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Latest Posts by IgorDias
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There must be a better way...
Call of Duty : CoD Mapping
sleep61 writes...Quote:hi, i tried this playername and i get an error: node 1 not connected to friendly chain. any ideas, i must be missing something Has playername sayed, just make a trigger_fc and put the info_playerstart inside, then put a targetna... [more]
4 835 Oct 27, 2007 08:43 am
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
doesnt work, sorry i 'ill not send the map 2 u. I can only send the gsc file. ... [more]
20 943 Aug 12, 2007 07:07 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
Already did that, but there's the gsc file.(only a samll part) #using_animtree("generic_human"); main() { setCullFog (0, 8000, .32, .36, .40, 0); maps\_load::main(); maps\_flak::main(); maps\planes::main(); maps\flak88player::main(); map... [more]
20 943 Aug 12, 2007 06:20 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
when i say has i sayed be4 SP, isnt frustated. Nope didnt solve the problem.... [more]
20 943 Aug 12, 2007 06:05 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
Bloodlust writes...Quote:if its for SP then all you need to do is add this: level.ambient_track ["exterior"] = "ambient_dawnville"; level.ambient_track ["interior"] = "ambient_dawnville_int"; thread maps\_utility::set_ambient("exterior"); once the... [more]
20 943 Aug 12, 2007 05:48 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
Has i sayed be4 SP... [more]
20 943 Aug 12, 2007 05:36 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
macklebee writes...Quote:it does too work... do you still have your csv file in there? remove that or better yet delete it... there's no reason to create a new ambient csv file when you are trying to use a stock ambient sound... Just do what DarkDi... [more]
20 943 Aug 12, 2007 05:29 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
nope that doesnt work neither... [more]
20 943 Aug 12, 2007 04:41 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
|DA|DarkDilbert writes...Quote:mp3s work it looks like you're trying to make "ambient_dawnville" only play on a map called valley. You don't need to change the settings for ambient_dawnville. Adding a loadspec to a soundalias causes a fair few problem... [more]
20 943 Aug 12, 2007 04:31 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
it doesnt work neither...... [more]
20 943 Aug 12, 2007 04:00 pm
by IgorDias
Ambient, plz help.
Call of Duty : CoD Mapping
Every time i put a csv file the game crashes and says missing files/columns names. Plz help. There's the csv file. # If the text in the first column of a row starts with a # character, the row is ignored,, ,,"If the first column for a row is blank,... [more]
20 943 Aug 12, 2007 03:49 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
caretaker, thanx 4 everything, the problem was the vehicletype, it was flak88, but now is t34, than anyway. ps: i add u in msn, just to ask you somethings... [more]
21 896 Aug 11, 2007 09:32 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
The_Caretaker writes...Quote:you can drive with the keys you normally use to walk around with.. I just tried it myself. It doesnt work ... [more]
21 896 Aug 11, 2007 09:16 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
playername writes...Quote:do you do get into the tank? or is it just moving the cannon it's self? I got into the tank, and the only thing i was able to do was moving the cannon... [more]
21 896 Aug 11, 2007 07:58 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
The only thing that moves is the t34 cannon, the t34 dont move, plz tell me how to drive the tank... [more]
21 896 Aug 11, 2007 07:25 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
.... edited on Aug. 11, 2007 03:26 pm by IgorDias... [more]
21 896 Aug 11, 2007 07:25 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
ok i gona try that... [more]
21 896 Aug 11, 2007 07:11 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
I know that, but the script... main() { maps\_load::main(); thread player_flak88(); } player_flak88() { flak1 = getent("blabla","targetname"); flak1 thread flak88_init(); flak1 thread maps\_flak::flak88_playerinit(flak1); vec = (7600, -31... [more]
21 896 Aug 11, 2007 05:59 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
No sh+it sherlock... lol just kidding, i 'ill have to wait until stryder answers, or a good scripter edited on Aug. 11, 2007 11:52 am by IgorDias edited on Aug. 11, 2007 11:52 am by IgorDias... [more]
21 896 Aug 11, 2007 03:48 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
I already did that, i have 5 months being a mapper, but i dont know how to drive with a t34, dont know wich keys should use... [more]
21 896 Aug 11, 2007 01:48 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
Single Player Call of duty 1 not UO... [more]
21 896 Aug 11, 2007 01:31 pm
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
Play=Drive... [more]
21 896 Aug 10, 2007 09:39 am
by IgorDias
Moving t34?
Call of Duty : CoD Mapping
Halo, i need some help with 1 thing, i want to know how to play with a t34, is there a way to do this? ... [more]
21 896 Aug 9, 2007 10:25 pm
by IgorDias
How to add some damage
Call of Duty : CoD Mapping
Quote: radiusDamage(mortar[rand].origin, 300, 2000, 50); That part of the script should cause damage. It should but it doesnt Quote:you'll have to be close (300 units) for it to cause any damage. # 1 : The centre of the damage. # 2 : The ... [more]
4 848 Aug 9, 2007 06:21 pm
by IgorDias
How to add some damage
Call of Duty : CoD Mapping
Here's the script from one of the tutorials, and i want to know how to add some damahe, 'cause im not able to be damaged when the mortar hits me. main(){ // Specify two different explosion effects to randomly play level._effect["mortar_e... [more]
4 848 Aug 8, 2007 10:19 pm
by IgorDias
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