| |
Topic |
Replies |
Views |
Last Post |
 |
Berlin (WIP)Call of Duty 2 : CoD2 Map + Mod ReleasesWill try to find a server that run it. :)... [ more] |
8 |
282 |
Oct 6, 2009 01:28 pm by tourist.Tam |
 |
Portalling inside of big buildings?Call of Duty 4 : CoD4 MP MappingI would advice you to set a couple bind command to show and hide the portal
when testing the map. Something along the line of:
Code:
bind "key" r_showPortals 0
bind "otherKey" r_showPortals 1
I have this among other command for testing in game, an... [ more] |
11 |
181 |
Sep 18, 2009 08:32 am by tourist.Tam |
 |
Modern Warfare 2 - Multiplayer GameplayMODSonline : In The NewsTexasRebel writes...Quote:progression of mp gameplay (least to greatest):
cod4 > cod > cod2 > codUO did not put in cod5 cuz havent played and cod3
meh nuff said bout cod3
progression of graphics (least to greatest)
cod > codUO > cod2 > cod4
... [ more] |
17 |
401 |
Sep 17, 2009 09:12 pm by tourist.Tam |
 |
GSC FileCall of Duty 4 : CoD4 MP Mapping"Call of Duty: Modern Warfare/raw/maps/mp" there you should be able to find
the gsc files. Open one with the name of a mp map with a text editor.
Don't forget to try and exhausted all possible source of information at
your disposal (forum, search, wik... [ more] |
3 |
123 |
Sep 16, 2009 12:30 am by tourist.Tam |
 |
MODSonline FaceliftMODSonline : In The News@StrYdeR: I wouldn't dare. I know I don't. . Now how to you suggest to
"narrow down the search before performing it", may I ask. Is there any
special keyword like for google search that would allow to by pass any
visual option controls I don't know about?... [ more] |
96 |
344 |
Sep 13, 2009 11:47 am by tourist.Tam |
 |
MODSonline FaceliftMODSonline : In The Newsfoyleman writes...Quote:@tourist.tam
Thank you very much for expressing your thoughts on the new site. I'm glad
that the final outcome is that you do like the site.
Most of the changes you wish had occurred appeared to be related to the
forums. Plea... [ more] |
96 |
344 |
Sep 13, 2009 11:02 am by tourist.Tam |
 |
The Truth About The BSPMODSonline : News Around the WebI have to agree with what you are saying techno, but I think the article
is, like you said, more of a strait forward explanation of the current
state of how those engine based on the BSP technique are working than a
practical tutorial of what to do and wh... [ more] |
8 |
17723 |
Sep 13, 2009 10:57 am by tourist.Tam |
 |
MODSonline FaceliftMODSonline : In The NewsHi,
I thought I should try and be using the new site before giving some
feedback.
The Good:
Speed wise it is a real pleasure compare to the previous situtation.
love the "latest forum thread" in the banner header.
overall the feeling about the ... [ more] |
96 |
344 |
Sep 13, 2009 04:13 am by tourist.Tam |
 |
Rain .csv file?Call of Duty 2 : CoD2 SP Mapping@curiousgeorge: please do enlighten us on how it doesn't work. Maybe you
should consider the fact that you haven't got it to work. A bit of a search
could have got you some result. But nvm.
To the OP, you can find a wealth of information on this board,... [ more] |
3 |
136 |
Sep 13, 2009 03:44 am by tourist.Tam |
 |
The Truth About The BSPMODSonline : News Around the WebWelshy writes...Quote:Great article Tam (I am assuming you wrote it). Makes
for interesting reading.
I wish I was that clever. :p
No it is originating from Shamus Young's blog. He is the smart guy. Worth
checking. ;)
Tam... [ more] |
8 |
17723 |
Sep 12, 2009 03:11 pm by tourist.Tam |
 |
The Truth About The BSPMODSonline : News Around the WebThis is more a general gaming topic, but a very interesting reading for
someone who's just new to the whole portaling and bsp technique.
Recommended. Just bear in mind that Call of Duty is not mentioned, but
still use comparable technique for creating the... [ more] |
8 |
17723 |
Sep 12, 2009 11:09 am by tourist.Tam |
 |
Compiling error...Call of Duty: World at War : CoDWW MP MappingRight, I was suggesting crap; that'll teach me for not reading the whole
thread.
Anyhow as Ray is saying you probably can disregard any error that is not
preventing you from running the map.
I wouldn't have thought that adding sound was much more d... [ more] |
31 |
394 |
Sep 12, 2009 05:19 am by tourist.Tam |
 |
Compiling error...Call of Duty: World at War : CoDWW MP MappingCan you just double check that the file listed in the error log you have
posted are actually not corrupted?
Oh, and it is worth trying to make a simple map (square with a simple
house) to test out that your CoDWW hasn't gone fubar.
Tam
edited... [ more] |
31 |
394 |
Sep 11, 2009 04:57 pm by tourist.Tam |
 |
Powcamp (stylish) House in CoD4 RadiantCall of Duty 4 : CoD4 MP Mappingtechno2sl writes...Quote:I just recorded 10 minutes of myself making a new
level to help you calm down there Tam
But I used camstudio and the end file was corrupt... oh well!
damn, dude I'd have love to have seen taht one. Just do it with a cam n... [ more] |
6 |
499 |
Sep 10, 2009 06:21 pm by tourist.Tam |
 |
Powcamp (stylish) House in CoD4 RadiantCall of Duty 4 : CoD4 MP MappingRight.
No decals, no detail brush, direct brush edge manipulation, no portaling,
no use of prefabs. That's for the technical stuff.
No explanation at all during the video that is quite long, too much showing
dialogue box totally unreadable, no comp... [ more] |
6 |
499 |
Sep 9, 2009 11:33 pm by tourist.Tam |
 |
thank you for site updateMODSonline : MODSonlineDefinitely appreciate all the effort gone into this upgrade. :)
cheers
Tam... [ more] |
7 |
358 |
Sep 7, 2009 06:56 am by tourist.Tam |
 |
help needed with mapCall of Duty 2 : CoD2 MP MappingYou are looking to make a fire range map, don't you?
Do a search on how to make those brush move the way you want them to. Your
best bet would be looking for script. It surely have been explained many
times before for the different CoD games, so you co... [ more] |
5 |
348 |
Sep 7, 2009 06:52 am by tourist.Tam |
 |
[WIP] Locked AwayValve's Source : L4D MappingNice. :))... [ more] |
33 |
443 |
Sep 5, 2009 02:40 am by tourist.Tam |
 |
[WIP] Locked AwayValve's Source : L4D MappingAny update on that one Welshy ? :)... [ more] |
33 |
443 |
Sep 3, 2009 07:19 pm by tourist.Tam |
 |
MAX_MAP_DRAW_INDICES (1048576) exceeded for layered geometryCall of Duty 4 : CoD4 MP MappingZip it and either host it on rapidshare or similar and link it here, or
send it directly by email.
Don't forget to put a readme file for anything that you might find helpful
to run the map, or thoughts about the current state of the map (I
personally ... [ more] |
10 |
257 |
Sep 2, 2009 11:10 pm by tourist.Tam |
 |
MAX_MAP_DRAW_INDICES (1048576) exceeded for layered geometryCall of Duty 4 : CoD4 MP Mappingmind sharing your map so I can try to reproduce this over here?
Tam... [ more] |
10 |
257 |
Sep 2, 2009 09:16 pm by tourist.Tam |
 |
Building on regular CoD4 Maps?Call of Duty 4 : CoD4 MP MappingNo you can't edit the stock maps, and before you ask: you can't decompile
then either.
Tam... [ more] |
2 |
65 |
Aug 31, 2009 05:34 pm by tourist.Tam |
 |
CoD:WaW BAS gametypeCall of Duty: World at War : CoDWW Offsite LinksSweet news to my ears DemonSeed. :))... [ more] |
43 |
454 |
Aug 27, 2009 10:08 am by tourist.Tam |
 |
Modern Warfare 2: Texture StreamingCall of Duty 4 : CoD4 GeneralRasta writes...Quote:Looks good, im all for graphics, i know a lot of
people say they don't make the game but in my eyes they play a big part.
If you can run the game at a decent frame rate that is.
Btw is that a streaming technology like in allego... [ more] |
6 |
374 |
Aug 26, 2009 05:33 pm by tourist.Tam |
 |
CoD:WaW BAS gametypeCall of Duty: World at War : CoDWW Offsite Linksbustajonesgavin writes...Quote:Wow. This looks like an awesome gametype. I
never played UO but I see people talk about Base Assault all the time.
Based on the videos it looks like the buildings can never be repaired, is
this correct?
Also, what oth... [ more] |
43 |
454 |
Aug 26, 2009 04:10 pm by tourist.Tam |