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Latest Posts by SniperUK
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[PREVIEW] Custom Map - sort of :p
Call of Duty: Black Ops : CoDBO Scripting
It would be great if you could get that working. I have been adding solid xmodels to custom maps in W@W for a few months now. What with OpenWarfares hide and seek game mode, I'm sure this is a big possibility.... [more]
5 1816 Jul 21, 2011 05:56 am
by SniperUK
xmodels disappear
Call of Duty 2 : CoD2 MP Mapping
You might have your filters turned off for misc models. Hit your 'F' key and check what you have filtered out. Hope this helps.... [more]
3 590 Mar 15, 2011 05:08 am
by SniperUK
CoDBO Update Released (12/15/2010)
Call of Duty: Black Ops : CoDBO Offsite Links
Hi Samuel033 If you need a good blackops server, my clan is running a good server. I can pm it to you if you wish. It is a tactical realism server. Search and Destroy only though.... [more]
3 863 Dec 16, 2010 06:44 am
by SniperUK
CoD:WaW BAS gametype
Call of Duty: World at War : CoDWW Offsite Links
Hope this helps. Fixing 2048 materials Assets Error SniperUK... [more]
43 1030 Sep 1, 2009 03:15 pm
by SniperUK
Exceeded limit of 400 'fx' assets (can't fix it)
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
This is probably totaly wrong, but try the following. You never know. Exceeded_400Fxs_assets SniperUK... [more]
8 1631 Jul 28, 2009 04:21 pm
by SniperUK
Disallow Prone "Trigger"
Call of Duty 4 : CoD4 Scripting
Just a thought. What if you were to spawn on a high platform., into a trigger that was a teleport, down to the ground. Would that work? As I said, just a thought. Sniperuk.... [more]
18 528 Feb 20, 2009 07:39 pm
by SniperUK
Disallow Prone "Trigger"
Call of Duty 4 : CoD4 Scripting
May I do the honors, and point you in the direction of the Drowning in Water tutorial. It's COD 2 but it still works for COD 4. Drowning in Water Download the attached zip file. Hope this helps Edit: oops, just saw that you've already used th... [more]
18 528 Feb 20, 2009 04:23 pm
by SniperUK
Sound decompiler *download*
Call of Duty: World at War : CoDWW MP Mapping
Hi Rasta, I have enjoyed all you work and help on these forums, so it's time to pay you back. I take it you want the weapon sounds to work. If so then here is the answer. I tryed your csv an I had all the sounds in it exept the weapons. I chang... [more]
78 1401 Dec 9, 2008 06:11 am
by SniperUK
Vehicle Movement
Call of Duty 4 : CoD4 SP Mapping
Hi starkk, I had this problem in COD 2, the reason I got the error was because one of my nodes was not connected. The error tells you where the node that has the missing name is. Perhaps there is a node that is sitting under the terrain some where.... [more]
5 526 Sep 16, 2008 05:41 am
by SniperUK
Help with vehicles.
Call of Duty 4 : CoD4 MP Mapping
Thanks Caretaker, I'll check it out.... [more]
3 313 Sep 8, 2008 12:37 pm
by SniperUK
Help with vehicles.
Call of Duty 4 : CoD4 MP Mapping
Has enyone managed to either enter a vehicle and it start to move, or begin in a moving vehicle. I have managed to get a vehicle to spawn and move with guys in it, but thats as far as I can get. I am trying to get this to work for single player only... [more]
3 313 Sep 8, 2008 05:28 am
by SniperUK
Changes not Taking effect
Call of Duty 4 : CoD4 MP Mapping
I tried everything to get rid of the volume node error. I managed to get rid of it eventualy by deleting my_mapname.d3dbsp and recompiling, and it went away. It took me roughly 2 days ( 12 hours each day to work that one out ). What a weekend I had. ... [more]
21 605 Apr 22, 2008 05:52 am
by SniperUK
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