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Latest Posts by adam57
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Call of Duty : CoD+UO Map + Mod Releases
Hello Donefore it's been a long time since i did not modify cod ;-) it does not seem to me that there is any command for that but if I remember correctly you can change the main menu (mp_menu ) and erase american german russian british and leave i... [more]
6 5500 Aug 23, 2018 08:39 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
hello mate thanks for help but where i place this line??? here my fx_files http://perso.numericable.fr/antonywar/_effets.gsc ... [more]
19 1303 Jun 22, 2009 05:20 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
Hello KILL3R and thanks for the help i try this Code:bleeding() { timer = 0; wait 5; while(isValidPlayer(self) && self.sessionstate == "playing") { if(self.health ... [more]
19 1303 Jun 21, 2009 02:12 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
hello mate its ok when i put self suicide(); ok player dead but i see the action looping player dead and i see another time he dead and again hum strange....... [more]
19 1303 Jun 20, 2009 06:12 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
no work... ... [more]
19 1303 Jun 19, 2009 04:53 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
last try Code:bleeding() { self endon("death"); timer = 0; while (isalive(self)) { wait 5; if (self.health ... [more]
19 1303 Jun 19, 2009 02:52 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
hello i'ill try other way but crashed here my_effets.gsc http://perso.numericable.fr/antonywar/_effets.gsc ... [more]
19 1303 Jun 19, 2009 02:32 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
hello mate thanks i try this Code:bleeding() { self endon("death"); timer = 0; while (isalive(self)) { wait 5; if (self.health ... [more]
19 1303 Jun 18, 2009 09:37 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
playername writes...Quote:Lol all because of "s.Hit" - the . Lets see if I can fix that. Thanks for covering me rasta :P Try this instead. Damage function stuff Code: self.lastDamage["eInflictor"] = eInflictor; self.lastDamage["eAttacker"] = eAttac... [more]
19 1303 Jun 18, 2009 06:51 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
hello decrease healt work perfectly but i don't see the killed fonction in gametype here my HQ.gsc http://perso.numericable.fr/antonywar/hq.gsc thank's for the help ... [more]
19 1303 Jun 18, 2009 12:47 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
hello mate i'll try if it s ok and work and i tell you thanks for the help ... [more]
19 1303 Jun 17, 2009 07:10 pm
by adam57
SCRIPT EFFECT HELP
Call of Duty : CoDUO Mapping
hello all i add a lot of stuff in gfm mod (adding flash bang ,cocktail ,gazmustard and other sound and effect. and adding effect when your life is under 10% i have this in my server.cfg // Activation ou désactivation (1 = actif) (defaut 1) s... [more]
19 1303 Jun 16, 2009 08:31 am
by adam57
scream sound probleme
Call of Duty : CoDUO Mapping
hello all i work to add different weapons and effects in gfm mod i add throw knife ;spatte flashbang mustard gas and cocktail. and different effects sound and others splash screen, radio sound;earthbeat frop weapon ... im beginner in script an... [more]
1 1037 Oct 10, 2008 10:09 pm
by adam57
FRIENDLY FIRE ON CLAYMORE??
Call of Duty 4 : CoD4 Scripting
Hey all run a server Cod4 in awe mod and i have 3 questions for some help its possible to put friendly fire on Claymore ( more realistic) and how?? how make a transparency on the icons objectif. and its possible in demolition mod to delete th... [more]
1 1021 Mar 15, 2008 04:18 pm
by adam57
weapon precision
Call of Duty : CoDUO Mapping
hey hey thank's for quicky answer oups sorry Sorry, but that's not a long time i trying to modify COD thank you for your help i try this thanks a lot mate ... [more]
5 1706 Mar 5, 2008 04:31 pm
by adam57
weapon precision
Call of Duty : CoDUO Mapping
Hey novemberdobby thank's for the answer i don't know if it's your work but if its yours that a very good job. i dont see the spread values WEAPONFILE\weaponType\bullet\weaponClass\rifle\ammoType\rifle\displayName\S hotgun\AIOverlayDescription\WE... [more]
5 1706 Mar 5, 2008 02:52 pm
by adam57
weapon precision
Call of Duty : CoDUO Mapping
Hey all i add new weapon winchester shotgun ( thanks Eggbeast) but how i change the precision of this weapon actually i shot a guy at 150 /200 meter and is not realistic.. which is the value for the precison in shotgun_mp?? thanks for the help... [more]
5 1706 Mar 5, 2008 12:05 pm
by adam57
disable HUD
Call of Duty : CoD+UO General
Thank's a lot Egg i try this.. ++ Adam ... [more]
5 1403 Feb 20, 2008 03:19 pm
by adam57
disable HUD
Call of Duty : CoD+UO General
eggbeast writes...Quote:hm i'll have a think on it.... Hey Egg you have a suggestion?? ... [more]
5 1403 Feb 20, 2008 11:54 am
by adam57
Multiple Team Deathmatch
Call of Duty : CoDUO Mapping
hello in gom extreme mod you have this gameplay mod QDM and QTDM with all nations download here http://extremecod.com/smf/index.php?PHPSESSID=2fb7d46b44daf615fe33cca6ec235 b51&topic=127.0 in exreme script map/mp/gametype you have qtdm.gsc and o... [more]
4 1387 Feb 19, 2008 10:39 am
by adam57
disable HUD
Call of Duty : CoD+UO General
Hey all i run a server cod uo in awe mod with different add ..new sound no crosshairs no wepon zoom ( gfm) flash added thanks eggbeast and i want to disable hud element ( healt bar etc..) and if possible just keep the boussole its possible to... [more]
5 1403 Feb 18, 2008 04:22 pm
by adam57
soundalias problème
Call of Duty : CoD+UO General
its ok its run now... ouf... [more]
2 961 Sep 26, 2007 02:13 pm
by adam57
soundalias problème
Call of Duty : CoD+UO General
Hey all i run awe serveur with differents add sound and effects.. in my zz.mymode.pk3 i put the file sound uo_voice modv3.5 and add 4 medics sound files and command in the soundalias dialog_mp.csv and add command V 4/6 in my teams.gsc files to help m... [more]
2 961 Sep 26, 2007 11:34 am
by adam57
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