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Latest Posts by SnakePit
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free posters textures
Call of Duty : CoD+UO General
thanks swampy.. this will be helpful to many.... [more]
4 1124 Jul 14, 2004 06:40 pm
by SnakePit
Compiling newb
Call of Duty : CoD Mapping
yes you compile over and over.. first time you compile you create your bsp.. recompiling is just like updating your new things in your map for testing... [more]
4 1338 Jul 13, 2004 01:23 am
by SnakePit
dissapearing brushes
Call of Duty : CoD Mapping
i know that this causes this problem.. but why are the dissapearing in the first place.. what do i need to do to make them stop doing this..... [more]
4 1081 Jul 13, 2004 12:50 am
by SnakePit
dissapearing brushes
Call of Duty : CoD Mapping
sometimes when i click a brush and manipulate its sides using 'e'.. my brush dissapears.. i have to restart radiant and it will work.. this is annoying.. whats wrong? how do i fix this?... [more]
4 1081 Jul 13, 2004 12:42 am
by SnakePit
missing brushes and xmodel?
Call of Duty : CoD Mapping
how do i get rid of the float planes?... [more]
4 852 Jul 11, 2004 06:41 pm
by SnakePit
missing brushes and xmodel?
Call of Duty : CoD Mapping
~~BSP compile~~ Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward ---- q3map ---- ----- FS_Startup ----- Current search path: C:/Program Files/Call of Duty/\main\paka.pk3 (41 files) C:/Program Files/Call of Duty/\main\pak9.pk3 (149 files) ... [more]
4 852 Jul 11, 2004 06:33 pm
by SnakePit
windows glass
Call of Duty : CoD Mapping
heh please do.. i need it as well... [more]
4 1200 Jul 4, 2004 07:01 pm
by SnakePit
flickering lights?
Call of Duty : CoD Mapping
well if i cant have flickering lights.. can i create lights that are able to be turned on and off?.. like make a lightswitch to turn the lights on or off in a room?... [more]
6 1066 Jul 2, 2004 12:52 am
by SnakePit
mg42
Call of Duty : CoD Mapping
ahhh i left "xmodel/" in my weaponinfo.. thanks!!... [more]
4 882 Jul 2, 2004 12:17 am
by SnakePit
mg42
Call of Duty : CoD Mapping
what is the weaponinfo i need for my mg42!?.. i cant read what wyatt typed in his tut.. i have weaponinfo xmodel/mg42_bipod_stand_mp this didnt work.. what do i need to have for weaponinfo?... [more]
4 882 Jul 1, 2004 02:54 pm
by SnakePit
flickering lights?
Call of Duty : CoD Mapping
is this totally out of the question? or can i actually have flickering lights?... [more]
6 1066 Jul 1, 2004 05:44 am
by SnakePit
Castle 2.0 nearing completion
Call of Duty : CoD+UO Map + Mod Releases
DAMN THATS A SICK MAP!! awesome work!... [more]
8 2271 Jul 1, 2004 04:45 am
by SnakePit
Lights
Call of Duty : CoD Mapping
what are some indoor lamp brightnesses that are reasonable and not too bright but not too dark?.. just enough to lighten up the room a little bit..... [more]
10 1383 Jun 30, 2004 12:50 am
by SnakePit
Unrecoverable Error...NEED HELP!
Call of Duty : CoD Mapping
and wyatt is my new best friend!!!!! thanks alot!!!... [more]
16 777 Jun 21, 2004 10:00 pm
by SnakePit
2 sky textures!?!!?!
Call of Duty : CoD Mapping
im not quite sure.. i just recaulked my skybox as a whole.. and then went back and threw a sky texture on it.. and it worked.. simple i know.. but hey im a moron and now i know.. now.. all i need is to do worldspawn.. my models are black.. and i need to d... [more]
11 1185 Jun 20, 2004 09:28 pm
by SnakePit
2 sky textures!?!!?!
Call of Duty : CoD Mapping
wow thanks stryder!! it works now!.. as always.. i fully appreciate your help!... [more]
11 1185 Jun 20, 2004 07:57 pm
by SnakePit
2 sky textures!?!!?!
Call of Duty : CoD Mapping
im sorry.. but im still not able to find it! ... [more]
11 1185 Jun 20, 2004 05:04 am
by SnakePit
2 sky textures!?!!?!
Call of Duty : CoD Mapping
i apply one sky texture... and after compiled.. it says i have two skys and i can only use one.. its saying i am also using a previous sky texture that i tested earler.. what do i do to get rid of this previous sky and change it? Thanks!!... [more]
11 1185 Jun 19, 2004 06:11 am
by SnakePit
HELP! Builder problems!!
Call of Duty : CoD Mapping
Quote: Possibly - alot of improper clipping and what i suspect is using csg subtract recklessly im lost.. sorry.. what do i do? thanks for your help!... [more]
12 1248 Jun 14, 2004 05:27 am
by SnakePit
HELP! Builder problems!!
Call of Duty : CoD Mapping
So just remake the same brushes that are bad?... how will this change them from being bad?.. will they be bad again?.. why were they bad in the first place?.. sorry for so many Q's.. im just a sad poor little noob to this.. thanks for your posts guys.... [more]
12 1248 Jun 14, 2004 04:24 am
by SnakePit
HELP! Builder problems!!
Call of Duty : CoD Mapping
im guessing something with the bsp.. it wont let me launch the map.. sigh.. ... [more]
12 1248 Jun 13, 2004 07:37 pm
by SnakePit
HELP! Builder problems!!
Call of Duty : CoD Mapping
im very new to mapping.. ive made most of my map.. and i threw my spawn points, sky box.. everythings done.. i am using CoD builder and as im trying to 'build' my map. im getting this... BSP COMPILE CONSOLE Q3Map v1.1 (c) 2002 Id Software Inc. / Infin... [more]
12 1248 Jun 13, 2004 07:24 pm
by SnakePit
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