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Help with ModBuilder process, IWD contents Call of Duty 4 : CoD4 Scripting Nevermind, I found out the issue. It seems that I wasn't calling my script at all (duh). Fixed by calling from _globallogic.... [more] |
4 | 1904 | Apr 6, 2010 07:57 pm by Lithium123 ![]() |
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Help with ModBuilder process, IWD contents Call of Duty 4 : CoD4 Scripting Well, I have my weapon mods working, but not my actual script. Can anyone offer me a clue as to how I should assemble my IWD(s?) and use ModBuilder? Thanks.... [more] |
4 | 1904 | Apr 6, 2010 12:42 am by Lithium123 ![]() |
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Help with ModBuilder process, IWD contents Call of Duty 4 : CoD4 Scripting Hello, I've finally figured out how to implement the different requirements of my mod (as far as I can tell), but I'm at a loss as to how to compile all of this. I can't find a definitive process for using ModBuilder.exe, and I'm not entirely sure what... [more] |
4 | 1904 | Apr 5, 2010 02:55 am by Lithium123 ![]() |
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MissingAssets.csv refuses to show updates Call of Duty 4 : CoD4 MP Mapping Well, I was fortunate enough to get help from Deek on the Xfire group, and neither of us managed to come up with a solution. Anyways, I ended up going with some non-destructible stuff. Thanks for the effort!... [more] |
8 | 2352 | Oct 30, 2009 11:56 pm by Lithium123 ![]() |
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MissingAssets.csv refuses to show updates Call of Duty 4 : CoD4 MP Mapping I tried using the command line as you suggested below, replacing 'yourmod' with ModWarfare and 'yourmap' with the name of my map, and I'm a)still getting the 'could not find menu 'main'' error b) still not getting an updated zone file, nor is one appear... [more] |
8 | 2352 | Oct 29, 2009 02:49 am by Lithium123 ![]() |
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MissingAssets.csv refuses to show updates Call of Duty 4 : CoD4 MP Mapping Thanks for the quick reply. I looked into my Modern Warfare/Mods folders, along with the folders inside of it, but did not find any other missingasset.csv file. I also have had the 'custom command line' checkbox unticked throughout the development of my m... [more] |
8 | 2352 | Oct 28, 2009 04:39 am by Lithium123 ![]() |
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MissingAssets.csv refuses to show updates Call of Duty 4 : CoD4 MP Mapping Hi all. I'm currently trying to add in destructible vehicles on my map, which of course requires fx to be included. Unfortunately, my missingassets.csv does not show what I need to update. I try running the map with developer and developer_script enabl... [more] |
8 | 2352 | Oct 28, 2009 04:06 am by Lithium123 ![]() |
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Rotate a building on a timer? Call of Duty 4 : CoD4 MP Mapping What I have in mind is that the building rotates around its center 90 degrees after a predetermined amount of time. The building I had in mind I've created as a seperate .map. When I try to select it and my origin, it gives me the 'failed to create entity... [more] |
4 | 795 | Oct 17, 2009 05:11 pm by Lithium123 ![]() |
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Rotate a building on a timer? Call of Duty 4 : CoD4 MP Mapping Hey all, --Scratch the original question, noticed the note on a tut-- My question now is: is it possible to move prefabs around a map? If so, how would I do this in coordination with a timer (let's say 1 minute)? Thanks. edited on Oct. 16, 2009 0... [more] |
4 | 795 | Oct 16, 2009 08:20 pm by Lithium123 ![]() |
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Quick (hopefully) radiant question Call of Duty 4 : CoD4 MP Mapping I hate being a noob..., problem fixed, thanks a lot.... [more] |
3 | 838 | May 31, 2008 05:37 am by Lithium123 ![]() |
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Quick (hopefully) radiant question Call of Duty 4 : CoD4 MP Mapping well, when i get into radiant and start making walls and such, i can see through parts of the walls, and I was wondering if there was a way to fix it. I can't think of a better way to describe it, so i have included a screenshot. It's not a big deal, just... [more] |
3 | 838 | May 31, 2008 05:06 am by Lithium123 ![]() |
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Custom models? Call of Duty 4 : CoD4 MP Mapping I am trying to make an airport map and I want an airplane sitting outside to make it more realistic. What modeling programs can I use to make a model for CoD4?... [more] |
2 | 689 | Apr 6, 2008 09:55 pm by Lithium123 ![]() |
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Cannot add models Call of Duty 4 : CoD4 MP Mapping Yeah, it worked. thanks... [more] |
6 | 796 | Feb 2, 2008 01:05 am by Lithium123 ![]() |
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Cannot add models Call of Duty 4 : CoD4 MP Mapping OK, I found the exmodel folder, now it is giving me this shader error. I downloaded the update, though. Should I repleace the bin folder with whatever was in the zip file? edited on Feb. 1, 2008 07:39 pm by Lithium123... [more] |
6 | 796 | Feb 2, 2008 12:29 am by Lithium123 ![]() |
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Cannot add models Call of Duty 4 : CoD4 MP Mapping I just downloaded the CoD4 mod tools, and when I entered radiant and tried to add in some models like a vehicle (right click->misc->models), it didn't work. it says in the console thing at the bottom "cannot create model out of brush" or something like th... [more] |
6 | 796 | Feb 2, 2008 12:17 am by Lithium123 ![]() |
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Snow problem Call of Duty 2 : CoD2 MP Mapping sweet, problem fixed. thanks... [more] |
10 | 1606 | Oct 17, 2007 11:07 pm by Lithium123 ![]() |
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Water questions, again Call of Duty 2 : CoD2 MP Mapping sweet, thanks!... [more] |
20 | 947 | Oct 15, 2007 01:45 pm by Lithium123 ![]() |
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Water questions, again Call of Duty 2 : CoD2 MP Mapping Thanks again. When I tried this, though, I got an error that said: Code:*******script runtime error******* cannot cast undefined to bool: (file 'maps/mp_water.gsc'line 17) if(isPlayer(other) && other istouching(self) && other.sessionstate == "pla... [more] |
20 | 947 | Oct 15, 2007 02:40 am by Lithium123 ![]() |
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Snow problem Call of Duty 2 : CoD2 MP Mapping well, I tried "for(ii=0; ii < max_nodes_per_player;ii++)", but that didn't work. ... [more] |
10 | 1606 | Oct 13, 2007 11:11 pm by Lithium123 ![]() |
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Snow problem Call of Duty 2 : CoD2 MP Mapping Rasta's script from the tutorial: Code://Script by rasta, please credit if used main() { level thread rasta_cod2_rain(); } rasta_cod2_rain() { zufall = RandomInt(100); while(1) { players = getentarray("player", "classname");... [more] |
10 | 1606 | Oct 13, 2007 07:08 pm by Lithium123 ![]() |
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Snow problem Call of Duty 2 : CoD2 MP Mapping I'm trying to add snow to my mp map, and when I compile my map and go to run it, I get an error saying that there is bad syntax. the bad syntax supposedly is : "for(i = 0; i < players.size; i++)" . What is wrong here?... [more] |
10 | 1606 | Oct 13, 2007 04:33 am by Lithium123 ![]() |
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Adding snow to MP map Call of Duty 2 : CoD2 MP Mapping If it's not too much trouble, I have a similar problem where the console says that "for(i = 0; i < players.size; i++)" has bad syntax. What is wrong here? (sorry for deviating from the original topic, but it seems this would be easier than starting a whol... [more] |
3 | 854 | Oct 10, 2007 03:29 am by Lithium123 ![]() |
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Water questions, again Call of Duty 2 : CoD2 MP Mapping Thank you very much .KiLL3R., it now works. I'll give you credit in the map.... [more] |
20 | 947 | Oct 10, 2007 02:22 am by Lithium123 ![]() |
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Water questions, again Call of Duty 2 : CoD2 MP Mapping ******* script compile error ******* uninitialised variable 'blue': (file 'maps/mp_water.gsc', line 6) water thread water(blue);... [more] |
20 | 947 | Oct 9, 2007 09:48 pm by Lithium123 ![]() |
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Water questions, again Call of Duty 2 : CoD2 MP Mapping Same error.... [more] |
20 | 947 | Oct 9, 2007 03:58 am by Lithium123 ![]() |
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