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Latest Posts by RoterBaron
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Creating Models
Call of Duty 4 : CoD4 MP Mapping
Hey ho ... i am back they hacked my homepage for the CoD2 XMODEL Creator so i lost fun and did not work any more on this project. i will open the homepage again the next days, and maybe i will continue the work on this program ;)... [more]
11 1723 Sep 6, 2008 04:44 pm
by RoterBaron
Working on a terrain generator...
Call of Duty 2 : CoD2 MP Mapping
hi ... i could also think about a tool doing things like this ... should not be hard ... i can make a tool that creates an obj-file ... this can be used with many editors and als be exported with my XMODEl Creator ... but this can be an idea for ... [more]
11 1688 Oct 3, 2007 11:30 pm
by RoterBaron
Maya Model Texture somewhat disappears. Please Help. Thanx.
Call of Duty 2 : CoD2 MP Mapping
first thought: try using a texture without Culling ... "CullFace = none" in AssetManager... and say if it helps or not ...... [more]
5 1001 Sep 30, 2007 12:04 am
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
yeah ... hope it helps you ... sry .. wrong post -.- edited on Sep. 28, 2007 08:04 pm by RoterBaron... [more]
27 1399 Sep 29, 2007 12:03 am
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
Ok ... now the new Version is online ... some bugs have been fixed ... check the site for more informations ... http://cod2.wesoco.de... [more]
27 1399 Sep 25, 2007 10:18 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
next release will be soon (a few days) ... now with a material-editor ;)... [more]
27 1399 Sep 7, 2007 03:09 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
When its the Culling-option ou also can try this: *create your model *import *click on "Culling Problems" in Xmodel Converter * export *and select cullFace = back in asset manager this should also work ... when you do cullface = none .... the en... [more]
27 1399 Aug 20, 2007 08:32 am
by RoterBaron
not workign
Call of Duty 2 : CoD2 MP Mapping
u can try ... or you search in the forum .... seems like this probem occurs often :D i already saw solutions for this in the forum... [more]
17 1522 Aug 18, 2007 06:32 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
kalieck writes...Quote:how do i save my maya 6.0 object as a .obj ? if you have maya6 ... u dont need this tool ;) with maya u can directly export the model as an XMODEL_EXPORT - file ... but if you really want to do so .... go to file -> export ... [more]
27 1399 Aug 17, 2007 08:50 pm
by RoterBaron
wat do i really need in my map can u give a tutorial or tell me wat i really need to get my map goin? so wat things do i need i know i need spawn points i got that but wat else i need to do or add?
Call of Duty 2 : CoD2 MP Mapping
damn long heading ... but have a look there ... http://www.modsonline.com/Tutorials-read-326.html these are the tutorials i started with, and they explain the basics in a very good way... [more]
3 835 Aug 16, 2007 10:38 am
by RoterBaron
submarine models???
Call of Duty 2 : CoD2 MP Mapping
94sniper writes...Quote:rotor, i'd love to have the sub you made, but i don't know which file to export to my xmodels folder. if you could tell me which of the files to export that would be great! hi, i posted a link in my previous post ... just cli... [more]
9 826 Aug 16, 2007 10:37 am
by RoterBaron
submarine models???
Call of Duty 2 : CoD2 MP Mapping
hi, i made a model for you ;) u can download it here: http://cod2.wesoco.de/submarine_temp/submarine.zip screenshot: looks a bit silly ... but you can change the texture ... just change the material in the GameDataFile and compile ;) edit1... [more]
9 826 Aug 15, 2007 10:02 pm
by RoterBaron
finished map :)
Call of Duty 2 : CoD2 MP Mapping
have a look: http://www.modsonline.com/Tutorials-read-333.html its pretty good described there... [more]
2 715 Aug 15, 2007 04:55 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
OUT NOW !!! ... [more]
27 1399 Aug 15, 2007 01:34 am
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
westonegoth writes...Quote:i do what you and the tutorial says but i get an error message coming up saying: " is not a valid floating point value. i am using 3ds max and exported it as an obj file type, as i did so a box appeared asking me what sett... [more]
27 1399 Aug 14, 2007 03:17 pm
by RoterBaron
Nice!!
Call of Duty 2 : CoD2 MP Mapping
Hossy writes...Quote:i was having a look around at some of the models for COD2 radiant, one of the models i compiled into a test map, in radiant it showed a flak88 but after the compile i had a look and this is what was in its place :o http://i4.photobuc... [more]
7 1037 Aug 14, 2007 02:59 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
westonegoth writes...Quote:i am stuck on the part where i have to select an output file... am i meant to create a file? or is it some where on my compuer that i don't know of... help Just type in where the created XMODEL_EXPORT-File should be saved... [more]
27 1399 Aug 14, 2007 09:57 am
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
94sniper writes...Quote:so let me get this strait.....you can make your own Xmodels? That sounds awesome! long as it isn't a ripoff. hmmm... i am no native enlish speaker ... i am german ... but now i understand your text :D just click on my homepa... [more]
27 1399 Aug 13, 2007 06:41 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
Hi... a new Tutorials has been published, and the next release will be soon ... this time it also allows you to preview your model in the Tool check out: cod2.wesoco.de westonegoth writes...Quote:sorry, but how am i emant t ouse this? ... [more]
27 1399 Aug 13, 2007 04:04 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
A new update is out ... FIX: a bug blocked the export-function in some cases CHANGE: some visual improvements CHANGE: internal improvements CHANGE: commenting the source-code Yes ... the page is under construction ... i will work on it the next d... [more]
27 1399 Aug 11, 2007 08:04 pm
by RoterBaron
Creating XMODelS without Maya 6
Call of Duty 2 : CoD2 MP Mapping
Wavefront OBJ to IW XMODEL v6 - Converter Hi CoD2-Mappers, I wrote a converter that allows u to create xmodels for CoD2 out of Wavefront *.OBJ - files (like u can export with the ModelExporter) You can download it here: Download (PLEASE use this... [more]
27 1399 Aug 11, 2007 06:03 pm
by RoterBaron
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