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Latest Posts by SQUISHY44
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[Release] Project Nova Mod
Call of Duty: Black Ops : CoDBO Map + Mod Releases
I wonder if Treyarch would make this an official gamemode....... [more]
4 7570 Jul 20, 2011 04:42 am
by SQUISHY44
[Release] Reverse Gun Game
Call of Duty: Black Ops : CoDBO Map + Mod Releases
Needs less bots ... [more]
6 4856 Jun 26, 2011 03:55 am
by SQUISHY44
Cya CBR
MODSonline : General
I bet if you posted this on reddit with as much details as you can give (bike details, time/date, location, and video) you have a good chance of finding your bike ... [more]
9 3472 Jun 23, 2011 05:30 am
by SQUISHY44
Got a job
MODSonline : General
Welshy writes...Quote:Awesome, congratulations mate. You know there's a helpful book available that you could get them all to purchace...cough...half life 2 mods for dummies...cough... I think I have enough experience and knowledge of the Source engin... [more]
10 3633 May 25, 2011 08:23 pm
by SQUISHY44
Got a job
MODSonline : General
I got a job for over the summer at Internal Drive to teach teens mapping for Half-Life 2. It's one more step to working at Valve, next is internship Can't wait for my first day and teach them what NOT to do... [more]
10 3633 May 25, 2011 03:56 am
by SQUISHY44
Transparent Light Fixture?
Call of Duty 4 : CoD4 MP Mapping
Place the another light on the other side, it doesn't have to come from the source's origin EDIT: also have one on the inside with less brightness edited on May. 20, 2011 01:39 pm by SQUISHY44... [more]
15 1742 May 20, 2011 05:39 pm
by SQUISHY44
moving river stream
Call of Duty 4 : CoD4 MP Mapping
Scrolling texture of the water ... [more]
4 2170 May 13, 2011 04:33 am
by SQUISHY44
Heroes 7 Part 3 and 4
Call of Duty 4 : CoD4 Map + Mod Releases
sam_fisher3000 writes...Quote:You know what? I am already doing my best. The map isn't done yet. It's just to show what I have worked on so far. If you don't like it, go away! If you don't have anything constructive to add, then I am not going to list... [more]
68 5496 May 1, 2011 03:51 am
by SQUISHY44
noob friendly maya 8.5 modelling tutorial?
Call of Duty 4 : CoD4 MP Mapping
http://www.worldofleveldesign.com/articles.php#3d... [more]
2 2054 May 1, 2011 03:45 am
by SQUISHY44
Heroes 7 Part 3 and 4
Call of Duty 4 : CoD4 Map + Mod Releases
Everything is flat and boring with no detail... [more]
68 5496 Apr 29, 2011 08:02 pm
by SQUISHY44
Portal 2 Demo
Call of Duty 2 : CoD2 MP Mapping
The Portal 2 demo has been released on FilePlanet http://www.fileplanet.com/219407/210000/fileinfo/Portal-2-SinglePlayer-Demo... [more]
4 2006 Apr 1, 2011 07:25 am
by SQUISHY44
[Release] COD4 MP Citi Cemetery (beta)
Call of Duty 4 : CoD4 Map + Mod Releases
Match the fog color with the color of the sky at the horizon so you don't get that horrid white effect... [more]
9 4717 Apr 1, 2011 04:51 am
by SQUISHY44
Treyarch is hiring level builders and scripters
General Gaming Topics : General Offsite Links
Hmmmm.... a 7 hour away move isn't bad. I'll be applying once I finish some portfolio stuff (Plus my GF lives 45 mins away from Santa Monica) ... [more]
7 4248 Mar 29, 2011 11:26 pm
by SQUISHY44
Spiral staircase?
Call of Duty 4 : CoD4 MP Mapping
Same concept: ... [more]
7 3565 Mar 29, 2011 02:41 am
by SQUISHY44
Creating a mod help and parenting to the player
Valve's Source : Source General Gaming
Logic_relay: OnSpawn > name_of_ball > SetParent > !player... [more]
4 4413 Mar 22, 2011 02:46 am
by SQUISHY44
L4D Hammer texture problem
Valve's Source : L4D Mapping
This is just a little glitch, did you try selecting one of the models?... [more]
5 4179 Mar 22, 2011 02:35 am
by SQUISHY44
conveyor belt???
Call of Duty 4 : CoD4 MP Mapping
Make an escalator with sloped stairs, should get a similar effect ... [more]
26 3545 Mar 18, 2011 12:38 am
by SQUISHY44
HL2EP2 - Project [still trying to find a name that fits]
Valve's Source : HL2 Mapping
EraVulgaris writes...Quote:Looks good. But I don't think the player should ever be forced to go through hazardous water. Obstacles like hazardous water tell the player not to go there. I didn't watch your whole video, but it looks like you'll need that... [more]
30 6280 Mar 15, 2011 06:13 am
by SQUISHY44
HL2EP2 - Project [still trying to find a name that fits]
Valve's Source : HL2 Mapping
Been busy with school and stuff so I've been trying to find time to work on this. The roads have been widened and the sewer layout/look has been changed to a better suiting one. The idea and concept of what this will look like is set now all I need to d... [more]
30 6280 Mar 14, 2011 08:27 am
by SQUISHY44
Call of Duty 2 Map in Progress!
Call of Duty 2 : CoD2 MP Mapping
No media = you have nothing To me this is just an 'I have an idea' thread and I've seen these things not follow through. Your first post of the thread should contain media and not just words. How can we give you advice if you have nothing to show? ... [more]
19 5011 Mar 4, 2011 09:27 pm
by SQUISHY44
my elevator so far
Call of Duty 4 : CoD4 Scripting
It's been a while and I thought that would work so use the command: Code:elevator_ name moveto(x,y,z,time,accel,deaccel); I believe that should work... [more]
4 1832 Feb 25, 2011 09:08 pm
by SQUISHY44
my elevator so far
Call of Duty 4 : CoD4 Scripting
Have it moving on the x or y axis while it's moving up the z axis and make sure the script_brushmodel is named differently from the other elevator ... [more]
4 1832 Feb 25, 2011 05:26 pm
by SQUISHY44
HL2EP2 - Project [still trying to find a name that fits]
Valve's Source : HL2 Mapping
SparkyMcSparks writes...Quote:Looks reminiscent to Interrogation Escape from Black Ops. I made this back in the summer and just uncovered it for this mod, CoD has been stealing my ideas for years... [more]
30 6280 Jan 20, 2011 06:00 am
by SQUISHY44
HL2EP2 - Project [still trying to find a name that fits]
Valve's Source : HL2 Mapping
1920 x 1080 ... [more]
30 6280 Jan 20, 2011 04:21 am
by SQUISHY44
door is brush and does not move
Call of Duty 4 : CoD4 MP Mapping
slidedoor movez ( distance,time,acceleration, deceleration); distance = + or - time = + acceleration + deceleration ... [more]
12 2063 Jan 7, 2011 11:13 pm
by SQUISHY44
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