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| Topic | Replies | Views | Last Post | |
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Shooting through fences Call of Duty : CoD Mapping The brush is only 1 unit in size so it looks ok, but I see your point. Less for the compiler to compile. Thanks guys.... [more] |
5 | 890 | Jul 16, 2004 06:41 pm by EdgeKrusher ![]() |
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Picking teams, and soldier skins for MP Maps Call of Duty : CoD Mapping I know I have to add some script to the .gsc file for my map to determine what forces each side can pick from, and that is where you determine the appearance of the soldier. But I don't know what the script lines are. Can somone help? Also is it possib... [more] |
3 | 926 | Jul 16, 2004 02:47 pm by EdgeKrusher ![]() |
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Shooting through fences Call of Duty : CoD Mapping Thanks, I figured out another way. I just textured the whole brush as a fence and it works great. ... [more] |
5 | 890 | Jul 16, 2004 02:43 pm by EdgeKrusher ![]() |
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Shooting through fences Call of Duty : CoD Mapping Right now I have a chain link fence in my map, it's a normal brush, textured with industrial/metal_fence@fencing1. I want to be able to shoot through the fence, but I can't. any ideas? Thanks... [more] |
5 | 890 | Jul 16, 2004 03:52 am by EdgeKrusher ![]() |
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skinning, and making textures tutorials? Call of Duty : CoD Mapping LOL, thanks man! :D I totally forgot about that tut. ... [more] |
3 | 1022 | Jul 16, 2004 03:49 am by EdgeKrusher ![]() |
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skinning, and making textures tutorials? Call of Duty : CoD Mapping Are there, or can someone make up some tutorials on how to create custom skins and textures. I've had some help from some of the memebers here on how to do it, but it isn't working for me. I want to make a custom poster, like the german posters you can pi... [more] |
3 | 1022 | Jul 15, 2004 05:54 pm by EdgeKrusher ![]() |
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lighting Call of Duty : CoD Mapping I belive that the lighting tutorial is a Flash tutorial. Just drag and drop it into any open Internet explorer page and that should fire the tut up. HTH. ... [more] |
3 | 957 | Jul 15, 2004 05:51 pm by EdgeKrusher ![]() |
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Im lost Call of Duty : CoD Mapping Yeah if you refuse to use the tutorials you are missing so much. I don't know why you wouldn't wnat to use them, they saved me alot of time and headaches. To each his own, but you'll find difficult from some of us in answering your questions when wyatt an... [more] |
10 | 1073 | Jul 14, 2004 03:34 pm by EdgeKrusher ![]() |
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Can't connect Call of Duty : CoD+UO General I figured out how to disable punkbuster so I'm not worried about that, it's just that I cannot see the server on my LAN for the life of me? is there a cvar I need to add to the cfg file? ... [more] |
3 | 1137 | Jul 14, 2004 02:10 pm by EdgeKrusher ![]() |
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Adding custom decals Call of Duty : CoD Mapping Excellent! (think of mr. burns) That will help out alot. And if you ever figure out an easier way of doing it, PM me. Thanks SwampyG. Peace ... [more] |
10 | 852 | Jul 13, 2004 08:01 pm by EdgeKrusher ![]() |
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Im lost Call of Duty : CoD Mapping You have to create a dm spawnpoint and and dm intermission point. just right click on the grid, go down to mp and and select those two options from there. You'll be able to move the dm spawn point around, and the dm intermission just shows you the map whe... [more] |
10 | 1073 | Jul 13, 2004 07:41 pm by EdgeKrusher ![]() |
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Adding custom decals Call of Duty : CoD Mapping Hey no problem man, the more you explain the more I understand. You are doing a good job at getting the point accross, I know alot more about it now than I did 3 hours ago. I appreciat your help.... [more] |
10 | 852 | Jul 13, 2004 07:06 pm by EdgeKrusher ![]() |
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Adding custom decals Call of Duty : CoD Mapping Cool, where do I put that script stuff? and what are shaders for? Sorry if I'm asking too many questions. ... [more] |
10 | 852 | Jul 13, 2004 06:25 pm by EdgeKrusher ![]() |
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Adding custom decals Call of Duty : CoD Mapping Thanks man, Not sure if I totaly understand shaders and scripts and folders that go here and there. But maybe i'll figure it out. LOL... [more] |
10 | 852 | Jul 13, 2004 05:19 pm by EdgeKrusher ![]() |
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Need some lighting tips Call of Duty : CoD Mapping what is the radius of your light? What is the lighting value? I found that a light value of 15 is very soft and creates good shadows. Also the smaller the radius the closer to the walls you can get it without getting that spotlight effect on said wall. I'... [more] |
4 | 898 | Jul 13, 2004 03:20 pm by EdgeKrusher ![]() |
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Adding custom decals Call of Duty : CoD Mapping How would I make a decal, like a poster or something to put up somewhere? I can't find any tuts on this site that say how to do that, but I see people skinning weapons and stuff all the time and I assume that it would be similar in that it would have to b... [more] |
10 | 852 | Jul 13, 2004 03:12 pm by EdgeKrusher ![]() |
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Can't connect Call of Duty : CoD+UO General My buddies and I installed CoD this weekend and updated to version 1.4. Since then we haven't been able to connect to our dedicated server. This is all on our LAN, no outside people playing. Is there some kind of punkbuster feature that is stopping us fro... [more] |
3 | 1137 | Jul 12, 2004 06:49 pm by EdgeKrusher ![]() |
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cans u guys give some mapping hints to a noob Call of Duty : CoD Mapping Stryder and Kashul are giving you good advice. If you can't make a sky box, your map wont work. Also prefab is the way to go. Watch the tutorials again, I'm not sure how you don't understand what to do after watching. Did you watch the Mapping Basics 101 ... [more] |
13 | 1815 | Jul 8, 2004 01:19 pm by EdgeKrusher ![]() |
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Im lost Call of Duty : CoD Mapping Yup Wyatt's video tutorials are the way to go. He explains alot, and show's how to do things correctly... most of the time. It would be too hard for any of us to personally help you unless we were there. I'm new to this alos, been doing it about 2 weeks, ... [more] |
10 | 1073 | Jul 6, 2004 06:42 pm by EdgeKrusher ![]() |
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Thanks! Call of Duty : CoD Mapping Just wanted to say Thanks to everyone who helps others on this board. I'm very impressed with the curtiousy and knowledge that is given. I've been to other boards where it seems that instead of getting an answer, some bloke comes along and starts slinging... [more] |
4 | 738 | Jun 30, 2004 06:47 pm by EdgeKrusher ![]() |
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Lights Call of Duty : CoD Mapping Sweet foyleman! That's easy enough. I appreciate your help. ... [more] |
10 | 1383 | Jun 30, 2004 04:40 pm by EdgeKrusher ![]() |
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Lights Call of Duty : CoD Mapping Ok, so how do I edit the world spawn settings. I've noticed that my character is black when outside of the building. I know it has everything to do with the worldspawn, but I haven't seen a tut on how to make one? Is it like putting a modle in and opening... [more] |
10 | 1383 | Jun 30, 2004 04:27 pm by EdgeKrusher ![]() |
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Putting up posters Call of Duty : CoD Mapping Yup that's the kind of info I'm looking for. Thanks! EK ... [more] |
5 | 1013 | Jun 30, 2004 04:24 pm by EdgeKrusher ![]() |
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Lights Call of Duty : CoD Mapping Well I have 3 hanging ligts from rafters in my building. I have the light set to a radius of 32, and light of 15. This makes for a well lit room, but I want it to be darker. Any ideas? Thanks EK I need to be to speed this day up.... [more] |
10 | 1383 | Jun 30, 2004 03:46 pm by EdgeKrusher ![]() |
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Putting up posters Call of Duty : CoD Mapping What does the No Draw texture do? Is it like the cauck in that the game won't render those faces? I've noticed that some of the things I have that have a caulk face you can see through everything. The more I play the more I enjoy doing this. I'm finishg u... [more] |
5 | 1013 | Jun 30, 2004 03:40 pm by EdgeKrusher ![]() |
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