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Spawn settings... Call of Duty 4 : CoD4 MP Mapping Hi there I am currently making a sniper map but don't know how to get the spawn settings configured to spawn each team on one side only. I have got TDM start points for each team and my map will not load so I assume I need to have a TDM spawn points. W... [more] |
1 | 805 | Feb 7, 2008 04:45 pm by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping Finally, it works. Used the screenshots in the last post and they work fine, must have been an option i had set in assman Thanks Carcass... [more] |
15 | 753 | Jan 24, 2008 11:55 pm by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping {=EM=}Carcass writes...Quote:If your still having problems I'll see about uploading my assman screen for you tonight. Well still having problems, still the same could you please post a screenshot of your assman and your save props in photoshop Tha... [more] |
15 | 753 | Jan 24, 2008 09:31 pm by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping Hey there, tried it and it didn't work. I changed the locale and usage to tools but there was not option for tools on surface type Also moved it away from the main part so I could look at it from a few paces away and still it did not appear. Could ... [more] |
15 | 753 | Jan 24, 2008 12:17 am by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping Asset Manager screenshot edited on Jan. 23, 2008 02:36 pm by computerMAT-WYD-... [more] |
15 | 753 | Jan 23, 2008 07:35 pm by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping Opps did I not post that. Will get it on here soon as I can... [more] |
15 | 753 | Jan 23, 2008 05:36 pm by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping So i got it to import looks fine in radiant but in-game its not there. Is there something I have done wrong? This is what I get in radiant. and this in-game Suggestions Matt ... [more] |
15 | 753 | Jan 23, 2008 04:47 pm by computerMAT-WYD- ![]() |
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Cant find spawn points Call of Duty 4 : CoD4 MP Mapping R1-mini writes...Quote: ive put the tdm allies_start and the axis_start in my map along with dm_spawn and global_intermission and tdm spawn but i keep getting that same error all the time Hi, have you tried taking the DM spawn out. If you want a TD... [more] |
6 | 1962 | Jan 23, 2008 04:20 pm by computerMAT-WYD- ![]() |
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Red Tint on Terrian Call of Duty 4 : CoD4 MP Mapping Hey, try this thread. I had problems with texture colours and managed to resolved it with the help of IW and others http://www.infinityward.com/community/forum/index.php?topic=11366.0... [more] |
4 | 751 | Jan 23, 2008 04:13 pm by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping See red in previous post. Jumped the gun posting here so quick. Will look closer at my settings first. ... [more] |
15 | 753 | Jan 23, 2008 04:02 pm by computerMAT-WYD- ![]() |
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Custom Textures Call of Duty 4 : CoD4 MP Mapping Hi, after rading through the texture tut I haven't been able to successfully get a custom texture into radiant. I have followed http://www.modsonline.com/Tutorials-read-452.html Done all that but when I open raidiant I am getting the following error... [more] |
15 | 753 | Jan 23, 2008 03:50 pm by computerMAT-WYD- ![]() |
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Lighting thing | Help Call of Duty 4 : CoD4 MP Mapping Hi, glad to hear that I managed to help you to a fix. I am gunna be making a few maps laerning to use the tools as i go so if you need anything else just drop me a message. Happy mapping/modding Matt ... [more] |
14 | 854 | Jan 22, 2008 03:17 pm by computerMAT-WYD- ![]() |
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Lighting thing | Help Call of Duty 4 : CoD4 MP Mapping Quote from PorterJustice IW Dev Team Quote: The maximum amount to have in 1 level is 200. In most cases you would not need that many. First know what a reflection probes purpose is. I will try to explain it in easy to understand terms then get techn... [more] |
14 | 854 | Jan 22, 2008 12:33 pm by computerMAT-WYD- ![]() |
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Lighting thing | Help Call of Duty 4 : CoD4 MP Mapping Hi, could you post an image that is zoomed in as much as possible so I can make things out. Also can you show the XY top view as well that is much easier for me to see what is going on. Finally, I see your using Vista, have you had any problems with it... [more] |
14 | 854 | Jan 22, 2008 12:00 pm by computerMAT-WYD- ![]() |
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Lighting thing | Help Call of Duty 4 : CoD4 MP Mapping When i have missing assets i just cut from the left and paste on the right of the asset window, if it come back up as missing you can ignore it. Can you post me a screenshot of the area you are dealing with from your radiant or pm it to me if you dont wan... [more] |
14 | 854 | Jan 21, 2008 08:58 pm by computerMAT-WYD- ![]() |
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Lighting thing | Help Call of Duty 4 : CoD4 MP Mapping From what i have red you get the red looking textures when you have not updated your zone file. Also do you have reflection probes in the map. If you cannot get it to work can you post a screenshot of your XY top gridview from radiant.... [more] |
14 | 854 | Jan 21, 2008 08:31 pm by computerMAT-WYD- ![]() |
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Lighting thing | Help Call of Duty 4 : CoD4 MP Mapping Hi, i had the same problem and it was resolved here http://www.infinityward.com/community/forum/index.php?topic=11366.0... [more] |
14 | 854 | Jan 21, 2008 08:11 pm by computerMAT-WYD- ![]() |
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Adding Taunts Call of Duty 2 : CoD2 Scripting I have fixed the error in the last post, did this by adding "default" at the end of each of the cases. However i now have the following error. ******* script runtime error ******* cannot cast undefined to string: (file 'maps/mp/gametypes/_quickmessage... [more] |
8 | 936 | Jun 24, 2007 01:23 pm by computerMAT-WYD- ![]() |
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Adding Taunts Call of Duty 2 : CoD2 Scripting Hi thanks for the suggestions. Still not working tried the code you gave me and i get the same error. ******* script compile error ******* uninitialised variable 'saytext': (file 'maps/mp/gametypes/_quickmessages.gsc', line 950) self doQuickMessage(... [more] |
8 | 936 | Jun 24, 2007 11:34 am by computerMAT-WYD- ![]() |
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Adding Taunts Call of Duty 2 : CoD2 Scripting hi, thanks for the reply, the rest of my script is below, all 1461 line of it Code:init() { game["menu_quickcommands"] = "quickcommands"; game["menu_quickstatements"] = "quickstatements"; game["menu_quickresponses"] = "quickresponses"; game["m... [more] |
8 | 936 | Jun 23, 2007 01:33 pm by computerMAT-WYD- ![]() |
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Adding Taunts Call of Duty 2 : CoD2 Scripting hi, thanks for your reply. I have managed to almost make my mod but now have a script compile error. Quote:My script error. case "9": soundalias = "ru_none"; saytext = "^1No Sound"; break; } break; } } else ... [more] |
8 | 936 | Jun 22, 2007 10:42 pm by computerMAT-WYD- ![]() |
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Adding Taunts Call of Duty 2 : CoD2 Scripting Hi, i would like to add some taunts to the quick message menu for COD2 MP. I have alreadly looked at some sound mods, tried modifying them by adding my sounds but end up with the original text with my sound so it looks and sounds a bit wired. Can s... [more] |
8 | 936 | Jun 21, 2007 11:31 pm by computerMAT-WYD- ![]() |
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loadscreen Call of Duty 2 : CoD2 MP Mapping hi thanks for the quick reply, loaded mod manager onto my pc and iwi conversion works fine. Thanks Again Matt ... [more] |
7 | 1691 | Jun 21, 2007 02:11 pm by computerMAT-WYD- ![]() |
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loadscreen Call of Duty 2 : CoD2 MP Mapping hi, i am trying to make my own load screen convert my dds/png files to iwi. I have downloaded other load screens and looked at their file structure so i know how to finish making my load screen but dont have to software to get iwi. I already have an i... [more] |
7 | 1691 | Jun 19, 2007 10:13 pm by computerMAT-WYD- ![]() |
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