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| Topic | Replies | Views | Last Post | |
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Selecting ALL brushes Call of Duty : CoD Mapping That was a little too simple... my bad! Thanks!... [more] |
3 | 1056 | May 17, 2007 07:47 pm by hawkeye0203 ![]() |
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Selecting ALL brushes Call of Duty : CoD Mapping I apologize if this was covered somewhere, I couldn't find it. Is there a way to select ALL brushes in a map? What I've got is a house that I've created in it's own mini map so I can get in and see it. Well Now I want to delete the skybox and envir... [more] |
3 | 1056 | May 17, 2007 07:40 pm by hawkeye0203 ![]() |
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Call of Duty 4 - For Real This time!! General Gaming Topics : General Gaming Video premiered during the NFL draft on Saturday! Official website is http://www.charlieoscardelta.com/. Modern Warfare is the style this time. Stray away from WW2? That's what made is so good and famous! Oh well.. It's IW. I'm sure they know wha... [more] |
2 | 1247 | May 2, 2007 01:18 pm by hawkeye0203 ![]() |
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Radiant and Windows Vista? Call of Duty : CoD Mapping UPDATE! MS loaded its own drivers for my 7950GT. Everytime I started up Radiant it told me OpenGL extension GL_ARB_texture_compression was not found. So I googled it and read some non-related issues, but still about the extension and decided to dow... [more] |
7 | 2032 | Apr 14, 2007 12:29 am by hawkeye0203 ![]() |
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Minefield help... Call of Duty : CoD Mapping I did figure it out. One thing that should be clarified in the tutorial is that the brush has to be sizable in all 3 dimensions. ie, a tall "wall" style trigger brush that is only 8 units thick is not enough. You'll hear the "click" of tripping a mine,... [more] |
4 | 1663 | Apr 12, 2007 05:39 pm by hawkeye0203 ![]() |
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Minefield help... Call of Duty : CoD Mapping Thanks for the reply Spik3d! I think I may have figured it out. Trigger wasn't showing in Radiant because it was set to not show clips, etc. So Now I can see the triggers. As for in game, I thnk I was going about it all wrong. I was making the gro... [more] |
4 | 1663 | Apr 12, 2007 04:33 pm by hawkeye0203 ![]() |
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Minefield help... Call of Duty : CoD Mapping Hi. It's me again, your resident question asker! I've gone through the tutorial about creating a minefield, but when I texture the brush with trigger and then hit escape to de-select it, it actually dissappears. I also tried just having a grass text... [more] |
4 | 1663 | Apr 12, 2007 01:48 pm by hawkeye0203 ![]() |
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GSC and Ambient Sounds Call of Duty : CoD Mapping Nope.... just tried "amb_mp_brecourt" & "mp_amb_brecourt" just to make sure and neither worked.... Is there another place that I need to designate the proper track? Update: GOT IT!! I had to spell out "ambient" -> "ambient_mp_brecourt" Thanks ag... [more] |
7 | 1094 | Apr 11, 2007 07:21 pm by hawkeye0203 ![]() |
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GSC and Ambient Sounds Call of Duty : CoD Mapping sorry for double post... I took too long to edit last one. I changed to british as you suggested and it worked so the gsc is working... just not the ambient sound...... [more] |
7 | 1094 | Apr 11, 2007 07:09 pm by hawkeye0203 ![]() |
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GSC and Ambient Sounds Call of Duty : CoD Mapping The fog works so I know atleast that much of the gsc is working. Is it possible for only some aspects to work while others won't?... [more] |
7 | 1094 | Apr 11, 2007 06:54 pm by hawkeye0203 ![]() |
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GSC and Ambient Sounds Call of Duty : CoD Mapping I've created a GSC like whats in a tutorial on this site and everything is working just fine except the ambient sounds. Here's my GSC: Code:main() { setCullFog (0, 4000, 0.8, 0.8, 0.8, 0); ambientPlay("amb_brecourt"); maps\mp\_load::main(); gam... [more] |
7 | 1094 | Apr 11, 2007 06:42 pm by hawkeye0203 ![]() |
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Radiant and Windows Vista? Call of Duty : CoD Mapping Thanks guys. I knew there probably wasn't a Vista comp. version out there... Vista is great, except that I didn't know it didn't support OpenGL... My version is upgrade so I upgraded from XP, but I've read about a perfectly legal way to do a full in... [more] |
7 | 2032 | Apr 11, 2007 02:08 pm by hawkeye0203 ![]() |
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Radiant and Windows Vista? Call of Duty : CoD Mapping I upgraded my computer to Vista last night and just as I suspected, Radiant doesn't work on it. Does anyone know of a work-around or where I can get a Vista compatible version? thank you all so much!... [more] |
7 | 2032 | Apr 11, 2007 12:28 pm by hawkeye0203 ![]() |
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How Can I Add Trees To My Map? Call of Duty : CoD Mapping awesome! Thanks CareTaker! I have added a few (a lot actually) of trees to my map and then tried to compile. Won't compile and gave me this error... Code: C:\Program Files\Call of Duty\Main\maps>cd ..\..\tools\bin C:\Program Files\Call of Duty... [more] |
4 | 1117 | Apr 10, 2007 07:30 pm by hawkeye0203 ![]() |
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How Can I Add Trees To My Map? Call of Duty : CoD Mapping I searched the site and read a thread about CoD2 trees (right-click; misc->model;select your model), but I'm not sure if this pertains to CoD1. I found the XModel folder in Pak0 and copied all the model files to a folder on my hard drive. I then proceed... [more] |
4 | 1117 | Apr 10, 2007 05:37 pm by hawkeye0203 ![]() |
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Smooth skybox eludes me... Call of Duty : CoD Mapping My apologies!!!! I feel like such a n00b.... wait I am... I read through all the tuts about skyboxes and tried the one by Stryder, but it didn't work. So I just went back and tried it again and it worked!!!! My apologies for starting a deadend thre... [more] |
2 | 1162 | Apr 10, 2007 12:40 pm by hawkeye0203 ![]() |
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Smooth skybox eludes me... Call of Duty : CoD Mapping First I want to thank everyone for the wonderful help I've received so far! You've all been great! Second, I want to ask for some advice on skyboxes. I know how to make one and texture it, but I don't know how to make it look seamless and smooth... ... [more] |
2 | 1162 | Apr 10, 2007 12:28 pm by hawkeye0203 ![]() |
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"No Lights" compiling problem... Call of Duty : CoD Mapping I've been reading another post around here about this and came to the same conclusion... The problem is going to be finding the problem brush because my map is so large! Thanks Caretaker! P.S. I've already dealt with the portals so now to fix the t... [more] |
4 | 1064 | Apr 5, 2007 07:02 pm by hawkeye0203 ![]() |
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"No Lights" compiling problem... Call of Duty : CoD Mapping I'm having a problem compiling my map. The script ends with "no lights"... I'm not sure what that means. There are also 3 portals that are throwing a warning, but they were never a problem. I've checked them out and I'm not sure what the problem is.... [more] |
4 | 1064 | Apr 4, 2007 10:22 pm by hawkeye0203 ![]() |
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Custom Textures Call of Duty : CoD Mapping My apologies if this was done before, but I couldn't find it. First off, I'd like to say Hello! New here and new to CoD1 mapping! My co-workers and I are quite into CoD1 and we play it here at work on a weekly basis! I had the idea of making our off... [more] |
2 | 767 | Apr 2, 2007 07:56 pm by hawkeye0203 ![]() |
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