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by KAZAM3766
Posts: 1 / 343 CoD: Battle Royale
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CoD4 SP Mapping by DrBiggzz
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CoD4 SP Mapping |
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Topic | Replies | Views | Last Post | |
There must be a better way... Call of Duty : CoD Mapping sleep61 writes...Quote:hi, i tried this playername and i get an error: node 1 not connected to friendly chain. any ideas, i must be missing something Has playername sayed, just make a trigger_fc and put the info_playerstart inside, then put a targetna... [more] |
4 | 835 | Oct 27, 2007 08:43 am by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping doesnt work, sorry i 'ill not send the map 2 u. I can only send the gsc file. ... [more] |
20 | 943 | Aug 12, 2007 07:07 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping Already did that, but there's the gsc file.(only a samll part) #using_animtree("generic_human"); main() { setCullFog (0, 8000, .32, .36, .40, 0); maps\_load::main(); maps\_flak::main(); maps\planes::main(); maps\flak88player::main(); map... [more] |
20 | 943 | Aug 12, 2007 06:20 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping when i say has i sayed be4 SP, isnt frustated. Nope didnt solve the problem.... [more] |
20 | 943 | Aug 12, 2007 06:05 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping Bloodlust writes...Quote:if its for SP then all you need to do is add this: level.ambient_track ["exterior"] = "ambient_dawnville"; level.ambient_track ["interior"] = "ambient_dawnville_int"; thread maps\_utility::set_ambient("exterior"); once the... [more] |
20 | 943 | Aug 12, 2007 05:48 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping Has i sayed be4 SP... [more] |
20 | 943 | Aug 12, 2007 05:36 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping macklebee writes...Quote:it does too work... do you still have your csv file in there? remove that or better yet delete it... there's no reason to create a new ambient csv file when you are trying to use a stock ambient sound... Just do what DarkDi... [more] |
20 | 943 | Aug 12, 2007 05:29 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping nope that doesnt work neither... [more] |
20 | 943 | Aug 12, 2007 04:41 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping |DA|DarkDilbert writes...Quote:mp3s work it looks like you're trying to make "ambient_dawnville" only play on a map called valley. You don't need to change the settings for ambient_dawnville. Adding a loadspec to a soundalias causes a fair few problem... [more] |
20 | 943 | Aug 12, 2007 04:31 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping it doesnt work neither...... [more] |
20 | 943 | Aug 12, 2007 04:00 pm by IgorDias |
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Ambient, plz help. Call of Duty : CoD Mapping Every time i put a csv file the game crashes and says missing files/columns names. Plz help. There's the csv file. # If the text in the first column of a row starts with a # character, the row is ignored,, ,,"If the first column for a row is blank,... [more] |
20 | 943 | Aug 12, 2007 03:49 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping caretaker, thanx 4 everything, the problem was the vehicletype, it was flak88, but now is t34, than anyway. ps: i add u in msn, just to ask you somethings... [more] |
21 | 896 | Aug 11, 2007 09:32 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping The_Caretaker writes...Quote:you can drive with the keys you normally use to walk around with.. I just tried it myself. It doesnt work ... [more] |
21 | 896 | Aug 11, 2007 09:16 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping playername writes...Quote:do you do get into the tank? or is it just moving the cannon it's self? I got into the tank, and the only thing i was able to do was moving the cannon... [more] |
21 | 896 | Aug 11, 2007 07:58 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping The only thing that moves is the t34 cannon, the t34 dont move, plz tell me how to drive the tank... [more] |
21 | 896 | Aug 11, 2007 07:25 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping .... edited on Aug. 11, 2007 03:26 pm by IgorDias... [more] |
21 | 896 | Aug 11, 2007 07:25 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping ok i gona try that... [more] |
21 | 896 | Aug 11, 2007 07:11 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping I know that, but the script... main() { maps\_load::main(); thread player_flak88(); } player_flak88() { flak1 = getent("blabla","targetname"); flak1 thread flak88_init(); flak1 thread maps\_flak::flak88_playerinit(flak1); vec = (7600, -31... [more] |
21 | 896 | Aug 11, 2007 05:59 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping No sh+it sherlock... lol just kidding, i 'ill have to wait until stryder answers, or a good scripter edited on Aug. 11, 2007 11:52 am by IgorDias edited on Aug. 11, 2007 11:52 am by IgorDias... [more] |
21 | 896 | Aug 11, 2007 03:48 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping I already did that, i have 5 months being a mapper, but i dont know how to drive with a t34, dont know wich keys should use... [more] |
21 | 896 | Aug 11, 2007 01:48 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping Single Player Call of duty 1 not UO... [more] |
21 | 896 | Aug 11, 2007 01:31 pm by IgorDias |
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Moving t34? Call of Duty : CoD Mapping Play=Drive... [more] |
21 | 896 | Aug 10, 2007 09:39 am by IgorDias |
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Moving t34? Call of Duty : CoD Mapping Halo, i need some help with 1 thing, i want to know how to play with a t34, is there a way to do this? ... [more] |
21 | 896 | Aug 9, 2007 10:25 pm by IgorDias |
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How to add some damage Call of Duty : CoD Mapping Quote: radiusDamage(mortar[rand].origin, 300, 2000, 50); That part of the script should cause damage. It should but it doesnt Quote:you'll have to be close (300 units) for it to cause any damage. # 1 : The centre of the damage. # 2 : The ... [more] |
4 | 848 | Aug 9, 2007 06:21 pm by IgorDias |
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How to add some damage Call of Duty : CoD Mapping Here's the script from one of the tutorials, and i want to know how to add some damahe, 'cause im not able to be damaged when the mortar hits me. main(){ // Specify two different explosion effects to randomly play level._effect["mortar_e... [more] |
4 | 848 | Aug 8, 2007 10:19 pm by IgorDias |
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