... [more] |
6 | 2305 | Feb 20, 2010 06:20 pm by oppdelta |
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Blank menu screen Call of Duty : CoD+UO General Definatly a graphcis problem. I had it. What graphics card do you have? Just rollback your drivers to version before the latest.... [more] |
7 | 3017 | Feb 17, 2010 06:30 pm by oppdelta |
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loading textures..? Call of Duty : CoDUO Mapping Read this: http://modsonline.com/Tutorials-read-139.html... [more] |
4 | 1312 | Feb 16, 2010 08:42 pm by oppdelta |
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Need help Call of Duty : CoDUO Mapping I think I know the problem. You have mods in your UO folder. Clear everything out your UO besides teh stock pk3s. Also delete any mods you have because the greasegun isn't a stock weapon. And the game can't precache it cuz MODs are conflicting with your m... [more] |
13 | 1448 | Feb 15, 2010 05:33 pm by oppdelta |
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Trigger without waiting? Call of Duty : CoDUO Mapping I meant function... I'm ill...don't judge me! *cries*... [more] |
11 | 1455 | Feb 13, 2010 04:16 pm by oppdelta |
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Crash while loading map Call of Duty : CoDUO Mapping Paste the compile log...... [more] |
11 | 2814 | Feb 13, 2010 03:16 pm by oppdelta |
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