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Making Foliage Call of Duty 4 : CoD4 MP Mapping Thanks for youre help I finally found the folder I apprectate youre help and patients... [more] |
5 | 913 | Jun 21, 2008 02:46 am by pkstomper ![]() |
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Making Foliage Call of Duty 4 : CoD4 MP Mapping I dont' see a xmodel list see what i have here please look here http://www.freewebs.com/pkstomper/errors.htm I have tried the folder called model incase this was a mistake still don't see an xmodel... [more] |
5 | 913 | Jun 20, 2008 10:13 pm by pkstomper ![]() |
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Making Foliage Call of Duty 4 : CoD4 MP Mapping I am trying to make my first map using Radient for COD4 I am trying to make it like overgrown run down area kind of like the map overgrown I want to make it with tall grass that a sniper could lay in and not be seen or a guy crouching would be hard to... [more] |
5 | 913 | Jun 18, 2008 07:12 pm by pkstomper ![]() |
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Why do we have a online chat and Team Speak???? MODSonline : MODSonline Modsonline is a great place to locate most information for mapping and keeping this site running with the latest information... I am curious why they bother making an online chat or teamspeak for us users since we don't appreciate it and never ever us... [more] |
3 | 862 | Jun 18, 2008 07:02 pm by pkstomper ![]() |
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Conversion cod 4 bsp to map Call of Duty 4 : CoD4 MP Mapping Thanks Rasta for the quick reply ... [more] |
3 | 885 | Jun 13, 2008 09:35 pm by pkstomper ![]() |
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Conversion cod 4 bsp to map Call of Duty 4 : CoD4 MP Mapping Hi I know this has been covered before in the forums but I am not sure what it is under I want to make a different version of wetwork with a couple of lower decks and such not to mention be able to climber higher up for sniper action the ship will be very... [more] |
3 | 885 | Jun 13, 2008 08:12 pm by pkstomper ![]() |
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Subtractions Call of Duty 2 : CoD2 MP Mapping Thanks Rasta for the quick replay and the advice Pk ... [more] |
4 | 1461 | Dec 1, 2007 11:04 pm by pkstomper ![]() |
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Subtractions Call of Duty 2 : CoD2 MP Mapping I am trying to make a a map which is basically a large square with an octogon shaped pit but on radient where is the subtraction button sorry but I have used Worldcraft mostly don't know radient Thanks Pkstomper... [more] |
4 | 1461 | Dec 1, 2007 10:28 pm by pkstomper ![]() |
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Corner Questions Valve's Source : HL2 Mapping they seem to get far enough off that in the wire frame view they look way off and hard to tell whats what since my first post I have started realigning the map so it would be quicker I hope this the best way to do it and is also the correct way edit... [more] |
3 | 845 | Oct 14, 2007 11:28 pm by pkstomper ![]() |
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Corner Questions Valve's Source : HL2 Mapping Hey I am curious I am trying to mitter my corners like mos tutorials say to not sure why all of my floors are not linning up right is their any way to use only the x or the y axis when moving items floors walls and so on ?... [more] |
3 | 845 | Oct 13, 2007 06:16 pm by pkstomper ![]() |
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Gravit gun pool hall Valve's Source : HL2 Mapping I am going to try to create my pool table, balls, darts, glasses, blenders, stools, and pretty much everything else I think this should speed everything else up http://www.softimage.com/downloads/XSI_Trial/default.aspx It is a 30 day trial and exp... [more] |
7 | 1012 | Aug 9, 2007 08:06 pm by pkstomper ![]() |
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Ratz Map Valve's Source : HL2 Mapping It is locking up at the portalvis portion of the build process I beleave the pool table has to many faces and the room is so large that it is causing it to stop responding Can I seperate the room with a skip texture ? would this help?... [more] |
4 | 1169 | Aug 9, 2007 08:01 pm by pkstomper ![]() |
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Gravit gun pool hall Valve's Source : HL2 Mapping Ihave some experiance working with 3d studio max and milkshape 3d could either of these work to make a model in half life ?? Also I looked around the net for information on making like rat maps. but couldn't findout if you make the map like regular siz... [more] |
7 | 1012 | Aug 9, 2007 12:03 am by pkstomper ![]() |
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Ratz Map Valve's Source : HL2 Mapping I am currently trying my hand at making a ratz type map with a giant pool table in the middle anyway while I have got the walls up and the top of the table and then when I try to run the map to se how it is working it locks up where would i look to f... [more] |
4 | 1169 | Aug 8, 2007 09:40 pm by pkstomper ![]() |
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Login information MODSonline : Teamspeak Servers Got it thanks ... [more] |
4 | 2584 | Aug 8, 2007 06:10 pm by pkstomper ![]() |
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Login information MODSonline : Teamspeak Servers What is the login information for team speak I have the IP but still need the username and password for server I am using TS client software to connect ... [more] |
4 | 2584 | Aug 8, 2007 06:07 pm by pkstomper ![]() |
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Gravit gun pool hall Valve's Source : HL2 Mapping Would it be easier to make the pool balls into a prefab/model ??? If so can i use milkshape to creat this or is their a better tool ? edited on Aug. 8, 2007 01:17 pm by pkstomper... [more] |
7 | 1012 | Aug 8, 2007 05:15 pm by pkstomper ![]() |
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Gravit gun pool hall Valve's Source : HL2 Mapping Hi all I would like to make a ratz style map based on a pool hall in like a small bar. I want to make it so you could shoot pool with the gravity gun or simply hit your enemy with a pool ball how to get the gravity gun to grab the primitive sphe... [more] |
7 | 1012 | Aug 8, 2007 04:21 pm by pkstomper ![]() |
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