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Latest Posts by jamioflan
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Trigger without waiting?
Call of Duty : CoDUO Mapping
So can I have the syntax of that written out properly?... [more]
11 1455 Feb 13, 2010 05:44 pm
by jamioflan
Trigger without waiting?
Call of Duty : CoDUO Mapping
I've seen this before, I know what you mean. Thanks.... [more]
11 1455 Feb 13, 2010 03:28 pm
by jamioflan
Trigger without waiting?
Call of Duty : CoDUO Mapping
Ok that was quite helpful but I am now stuck elsewhere. I am including my entire script for you to see it and I would like to know how to stop the tetris pieces. I am in a triple for loop and need to break them all at once... It is indicated by a comment ... [more]
11 1455 Feb 13, 2010 11:24 am
by jamioflan
Trigger without waiting?
Call of Duty : CoDUO Mapping
That looks good, ill try it. Thanks Edit: But should it not be thread check(); rather than check thread(); edited on Feb. 10, 2010 12:41 pm by jamioflan... [more]
11 1455 Feb 10, 2010 05:40 pm
by jamioflan
Trigger without waiting?
Call of Duty : CoDUO Mapping
I want to have some looping code that checks whether a button is being pressed at certain time intervals. Rather than use waittill("trigger"); I need to have some code that checks if the button is being pressed, if it is do one thing, and if not then do s... [more]
11 1455 Feb 10, 2010 05:01 pm
by jamioflan
Custom Animations
Call of Duty : CoDUO Mapping
Hmm, this all sounds like some quite professional stuff, but a good idea if I want to get employed by a game making company. It all seems a bit beyond me really, and all those who know how have been snatched up by the professionals. So does anyone know... [more]
5 1623 Dec 30, 2009 05:48 pm
by jamioflan
Custom Animations
Call of Duty : CoDUO Mapping
Is there anyone out there who has done a mod using custom weapon animations? I have seen some custom weapon animations and so would like to know who made them for some help. For example, who is responsible for the animations on the weapons in the ZoXo wea... [more]
5 1623 Dec 29, 2009 04:20 pm
by jamioflan
Slowness...
Call of Duty : CoD+UO General
Its a school server so of course we cant connect to pb. Is there any way to disable this for faster load times?... [more]
3 2262 Dec 15, 2009 06:16 pm
by jamioflan
xanim exporting
Call of Duty 4 : CoD4 General
Is there any way I can convert cod 4 xanims to some other format and then to coduo xanims?... [more]
3 1575 Dec 8, 2009 06:23 pm
by jamioflan
Slowness...
Call of Duty : CoD+UO General
I am currently running CoD UO on my school computers during lunchtimes and free periods. Its great but it takes like 10 minutes to start the game and get a LAN game going. Is there any way I can cut down on the load time? Also, when I click the prog... [more]
3 2262 Dec 8, 2009 05:34 pm
by jamioflan
Logging kills?
Call of Duty : CoDUO Mapping
I wish to make a more advanced rank mod whereby the player advances and their rank is saved on the server for the next time they join. How can I make logs of kills etc and then read them? Also, I intend to use this with my friends in school (yea i kno... [more]
1 1007 Dec 7, 2009 09:04 pm
by jamioflan
Unbanning
Call of Duty : CoD+UO General
basically... how do i unban through rcon?... [more]
3 3903 Nov 13, 2009 05:22 pm
by jamioflan
Spotlight
Call of Duty : CoDUO Mapping
Thank you very much It works really well However, I would also like some godrays like the ones for CoD4 Is it possible to have them in CoD UO?... [more]
7 955 Nov 1, 2009 09:07 am
by jamioflan
Spotlight
Call of Duty : CoDUO Mapping
Ah that makes sense And are you sure its w? It doesn't seem to have any effect in the editor. And I thought Ctrl-K was link. Lastly, can I simply copy and paste the light and info-null or must I remake them for every light?... [more]
7 955 Oct 31, 2009 06:44 pm
by jamioflan
1.51 console?
Call of Duty : CoD+UO General
I just updated to 1.51 and cannot enter the console with `¬ any more. How do I access it?... [more]
2 949 Oct 31, 2009 02:47 pm
by jamioflan
Spotlight
Call of Duty : CoDUO Mapping
Is there any way to get those godrays into uo, and make them more powerful? Also, is this for CoD 4? Because I can not get grid-info-null only info-null.... [more]
7 955 Oct 31, 2009 01:57 pm
by jamioflan
Spotlight
Call of Duty : CoDUO Mapping
I want to have a stream of light coming in through a window in my maps and I have seen maps where a searchlight model is used to give the effect. How can I have the spotlight effect without the model? I bet its really easy and I'm just being nooby.... [more]
7 955 Oct 31, 2009 11:33 am
by jamioflan
Suicide switch
Call of Duty : CoDUO Mapping
How can I make a switch that kills the person who presses it? I done a bit of code with moving objects and triggers and such like, so im not a total noob. A complete list of mapping commands and how to use them would be appreciated if one exists.... [more]
2 974 Sep 10, 2009 08:12 pm
by jamioflan
Vehicle Problems :(
Call of Duty : CoDUO Mapping
so im asking, do tanks have orientation? and how can you see the orientation in ms3d? i meant to say do tags have orientation and i would like help from anyone who has made a playermodel before... [more]
3 1918 Sep 6, 2009 09:39 am
by jamioflan
Vehicle Problems :(
Call of Duty : CoDUO Mapping
Ok so I have made some nice vehicles in uo (see links) http://www.xfire.com/video/125fbb/ http://www.xfire.com/video/1261ef/ but i am having some problems with tagging my chasecams never work i cant do turrets, they always end up shooting downwards ... [more]
3 1918 Sep 5, 2009 03:53 pm
by jamioflan
problem with making a new drivable car
Call of Duty : CoDUO Mapping
im having trouble with this myself what i think is that the steering wheels in cod rotate around a fixed axis, that which is relevant to the willyjeep. So if you move the bones the steering wheel will rotate around an axis that is not actually connected ... [more]
12 1400 Aug 27, 2009 11:50 am
by jamioflan
Making Custom Vehicles
Call of Duty : CoDUO Mapping
Can someone please tell me, right from the start, how to make tags for uo in ms3d with scorpiomidgets exporter? Im too confused.... [more]
6 5827 Aug 24, 2009 12:59 pm
by jamioflan
reassigning axes?
Call of Duty : CoDUO Mapping
Is it possible to reassign the axes of entities during a script? Because I am trying to perform a lot of complicated rotations on some entites. But after rotating them once it all becomes very complicated. For example if I told an entity to rotate 90 in ... [more]
1 747 Aug 20, 2009 07:49 pm
by jamioflan
127 Weapon Cap
Call of Duty : CoDUO Mapping
But I cannot count 127 weapons in use... [more]
11 905 Aug 18, 2009 10:47 am
by jamioflan
127 Weapon Cap
Call of Duty : CoDUO Mapping
Does that mean that SP weps count towards the 127 even when on MP?... [more]
11 905 Aug 18, 2009 10:10 am
by jamioflan
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