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sound fx Call of Duty 2 : CoD2 MP Mapping Does anyone know or have a list of the sound fx's in the game that i can use for mp. for example: medfire, which is used like: maps\mp\_fx::soundfx("medfire", (1305, 415, 110)); what are the other soundfx? thank you.... [more] |
2 | 833 | Jul 9, 2008 05:01 am by detering ![]() |
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Loadscreen problem Call of Duty 2 : CoD2 MP Mapping I followed the loadscreen tut, etc, etc. When i load up the map in COD2, all i get is a black screen where my picture should be. (where the checkerboard pattern is.) i dont know what i did wrong. Any thoughts? thanks.... [more] |
2 | 760 | Jul 6, 2008 04:26 am by detering ![]() |
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Dead Bodies Call of Duty 2 : CoD2 MP Mapping is there any way to get dead bodies into MP maps, like by scripting characters to go into that position, or something. Can you do something with script_models to make them pose? Thank you. ... [more] |
2 | 779 | Jun 30, 2008 02:41 pm by detering ![]() |
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help? Call of Duty 2 : CoD2 MP Mapping yes yes i know its a radiant question.... for some reason, just these last two days, all of the prefabs turn into red frames without any brushes on. I reinstalled it with no affect. Is something selected that shouldn't? any help? thank you... [more] |
4 | 734 | Oct 19, 2007 06:33 pm by detering ![]() |
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Moscow sitting Call of Duty 2 : CoD2 SP Mapping How do i make my soldiers sit and rest like in the end of the Moscow Training Level?? (the one man has his arm on an Blitz Truck, the other is sitting with his gun across his knees.) thanks ... [more] |
3 | 1334 | Oct 12, 2007 10:36 pm by detering ![]() |
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MOrtars Call of Duty 2 : CoD2 SP Mapping okay, nevermind answering the frist one. How do i make it so 2 people are manning the mortar?? ... [more] |
2 | 767 | Oct 7, 2007 12:45 pm by detering ![]() |
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MOrtars Call of Duty 2 : CoD2 SP Mapping First off, can allies man mortars? Is there anything different you have to do? Second, whenever i have Axis set up a mortar, they see me,stop moving and try to shoot me. (even though the bullet shoots out of the mortar tube.) Thanks Dete... [more] |
2 | 767 | Oct 7, 2007 12:12 pm by detering ![]() |
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Allies not to die Call of Duty 2 : CoD2 SP Mapping thanks.... [more] |
4 | 1013 | Oct 3, 2007 11:35 am by detering ![]() |
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Allies not to die Call of Duty 2 : CoD2 SP Mapping How do you stop your allies from being killed? (for instance Sgt. Randall could get shot 100000000 times and he still lives, how do i make this to other specific characters?) ... [more] |
4 | 1013 | Oct 2, 2007 07:58 pm by detering ![]() |
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Skinning help??? Call of Duty 2 : CoD2 MP Mapping Code:1 . Using Pakscape, or Winzip (any will do) go to C:\Program Files\Activision\Call of Duty 2\main. Now at the bottom of Pakscape choose "all files". 2 . Open iw_08.iwd / images , now find a file you want to edit, i used the g43 file. Drag that to... [more] |
6 | 1666 | Sep 18, 2007 08:20 pm by detering ![]() |
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Skinning help??? Call of Duty 2 : CoD2 MP Mapping Well first off, i took the skin for American Soldier, changed it to .dds with converter from tools i got from filefront. i modded it to put BPT on the helmet and patch, saved as .dds with DXT1, then using converter i converted it back to .iwi. heres wh... [more] |
6 | 1666 | Sep 17, 2007 11:29 pm by detering ![]() |
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Skinning help??? Call of Duty 2 : CoD2 MP Mapping wasn't quite sure where to post this i need help skinning, if anyone out there knows how, i try to skin and my skins in game come up as black.... [more] |
6 | 1666 | Sep 17, 2007 02:18 am by detering ![]() |
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my first SP map*need help* Call of Duty : CoD Mapping lol. i tried to make a SP map before, and gave up like always. There are plenty of tutorials for most of what you need, just go and read them. i doubt anyone can help you more than those tutorials on the forums. ... [more] |
6 | 722 | Aug 25, 2007 05:10 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping i need to test this. dont pay any attention. Code:main() { maps\mp\mp_ruhr_fx::main(); maps\mp\_load::main(); //setbackground ambient noise ambientPlay("ambient_mp_ruhr"); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); // setCullFog(0, 16500... [more] |
20 | 1152 | Aug 18, 2007 10:52 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping alright, i try that. (i thought i wrote main(), but i guess it just slipped my mind. anyway, i am on vacation so i will have to wait until saturday to try it.... [more] |
20 | 1152 | Aug 16, 2007 02:25 am by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping well, my budget is zero, so i cant really get that. im just stuck in the mud. and dont know how to fix it. is there a problem with the .gsc?? ... [more] |
20 | 1152 | Aug 14, 2007 01:58 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping yeah, i know. but theres still something wrong with the .gsc or something cuz i dont think the textures are my only error. some of my textures i have the .iwi, .DDS, and .gdt in a materials and/or images file in my .iwd. I have tried getting rid of all ... [more] |
20 | 1152 | Aug 14, 2007 11:16 am by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping heres the new log: Code:----- Initializing Renderer ---- ------------------------------- ----- Client Initialization ----- ----- Client Initialization Complete ----- ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 2.0 ... [more] |
20 | 1152 | Aug 14, 2007 02:24 am by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping here... Code:----- Initializing Renderer ---- ------------------------------- ----- Client Initialization ----- ----- Client Initialization Complete ----- ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 2.0 Vertex sh... [more] |
20 | 1152 | Aug 13, 2007 08:49 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping wheres the error log?? im running it in game and thats where i get that stupid messege. "script compile error. see console for details." im afraid im a total novice....... [more] |
20 | 1152 | Aug 13, 2007 08:35 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping that did it, thanks. only thing now is i tried to run the map in MP and i got a script compile error. any ideas on why?... [more] |
20 | 1152 | Aug 13, 2007 08:17 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping for some reason a lot of the log didn't make it. specifically problem areas so i'll redo it. hold on... Code:C:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files) C:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files) C:... [more] |
20 | 1152 | Aug 13, 2007 07:57 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping heres the log, and all of its wonderfull errors... Code: ================================ WROTE BSP LEAKFILE: C:\Program Files\Activision\Call of Duty 2\main\maps\mp\mp_r uhr.lin ================================ 123 unique shaders 1... [more] |
20 | 1152 | Aug 13, 2007 07:40 pm by detering ![]() |
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compile error Call of Duty 2 : CoD2 MP Mapping i'm having a problem compiling my map. This is my first time testing this map. i dont really know what the error is.. everything in the compile looks like an error to me. i also dont really know how to show the compile message on the thread either, so.... [more] |
20 | 1152 | Aug 13, 2007 05:34 pm by detering ![]() |
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Fire? Call of Duty 2 : CoD2 MP Mapping can someone show me a thurough demenstration on how to make fire?? i really dont know how to make fires at all or even where to begin. any help?? thanks.... [more] |
5 | 949 | Aug 13, 2007 05:12 am by detering ![]() |
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