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by StrYdeR
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Topic | Replies | Views | Last Post | |
CoD 4 airstrikes Call of Duty 4 : CoD4 Scripting guedoe writes...Quote:Awesome, much thanks for the help, I knew it was something simple I missed. The mig now shows up for the axis side but the f4 does not show up just yet. Changed Code:preCacheModel("xmodel/veh_jet_f4"); to Code:preCacheModel("veh_jet... [more] |
17 | 3100 | Nov 10, 2012 07:38 pm by Mitch* |
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MattY's Weekly COD2 Script Dump! Call of Duty 2 : CoD2 Scripting StrYdeR writes...Quote:@IzNoGod - we can go around and around and around on the OP's intent, and as the OP has not come forward to claim it was anything but a cheat - our decision on it won't be swayed. The case is closed. You can call it whatever you w... [more] |
64 | 6337 | Oct 27, 2012 09:03 pm by Mitch* |
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MattY's Weekly COD2 Script Dump! Call of Duty 2 : CoD2 Scripting There is one thing left to say: Hasta la vista, baby [1]... [more] |
64 | 6337 | Oct 26, 2012 09:44 pm by Mitch* |
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MattY's Weekly COD2 Script Dump! Call of Duty 2 : CoD2 Scripting megazor writes...Quote:By the way, I will not help anyone with making .gsc aimbot. My xfire is mega9317 edited on Oct. 25, 2012 05:24 am by megazor But why do you give your xfire??? However making one isn't that hard. The most important function is ... [more] |
64 | 6337 | Oct 25, 2012 03:12 pm by Mitch* |
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MattY's Weekly COD2 Script Dump! Call of Duty 2 : CoD2 Scripting Something for in the meantime: Original cod4 code by general sniperfire (_SF_triggers.gsc) Code: /* //////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////// Sniper[+]FIRE>... [more] |
64 | 6337 | Oct 23, 2012 04:40 pm by Mitch* |
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ZOMBIES! Call of Duty 2 : CoD2 Scripting antocro writes...Quote:Please Download link for zombie mod! http://callofduty.filefront.com/file/Zombies_Gametype_for_CoD2;53241 http://callofduty.filefront.com/file/Zombies_gametype_by_Ls;89843 http://callofduty.filefront.com/file/Zombies_Gamety... [more] |
8 | 4462 | Oct 23, 2012 07:54 am by Mitch* |
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GSC Based Aimbot - How to? #2 Call of Duty 2 : CoD2 Scripting csocsi96 writes...Quote:I am getting the error: bad syntax: line 52: if(isdefined(closest); tried with: if(isdefined(closest)); didnt work. any ideas? this is a variable in cod: Code: variable = value; variable = 1; variable = "1"; vari... [more] |
22 | 3788 | Oct 22, 2012 08:52 pm by Mitch* |
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GSC Based Aimbot - How to? #2 Call of Duty 2 : CoD2 Scripting StrYdeR writes...Quote:Mitch* writes...Quote: Then you should remove the command from the bottom of this tutorial: (no disrespect to tutorial poster) http://modsonline.com/Tutorials-read-363.html (both commands are cheat protected and for development) ... [more] |
22 | 3788 | Oct 22, 2012 05:11 pm by Mitch* |
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GSC Based Aimbot - How to? #2 Call of Duty 2 : CoD2 Scripting StrYdeR writes...Quote:any "mod" that gives any one player an advantage over the other players IS a cheat... So everybody should stop posting stuff about zombie mods. Because in zombie mods some players got an advantage over the other players. Hunter... [more] |
22 | 3788 | Oct 22, 2012 04:45 pm by Mitch* |
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GSC Based Aimbot - How to? #2 Call of Duty 2 : CoD2 Scripting To be honest, liltc64 got a point. But only because of it goes about 'aimbot' the entire post gets removed. (lucky google cached it before it got removed) A script like he posted could be used for a defence/sentry gun for in zombie mods. A few mods tha... [more] |
22 | 3788 | Oct 22, 2012 03:39 pm by Mitch* |
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Cod2 New Fonts Call of Duty 2 : CoD2 Scripting teamtwol2-iNAk writes...Quote:Testing some new fonts for cod2 :) Full size... http://imageshack.us/a/img59/9926/fontcb.png It looks nice. But you are using a fs_game folder on your server for mods right? Because i hate having all kinds of mods in... [more] |
6 | 4611 | Oct 3, 2012 06:06 pm by Mitch* |
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Teleport on Melee (Bash) Call of Duty 2 : CoD2 Scripting Try this: 1. Trace forward using getEye() 2, Remove a little forward dir from trace location. For example 30. 3. Trace down using position from step 2. Code example: Code: TeleportMe() { self endon("disconnect"); self endon("killed_player")... [more] |
4 | 2144 | Sep 16, 2012 12:03 pm by Mitch* |
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Force MOD download Call of Duty 2 : CoD2 Scripting IzNoGoD writes...Quote:z0d writes...Quote:uhm, ive noticed it is not possible to open a weapon menu by a shortcut (keyboard button) anymore. Probably due to OTHER modifications in the menus.gsc file, which you made for weapon menus. Try enabling devel... [more] |
31 | 2201 | Sep 13, 2012 06:30 pm by Mitch* |
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Looking for MOD Call of Duty 2 : CoD2 Scripting maxxis95 writes...Quote:Yo does anybody have Bullet_worm's MOD which he used to force players to download MOD from server? Quote:Back in 2006, Bullet_Worm - creator of the "Power Server"and PAM mods for COD2 - worked out a way where the client's wh... [more] |
3 | 1784 | Sep 3, 2012 10:51 am by Mitch* |
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Forcing FPS Call of Duty 2 : CoD2 Scripting maxxis95 writes...Quote:thanks ill try it, just a question, do you how should it look to disallow fps that are not 250? If your server runs punkbuster. Then you can use pb to force it to be 250 or a range. Code: PB_SV_CVAR com_maxfps IN 250 PB... [more] |
44 | 1522 | Aug 30, 2012 11:41 am by Mitch* |
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Reading a file Call of Duty 2 : CoD2 Scripting IzNoGoD writes...Quote:Tally writes...Quote:IzNoGoD writes...Quote:This code: Code: waittillframeend; file=openfile("testfile","write"); closefile(file); waittillframeend; file=openfile("testfile","read"); if(file==-1) iprintln("FILE NOT F... [more] |
44 | 2986 | Aug 21, 2012 01:44 pm by Mitch* |
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Reading a file Call of Duty 2 : CoD2 Scripting liltc64 writes...Quote:przemekh10 writes...Quote:Doesnt work to me :( Don't know why. Code: filenum = OpenFile( "test.txt", "read" ); if (filenum != -1) { iprintlnbold("File openned!"); } I tried to put file test.txt everywhere. In: c... [more] |
44 | 2986 | Aug 19, 2012 11:56 am by Mitch* |
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cd key Call of duty 2 (cod2) klucz cd Call of Duty 2 : CoD2 Scripting Just buy the game. It will only cost you £6.70 or $13.49. http://www.amazon.co.uk/Call-Duty-Game-Year-Edition/dp/B000FVW77S/ref=sr_1_ 2?ie=UTF8&qid=1330983179&sr=8-2 http://www.amazon.com/Call-Duty-2-Pc/dp/B000B63RSA/ref=sr_1_4?ie=UTF8&qid=1 330983... [more] |
4 | 3449 | Mar 5, 2012 09:35 pm by Mitch* |
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.cfg download Call of Duty 2 : CoD2 Scripting Dobriy writes...Quote:Change the name of your config + equate clientcvar "download" at connect the player to the server on what or another it will partially secure you Code:self setClientCvar("download", "0"); That doesn't fix it completely. Because t... [more] |
6 | 3095 | Nov 20, 2011 11:15 am by Mitch* |
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Mod Kick (help Me) Call of Duty 2 : CoD2 Scripting You can use pb to block a few common codes. You can download the whole config here: http://www.punksbusted.com/forums/index.php?showtopic=19914 (streaming your server helps too, the best one is game-violations.ggl.com (site doesn't load atm), it ... [more] |
9 | 2730 | Jul 30, 2010 12:25 pm by Mitch* |
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Mod like this Call of Duty 2 : CoD2 Map + Mod Releases BraX writes...Quote:The script isn't tracking projectiles and grenades but its easy to put grenades and projectiles in array and check distance to damageable model. Full source code of CoD2's setCanDamage(): Code:damageModel() { bullet = spawn( "sc... [more] |
19 | 3122 | Jul 16, 2010 09:03 am by Mitch* |
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Mod like this Call of Duty 2 : CoD2 Map + Mod Releases BraX writes...Quote:Mitch* writes...Quote:Recreating BTD in cod2 is almost impossible, because the function setcandamage is not supported in MP (only in SP). you need setcandamage to get the damage that you do when you shoot at him. If someone knows h... [more] |
19 | 3122 | Jul 16, 2010 07:50 am by Mitch* |
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Mod like this Call of Duty 2 : CoD2 Map + Mod Releases 1337MattY writes...Quote:no Mitch, ROTU mod, used testclients(); for the zombies, which can take damage etc. Ok, meatbot got a zombie version. http://www.modsonline.com/Downloads-ecomm-5101.html But aren't these bots really bugged when you restar... [more] |
19 | 3122 | Jul 15, 2010 02:51 pm by Mitch* |
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Mod like this Call of Duty 2 : CoD2 Map + Mod Releases Recreating BTD in cod2 is almost impossible, because the function setcandamage is not supported in MP (only in SP). you need setcandamage to get the damage that you do when you shoot at him. If someone knows how to do this, then it would be possible t... [more] |
19 | 3122 | Jul 15, 2010 02:38 pm by Mitch* |
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