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Latest Posts by hawkeye0203
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Selecting ALL brushes
Call of Duty : CoD Mapping
That was a little too simple... my bad! Thanks!... [more]
3 1056 May 17, 2007 07:47 pm
by hawkeye0203
Selecting ALL brushes
Call of Duty : CoD Mapping
I apologize if this was covered somewhere, I couldn't find it. Is there a way to select ALL brushes in a map? What I've got is a house that I've created in it's own mini map so I can get in and see it. Well Now I want to delete the skybox and envir... [more]
3 1056 May 17, 2007 07:40 pm
by hawkeye0203
Call of Duty 4 - For Real This time!!
General Gaming Topics : General Gaming
Video premiered during the NFL draft on Saturday! Official website is http://www.charlieoscardelta.com/. Modern Warfare is the style this time. Stray away from WW2? That's what made is so good and famous! Oh well.. It's IW. I'm sure they know wha... [more]
2 1247 May 2, 2007 01:18 pm
by hawkeye0203
Radiant and Windows Vista?
Call of Duty : CoD Mapping
UPDATE! MS loaded its own drivers for my 7950GT. Everytime I started up Radiant it told me OpenGL extension GL_ARB_texture_compression was not found. So I googled it and read some non-related issues, but still about the extension and decided to dow... [more]
7 2032 Apr 14, 2007 12:29 am
by hawkeye0203
Minefield help...
Call of Duty : CoD Mapping
I did figure it out. One thing that should be clarified in the tutorial is that the brush has to be sizable in all 3 dimensions. ie, a tall "wall" style trigger brush that is only 8 units thick is not enough. You'll hear the "click" of tripping a mine,... [more]
4 1663 Apr 12, 2007 05:39 pm
by hawkeye0203
Minefield help...
Call of Duty : CoD Mapping
Thanks for the reply Spik3d! I think I may have figured it out. Trigger wasn't showing in Radiant because it was set to not show clips, etc. So Now I can see the triggers. As for in game, I thnk I was going about it all wrong. I was making the gro... [more]
4 1663 Apr 12, 2007 04:33 pm
by hawkeye0203
Minefield help...
Call of Duty : CoD Mapping
Hi. It's me again, your resident question asker! I've gone through the tutorial about creating a minefield, but when I texture the brush with trigger and then hit escape to de-select it, it actually dissappears. I also tried just having a grass text... [more]
4 1663 Apr 12, 2007 01:48 pm
by hawkeye0203
GSC and Ambient Sounds
Call of Duty : CoD Mapping
Nope.... just tried "amb_mp_brecourt" & "mp_amb_brecourt" just to make sure and neither worked.... Is there another place that I need to designate the proper track? Update: GOT IT!! I had to spell out "ambient" -> "ambient_mp_brecourt" Thanks ag... [more]
7 1094 Apr 11, 2007 07:21 pm
by hawkeye0203
GSC and Ambient Sounds
Call of Duty : CoD Mapping
sorry for double post... I took too long to edit last one. I changed to british as you suggested and it worked so the gsc is working... just not the ambient sound...... [more]
7 1094 Apr 11, 2007 07:09 pm
by hawkeye0203
GSC and Ambient Sounds
Call of Duty : CoD Mapping
The fog works so I know atleast that much of the gsc is working. Is it possible for only some aspects to work while others won't?... [more]
7 1094 Apr 11, 2007 06:54 pm
by hawkeye0203
GSC and Ambient Sounds
Call of Duty : CoD Mapping
I've created a GSC like whats in a tutorial on this site and everything is working just fine except the ambient sounds. Here's my GSC: Code:main() { setCullFog (0, 4000, 0.8, 0.8, 0.8, 0); ambientPlay("amb_brecourt"); maps\mp\_load::main(); gam... [more]
7 1094 Apr 11, 2007 06:42 pm
by hawkeye0203
Radiant and Windows Vista?
Call of Duty : CoD Mapping
Thanks guys. I knew there probably wasn't a Vista comp. version out there... Vista is great, except that I didn't know it didn't support OpenGL... My version is upgrade so I upgraded from XP, but I've read about a perfectly legal way to do a full in... [more]
7 2032 Apr 11, 2007 02:08 pm
by hawkeye0203
Radiant and Windows Vista?
Call of Duty : CoD Mapping
I upgraded my computer to Vista last night and just as I suspected, Radiant doesn't work on it. Does anyone know of a work-around or where I can get a Vista compatible version? thank you all so much!... [more]
7 2032 Apr 11, 2007 12:28 pm
by hawkeye0203
How Can I Add Trees To My Map?
Call of Duty : CoD Mapping
awesome! Thanks CareTaker! I have added a few (a lot actually) of trees to my map and then tried to compile. Won't compile and gave me this error... Code: C:\Program Files\Call of Duty\Main\maps>cd ..\..\tools\bin C:\Program Files\Call of Duty... [more]
4 1117 Apr 10, 2007 07:30 pm
by hawkeye0203
How Can I Add Trees To My Map?
Call of Duty : CoD Mapping
I searched the site and read a thread about CoD2 trees (right-click; misc->model;select your model), but I'm not sure if this pertains to CoD1. I found the XModel folder in Pak0 and copied all the model files to a folder on my hard drive. I then proceed... [more]
4 1117 Apr 10, 2007 05:37 pm
by hawkeye0203
Smooth skybox eludes me...
Call of Duty : CoD Mapping
My apologies!!!! I feel like such a n00b.... wait I am... I read through all the tuts about skyboxes and tried the one by Stryder, but it didn't work. So I just went back and tried it again and it worked!!!! My apologies for starting a deadend thre... [more]
2 1162 Apr 10, 2007 12:40 pm
by hawkeye0203
Smooth skybox eludes me...
Call of Duty : CoD Mapping
First I want to thank everyone for the wonderful help I've received so far! You've all been great! Second, I want to ask for some advice on skyboxes. I know how to make one and texture it, but I don't know how to make it look seamless and smooth... ... [more]
2 1162 Apr 10, 2007 12:28 pm
by hawkeye0203
"No Lights" compiling problem...
Call of Duty : CoD Mapping
I've been reading another post around here about this and came to the same conclusion... The problem is going to be finding the problem brush because my map is so large! Thanks Caretaker! P.S. I've already dealt with the portals so now to fix the t... [more]
4 1064 Apr 5, 2007 07:02 pm
by hawkeye0203
"No Lights" compiling problem...
Call of Duty : CoD Mapping
I'm having a problem compiling my map. The script ends with "no lights"... I'm not sure what that means. There are also 3 portals that are throwing a warning, but they were never a problem. I've checked them out and I'm not sure what the problem is.... [more]
4 1064 Apr 4, 2007 10:22 pm
by hawkeye0203
Custom Textures
Call of Duty : CoD Mapping
My apologies if this was done before, but I couldn't find it. First off, I'd like to say Hello! New here and new to CoD1 mapping! My co-workers and I are quite into CoD1 and we play it here at work on a weekly basis! I had the idea of making our off... [more]
2 767 Apr 2, 2007 07:56 pm
by hawkeye0203
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