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Topic | Replies | Views | Last Post | |
[Release] Project Nova Mod Call of Duty: Black Ops : CoDBO Map + Mod Releases I wonder if Treyarch would make this an official gamemode....... [more] |
4 | 7570 | Jul 20, 2011 04:42 am by SQUISHY44 |
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[Release] Reverse Gun Game Call of Duty: Black Ops : CoDBO Map + Mod Releases Needs less bots ... [more] |
6 | 4856 | Jun 26, 2011 03:55 am by SQUISHY44 |
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Cya CBR MODSonline : General I bet if you posted this on reddit with as much details as you can give (bike details, time/date, location, and video) you have a good chance of finding your bike ... [more] |
9 | 3472 | Jun 23, 2011 05:30 am by SQUISHY44 |
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Got a job MODSonline : General Welshy writes...Quote:Awesome, congratulations mate. You know there's a helpful book available that you could get them all to purchace...cough...half life 2 mods for dummies...cough... I think I have enough experience and knowledge of the Source engin... [more] |
10 | 3633 | May 25, 2011 08:23 pm by SQUISHY44 |
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Got a job MODSonline : General I got a job for over the summer at Internal Drive to teach teens mapping for Half-Life 2. It's one more step to working at Valve, next is internship Can't wait for my first day and teach them what NOT to do... [more] |
10 | 3633 | May 25, 2011 03:56 am by SQUISHY44 |
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Transparent Light Fixture? Call of Duty 4 : CoD4 MP Mapping Place the another light on the other side, it doesn't have to come from the source's origin EDIT: also have one on the inside with less brightness edited on May. 20, 2011 01:39 pm by SQUISHY44... [more] |
15 | 1742 | May 20, 2011 05:39 pm by SQUISHY44 |
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moving river stream Call of Duty 4 : CoD4 MP Mapping Scrolling texture of the water ... [more] |
4 | 2170 | May 13, 2011 04:33 am by SQUISHY44 |
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Heroes 7 Part 3 and 4 Call of Duty 4 : CoD4 Map + Mod Releases sam_fisher3000 writes...Quote:You know what? I am already doing my best. The map isn't done yet. It's just to show what I have worked on so far. If you don't like it, go away! If you don't have anything constructive to add, then I am not going to list... [more] |
68 | 5496 | May 1, 2011 03:51 am by SQUISHY44 |
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noob friendly maya 8.5 modelling tutorial? Call of Duty 4 : CoD4 MP Mapping http://www.worldofleveldesign.com/articles.php#3d... [more] |
2 | 2054 | May 1, 2011 03:45 am by SQUISHY44 |
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Heroes 7 Part 3 and 4 Call of Duty 4 : CoD4 Map + Mod Releases Everything is flat and boring with no detail... [more] |
68 | 5496 | Apr 29, 2011 08:02 pm by SQUISHY44 |
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Portal 2 Demo Call of Duty 2 : CoD2 MP Mapping The Portal 2 demo has been released on FilePlanet http://www.fileplanet.com/219407/210000/fileinfo/Portal-2-SinglePlayer-Demo... [more] |
4 | 2006 | Apr 1, 2011 07:25 am by SQUISHY44 |
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[Release] COD4 MP Citi Cemetery (beta) Call of Duty 4 : CoD4 Map + Mod Releases Match the fog color with the color of the sky at the horizon so you don't get that horrid white effect... [more] |
9 | 4717 | Apr 1, 2011 04:51 am by SQUISHY44 |
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Treyarch is hiring level builders and scripters General Gaming Topics : General Offsite Links Hmmmm.... a 7 hour away move isn't bad. I'll be applying once I finish some portfolio stuff (Plus my GF lives 45 mins away from Santa Monica) ... [more] |
7 | 4248 | Mar 29, 2011 11:26 pm by SQUISHY44 |
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Spiral staircase? Call of Duty 4 : CoD4 MP Mapping Same concept: ... [more] |
7 | 3565 | Mar 29, 2011 02:41 am by SQUISHY44 |
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Creating a mod help and parenting to the player Valve's Source : Source General Gaming Logic_relay: OnSpawn > name_of_ball > SetParent > !player... [more] |
4 | 4413 | Mar 22, 2011 02:46 am by SQUISHY44 |
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L4D Hammer texture problem Valve's Source : L4D Mapping This is just a little glitch, did you try selecting one of the models?... [more] |
5 | 4179 | Mar 22, 2011 02:35 am by SQUISHY44 |
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conveyor belt??? Call of Duty 4 : CoD4 MP Mapping Make an escalator with sloped stairs, should get a similar effect ... [more] |
26 | 3545 | Mar 18, 2011 12:38 am by SQUISHY44 |
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HL2EP2 - Project [still trying to find a name that fits] Valve's Source : HL2 Mapping EraVulgaris writes...Quote:Looks good. But I don't think the player should ever be forced to go through hazardous water. Obstacles like hazardous water tell the player not to go there. I didn't watch your whole video, but it looks like you'll need that... [more] |
30 | 6280 | Mar 15, 2011 06:13 am by SQUISHY44 |
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HL2EP2 - Project [still trying to find a name that fits] Valve's Source : HL2 Mapping Been busy with school and stuff so I've been trying to find time to work on this. The roads have been widened and the sewer layout/look has been changed to a better suiting one. The idea and concept of what this will look like is set now all I need to d... [more] |
30 | 6280 | Mar 14, 2011 08:27 am by SQUISHY44 |
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Call of Duty 2 Map in Progress! Call of Duty 2 : CoD2 MP Mapping No media = you have nothing To me this is just an 'I have an idea' thread and I've seen these things not follow through. Your first post of the thread should contain media and not just words. How can we give you advice if you have nothing to show? ... [more] |
19 | 5011 | Mar 4, 2011 09:27 pm by SQUISHY44 |
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my elevator so far Call of Duty 4 : CoD4 Scripting It's been a while and I thought that would work so use the command: Code:elevator_ name moveto(x,y,z,time,accel,deaccel); I believe that should work... [more] |
4 | 1832 | Feb 25, 2011 09:08 pm by SQUISHY44 |
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my elevator so far Call of Duty 4 : CoD4 Scripting Have it moving on the x or y axis while it's moving up the z axis and make sure the script_brushmodel is named differently from the other elevator ... [more] |
4 | 1832 | Feb 25, 2011 05:26 pm by SQUISHY44 |
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HL2EP2 - Project [still trying to find a name that fits] Valve's Source : HL2 Mapping SparkyMcSparks writes...Quote:Looks reminiscent to Interrogation Escape from Black Ops. I made this back in the summer and just uncovered it for this mod, CoD has been stealing my ideas for years... [more] |
30 | 6280 | Jan 20, 2011 06:00 am by SQUISHY44 |
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HL2EP2 - Project [still trying to find a name that fits] Valve's Source : HL2 Mapping 1920 x 1080 ... [more] |
30 | 6280 | Jan 20, 2011 04:21 am by SQUISHY44 |
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door is brush and does not move Call of Duty 4 : CoD4 MP Mapping slidedoor movez ( distance,time,acceleration, deceleration); distance = + or - time = + acceleration + deceleration ... [more] |
12 | 2063 | Jan 7, 2011 11:13 pm by SQUISHY44 |
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