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Latest Posts by computerMAT-WYD-
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Spawn settings...
Call of Duty 4 : CoD4 MP Mapping
Hi there I am currently making a sniper map but don't know how to get the spawn settings configured to spawn each team on one side only. I have got TDM start points for each team and my map will not load so I assume I need to have a TDM spawn points. W... [more]
1 805 Feb 7, 2008 04:45 pm
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
Finally, it works. Used the screenshots in the last post and they work fine, must have been an option i had set in assman Thanks Carcass... [more]
15 753 Jan 24, 2008 11:55 pm
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
{=EM=}Carcass writes...Quote:If your still having problems I'll see about uploading my assman screen for you tonight. Well still having problems, still the same could you please post a screenshot of your assman and your save props in photoshop Tha... [more]
15 753 Jan 24, 2008 09:31 pm
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
Hey there, tried it and it didn't work. I changed the locale and usage to tools but there was not option for tools on surface type Also moved it away from the main part so I could look at it from a few paces away and still it did not appear. Could ... [more]
15 753 Jan 24, 2008 12:17 am
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
Asset Manager screenshot edited on Jan. 23, 2008 02:36 pm by computerMAT-WYD-... [more]
15 753 Jan 23, 2008 07:35 pm
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
Opps did I not post that. Will get it on here soon as I can... [more]
15 753 Jan 23, 2008 05:36 pm
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
So i got it to import looks fine in radiant but in-game its not there. Is there something I have done wrong? This is what I get in radiant. and this in-game Suggestions Matt ... [more]
15 753 Jan 23, 2008 04:47 pm
by computerMAT-WYD-
Cant find spawn points
Call of Duty 4 : CoD4 MP Mapping
R1-mini writes...Quote: ive put the tdm allies_start and the axis_start in my map along with dm_spawn and global_intermission and tdm spawn but i keep getting that same error all the time Hi, have you tried taking the DM spawn out. If you want a TD... [more]
6 1962 Jan 23, 2008 04:20 pm
by computerMAT-WYD-
Red Tint on Terrian
Call of Duty 4 : CoD4 MP Mapping
Hey, try this thread. I had problems with texture colours and managed to resolved it with the help of IW and others http://www.infinityward.com/community/forum/index.php?topic=11366.0... [more]
4 751 Jan 23, 2008 04:13 pm
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
See red in previous post. Jumped the gun posting here so quick. Will look closer at my settings first. ... [more]
15 753 Jan 23, 2008 04:02 pm
by computerMAT-WYD-
Custom Textures
Call of Duty 4 : CoD4 MP Mapping
Hi, after rading through the texture tut I haven't been able to successfully get a custom texture into radiant. I have followed http://www.modsonline.com/Tutorials-read-452.html Done all that but when I open raidiant I am getting the following error... [more]
15 753 Jan 23, 2008 03:50 pm
by computerMAT-WYD-
Lighting thing | Help
Call of Duty 4 : CoD4 MP Mapping
Hi, glad to hear that I managed to help you to a fix. I am gunna be making a few maps laerning to use the tools as i go so if you need anything else just drop me a message. Happy mapping/modding Matt ... [more]
14 854 Jan 22, 2008 03:17 pm
by computerMAT-WYD-
Lighting thing | Help
Call of Duty 4 : CoD4 MP Mapping
Quote from PorterJustice IW Dev Team Quote: The maximum amount to have in 1 level is 200. In most cases you would not need that many. First know what a reflection probes purpose is. I will try to explain it in easy to understand terms then get techn... [more]
14 854 Jan 22, 2008 12:33 pm
by computerMAT-WYD-
Lighting thing | Help
Call of Duty 4 : CoD4 MP Mapping
Hi, could you post an image that is zoomed in as much as possible so I can make things out. Also can you show the XY top view as well that is much easier for me to see what is going on. Finally, I see your using Vista, have you had any problems with it... [more]
14 854 Jan 22, 2008 12:00 pm
by computerMAT-WYD-
Lighting thing | Help
Call of Duty 4 : CoD4 MP Mapping
When i have missing assets i just cut from the left and paste on the right of the asset window, if it come back up as missing you can ignore it. Can you post me a screenshot of the area you are dealing with from your radiant or pm it to me if you dont wan... [more]
14 854 Jan 21, 2008 08:58 pm
by computerMAT-WYD-
Lighting thing | Help
Call of Duty 4 : CoD4 MP Mapping
From what i have red you get the red looking textures when you have not updated your zone file. Also do you have reflection probes in the map. If you cannot get it to work can you post a screenshot of your XY top gridview from radiant.... [more]
14 854 Jan 21, 2008 08:31 pm
by computerMAT-WYD-
Lighting thing | Help
Call of Duty 4 : CoD4 MP Mapping
Hi, i had the same problem and it was resolved here http://www.infinityward.com/community/forum/index.php?topic=11366.0... [more]
14 854 Jan 21, 2008 08:11 pm
by computerMAT-WYD-
Adding Taunts
Call of Duty 2 : CoD2 Scripting
I have fixed the error in the last post, did this by adding "default" at the end of each of the cases. However i now have the following error. ******* script runtime error ******* cannot cast undefined to string: (file 'maps/mp/gametypes/_quickmessage... [more]
8 936 Jun 24, 2007 01:23 pm
by computerMAT-WYD-
Adding Taunts
Call of Duty 2 : CoD2 Scripting
Hi thanks for the suggestions. Still not working tried the code you gave me and i get the same error. ******* script compile error ******* uninitialised variable 'saytext': (file 'maps/mp/gametypes/_quickmessages.gsc', line 950) self doQuickMessage(... [more]
8 936 Jun 24, 2007 11:34 am
by computerMAT-WYD-
Adding Taunts
Call of Duty 2 : CoD2 Scripting
hi, thanks for the reply, the rest of my script is below, all 1461 line of it Code:init() { game["menu_quickcommands"] = "quickcommands"; game["menu_quickstatements"] = "quickstatements"; game["menu_quickresponses"] = "quickresponses"; game["m... [more]
8 936 Jun 23, 2007 01:33 pm
by computerMAT-WYD-
Adding Taunts
Call of Duty 2 : CoD2 Scripting
hi, thanks for your reply. I have managed to almost make my mod but now have a script compile error. Quote:My script error. case "9": soundalias = "ru_none"; saytext = "^1No Sound"; break; } break; } } else ... [more]
8 936 Jun 22, 2007 10:42 pm
by computerMAT-WYD-
Adding Taunts
Call of Duty 2 : CoD2 Scripting
Hi, i would like to add some taunts to the quick message menu for COD2 MP. I have alreadly looked at some sound mods, tried modifying them by adding my sounds but end up with the original text with my sound so it looks and sounds a bit wired. Can s... [more]
8 936 Jun 21, 2007 11:31 pm
by computerMAT-WYD-
loadscreen
Call of Duty 2 : CoD2 MP Mapping
hi thanks for the quick reply, loaded mod manager onto my pc and iwi conversion works fine. Thanks Again Matt ... [more]
7 1691 Jun 21, 2007 02:11 pm
by computerMAT-WYD-
loadscreen
Call of Duty 2 : CoD2 MP Mapping
hi, i am trying to make my own load screen convert my dds/png files to iwi. I have downloaded other load screens and looked at their file structure so i know how to finish making my load screen but dont have to software to get iwi. I already have an i... [more]
7 1691 Jun 19, 2007 10:13 pm
by computerMAT-WYD-
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