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Latest Posts by coolkiller384
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[RELEASE] mp_snow
Call of Duty 4 : CoD4 Map + Mod Releases
screenshots: screen1 screen2 screen3 screen4 screen5 Final Version edited on Feb. 29, 2008 11:53 am by coolkiller384... [more]
3 1062 Feb 29, 2008 04:51 pm
by coolkiller384
[RELEASE] mp_snow
Call of Duty 4 : CoD4 Map + Mod Releases
hi, guys heres my next map. i tried to work with muuuuuch more details. i made it for ranked only, so you can't use airstrike, loadscreen, minimap etc. because i hate playing modded. i'm sorry for posting no screenshots yet, but i will edit some int... [more]
3 1062 Feb 29, 2008 01:46 pm
by coolkiller384
[Release] Mp_bunker v1
Call of Duty 4 : CoD4 Map + Mod Releases
could you please upload some screenshots, i've not got the time right now to download the map and try it, so some screenshots would be cool ;)... [more]
4 1305 Feb 22, 2008 10:51 pm
by coolkiller384
DUST FOR COD4
Call of Duty 4 : CoD4 Map + Mod Releases
yeah, i did ^^ well, i'm going to post a more detailed map around the next weeks, i'm already working at a new one :D i told myself to do with much details now ^^ hopefully i wont get so bad critics for that map then. well, b2t i think yours would look... [more]
6 1392 Feb 22, 2008 10:49 pm
by coolkiller384
? How to just do Smoke?
Call of Duty 4 : CoD4 MP Mapping
but when i'm doing the // in front of the script and deleting the csv line it starts the map! EDIT: i read the console and there were errors with the fx thing, going to look, what it was edited on Feb. 21, 2008 02:13 pm by coolkiller384... [more]
59 1563 Feb 21, 2008 07:11 pm
by coolkiller384
? How to just do Smoke?
Call of Duty 4 : CoD4 MP Mapping
i tried to use the script from the 3rd page the 1st post from sevenz i've got a mp_snow.gsc: Code:main() { maps\mp\_load::main(); ambientPlay("ambient_middleeast_ext"); maps\mp\mp_snow_fx::main(); } my mp_snow_fx.gsc: Code:main() { ... [more]
59 1563 Feb 21, 2008 02:35 pm
by coolkiller384
mp_dust2 release
Call of Duty 4 : CoD4 Map + Mod Releases
yep, thanks for your honestly comment :D i will try to work better next time... [more]
3 2048 Feb 18, 2008 08:40 pm
by coolkiller384
HQ (KOTH)
Call of Duty 4 : CoD4 Scripting
please take a look into the infinityward wiki: click link 2.7 (headquarters) shows how to do that ;)... [more]
3 1126 Feb 17, 2008 06:27 pm
by coolkiller384
mp_dust2 release
Call of Duty 4 : CoD4 Map + Mod Releases
hi, guys Screen1 Screen2 Screen3 Screen4 Screen5 Screen6 Screen7 Download: Beta 1.0 Beta 1.1 have fun :D supported gamemodes: koth, sd, dm, war... [more]
3 2048 Feb 16, 2008 09:40 pm
by coolkiller384
Breaking glass (grenades)
Call of Duty 4 : CoD4 MP Mapping
no, lowering the value wont help, i think the glass wouldn't even break then anymore, when you are shooting at it... [more]
6 1870 Feb 13, 2008 08:18 pm
by coolkiller384
breaking glass - reflecting glass
Call of Duty 4 : CoD4 MP Mapping
hi i've got a problem again about the breaking glass. the glass is there, but theres already the broken glass in it, before it breaks, so there are bugs at it, and it looks horrible. another problem is: how can i do reflecting glass? it would be ... [more]
1 859 Feb 9, 2008 09:01 pm
by coolkiller384
mp_tunnel beta 1.3
Call of Duty 4 : CoD4 Map + Mod Releases
beta 1.7: download updates: one small bug fixed, dom, tdm and sab spawnpoints fixed. gametypes to play yet: tdm, dm, sab, dom... [more]
10 1437 Feb 6, 2008 07:08 pm
by coolkiller384
mp_tunnel beta 1.3
Call of Duty 4 : CoD4 Map + Mod Releases
beta 1.6: download thx for feedback, still going to work at it, if there'll be bugs etc. :)... [more]
10 1437 Feb 6, 2008 04:44 pm
by coolkiller384
light question and arena question
Call of Duty 4 : CoD4 MP Mapping
hi xD got another question for you this time they are much more simple than the others. 1st one: as you know, i used this lightswitch thing. but i want the room to be so dark when the light disappears so you have to use nightvision. it's too bri... [more]
1 807 Feb 6, 2008 01:26 pm
by coolkiller384
turn off lights in multiplayer?
Call of Duty 4 : CoD4 MP Mapping
i just can't get it running, not even with writing the movelight(); behind the maps\mp\_load::main(); i'm going to check up everything i did yet, if i did a failure, maybe you can build a small testmap with the same script, those entities and so on... [more]
29 2544 Feb 5, 2008 07:16 pm
by coolkiller384
turn off lights in multiplayer?
Call of Duty 4 : CoD4 MP Mapping
do you mean, it should look like this: Code:main() { movelight(); maps\mp\_load::main(); } movelight() { lamp = getent("lampmove","targetname"); trig = getent ("lightswitch", "targetname"); while(1) { trig waittill("trigger"); lamp mo... [more]
29 2544 Feb 5, 2008 06:39 pm
by coolkiller384
turn off lights in multiplayer?
Call of Duty 4 : CoD4 MP Mapping
well, i copied the script as much as i needed, and the light is already dark, when i'm spawning. my light has the targetname lampmove, my trigger has the targetname lightswitch and the light has enough radius etc. my gsc file: Code:main() { maps... [more]
29 2544 Feb 5, 2008 05:48 pm
by coolkiller384
turn off lights in multiplayer?
Call of Duty 4 : CoD4 MP Mapping
um, but i don't know how to script that, it wont work with script_exploder as i know, how else could i do that, could someone give an example or something?... [more]
29 2544 Feb 5, 2008 05:19 pm
by coolkiller384
turn off lights in multiplayer?
Call of Duty 4 : CoD4 MP Mapping
hi, guys i'm just trying to do this like the broken glass thing with script_explode, so that the light has no intensity, when someone hits the lamp, which lights. doesn't work. i think, it's because the light is no script entity. how could that work... [more]
29 2544 Feb 5, 2008 12:58 pm
by coolkiller384
mp_tunnel beta 1.3
Call of Duty 4 : CoD4 Map + Mod Releases
new version: beta 1.5: download have fun ;)... [more]
10 1437 Feb 3, 2008 05:37 pm
by coolkiller384
glass issue
Call of Duty 4 : CoD4 MP Mapping
ah, thx, i'm so silly, that i didn't get that idea -.-... [more]
8 1106 Feb 2, 2008 04:28 pm
by coolkiller384
glass issue
Call of Duty 4 : CoD4 MP Mapping
hi i used this tutorial to make breakable glass in my map: click but i had more windows, so i first gave every glass and every broken glass the same targetname and so on... well, then i tried giving them the numbers 2, 3, 4... so it was like t... [more]
8 1106 Feb 2, 2008 02:45 pm
by coolkiller384
mp_tunnel beta 1.3
Call of Duty 4 : CoD4 Map + Mod Releases
new version: beta 1.4: download... [more]
10 1437 Feb 2, 2008 12:31 pm
by coolkiller384
mp_tunnel beta 1.3
Call of Duty 4 : CoD4 Map + Mod Releases
i h8 it, when the bbcodes from other boards are not working here... Download Beta 1.3... [more]
10 1437 Feb 1, 2008 10:49 am
by coolkiller384
mp_tunnel beta 1.3
Call of Duty 4 : CoD4 Map + Mod Releases
umm, sorry... Screen1 Screen2 Screen3 Screen4 Screen5 Screen6 Screen7 Screen8 Screen9 Screen10 Screen11... [more]
10 1437 Feb 1, 2008 10:34 am
by coolkiller384
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