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Topic | Replies | Views | Last Post | |
its been a long time DOOM III : DOOM III General this is looking sooo good atm. Keep it up Marcus - gr8 wrk!!!!! Strider... [more] |
3 | 5191 | May 18, 2006 07:21 pm by striderdm1 |
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DotD SCREENSHOTS!! DOOM III : DOOM III General well, i do wish u well Marcus and don't worry about the timeline. This looks like quality work mate and we'd all hate to see you get bored or pressured and then drop the work! Take yer time and get it done - really looking forward to it fwiw, i've bet... [more] |
5 | 3815 | Mar 26, 2006 09:33 am by striderdm1 |
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DotD SCREENSHOTS!! DOOM III : DOOM III General wow this looks like it's gonna be FANTASTIC! Release date? Hope it's soon! Good luck :) Strider... [more] |
5 | 3815 | Mar 26, 2006 07:47 am by striderdm1 |
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East Yorkshire SP Campaign 5 missions Call of Duty : CoD+UO Map + Mod Releases thanks but this still doesn't make it work on the mac.. i've contacted Aspyr and they replied saying that they would look into it. I got the impression that they where aware of this hick up compared to the pc release. Fingers are crossed... cheers, St... [more] |
20 | 2972 | Nov 23, 2005 09:37 am by striderdm1 |
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Mod Question... DOOM III : DOOM III General sounds like a great idea! Like foyleman says, get a beta out or anything playable every so often. I'd love to see this - good luck :) Strider AppleCrypt web site... [more] |
4 | 3702 | Nov 19, 2005 11:22 am by striderdm1 |
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East Yorkshire SP Campaign 5 missions Call of Duty : CoD+UO Map + Mod Releases Seawolf writes...Quote:I get a script runtime error: undefined in not an entity (file 'maps\eastyorks1.gsc', line14) level.player setViewmodel ("xmodel/viewmodel_hands_british") read me posting above, sadly i get the same problem :( How come ot... [more] |
20 | 2972 | Nov 18, 2005 07:42 pm by striderdm1 |
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East Yorkshire SP Campaign 5 missions Call of Duty : CoD+UO Map + Mod Releases i'm gutted - it doesn't work on my mac. I get error message: "undefined is not an entity". bummer :( and it looks sooooo good too! Strider edited on Nov. 17, 2005 12:59 pm by striderdm1... [more] |
20 | 2972 | Nov 17, 2005 05:59 pm by striderdm1 |
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Eldaba V2 Call of Duty : CoD+UO Map + Mod Releases looks great! but sp or just mp? cheers Strider... [more] |
9 | 1872 | Oct 12, 2005 05:20 pm by striderdm1 |
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running . pk4 files DOOM III : DOOM III General go to http://haxial.com/products/kdx/ and download yourself a copy of their kdx client app. Then go to my url (link button below) ok? log on anytime.. :) Strider... [more] |
10 | 3784 | Jul 26, 2005 04:09 pm by striderdm1 |
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running . pk4 files DOOM III : DOOM III General Generally speaking, any spmap's pk4 file just goes inside the base folder and you should never have to unpack that file. ok? I don't design maps (i wish!) though I do host. But mainly to support the Mac ppl ;) as most sites forget about us Though pc p... [more] |
10 | 3784 | Jul 25, 2005 08:10 pm by striderdm1 |
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running . pk4 files DOOM III : DOOM III General Just move this file into the base folder... u don't need to extract anything from the pk3 file. It's a preview also, map 3 isn't done yet. Still, does no harm to look i suppose ;) Strider... [more] |
10 | 3784 | Jul 25, 2005 07:09 pm by striderdm1 |
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running . pk4 files DOOM III : DOOM III General ahhh yes Genetic - a wonderful download this one :) Good choice! (but bad docs for it! lol) Just put the pk4 file inside the base folder. Load up Doom3 and enter this into it's console: map genetic/genetic1 Done! Enjoy :D Strider edited on Ju... [more] |
10 | 3784 | Jul 25, 2005 03:03 pm by striderdm1 |
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running . pk4 files DOOM III : DOOM III General which maps? and what do their doc files say? usually, u can place the pk4 file inside the base folder and then it's a case of entering this into the doom3 console: map mapname Though there are variations on this sometimes. HTH? edit: unless you mean... [more] |
10 | 3784 | Jul 24, 2005 10:10 pm by striderdm1 |
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Doom3 Starship Troopers MOD DOOM III : DOOM III Map + Mod Releases this is indeed bad news, though there have been mods for other games over the years that needed to change their names. I'm scraping the barrel here, but could a name change be enough to release the current level to the D3 world? Shame all this, a real sha... [more] |
10 | 5206 | Jul 24, 2005 10:46 am by striderdm1 |
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Doom3 Starship Troopers MOD DOOM III : DOOM III Map + Mod Releases I dunno now. Making me scared just thinking about this game idea!! lol... [more] |
10 | 5206 | Jul 22, 2005 10:12 am by striderdm1 |
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5 new weapons! DOOM III : DOOM III Map + Mod Releases this looks like it'll be one of the best ever TCs. I wish you much success and speedy work with an even speedier release Great work :)... [more] |
6 | 4454 | Jul 22, 2005 10:06 am by striderdm1 |
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Doom3 Starship Troopers MOD DOOM III : DOOM III Map + Mod Releases Ragnaar writes...Quote:I think your team would make an aliens mod. It would be very cool. wow now that is a GREAT idea!!!!! Imagine that Strider... [more] |
10 | 5206 | Jul 22, 2005 10:01 am by striderdm1 |
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Doom3 Starship Troopers MOD DOOM III : DOOM III Map + Mod Releases i'm thinking the same, looks awesome. Not seen anything like this before! Buuuuuut i thought Doom3 had a limit on the number of monsters that can appear on screen??? Strider edited on Jul. 22, 2005 04:59 am by striderdm1... [more] |
10 | 5206 | Jul 22, 2005 09:57 am by striderdm1 |
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