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Latest Posts by CaSBoY~rb
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version mismatch
Soldier of Fortune : SoFII Mapping
in q_shared is it sof2mp-1.02, even during the 1.03 version....problem is solved, 1 hint:never mess with the config strings... [more]
3 857 Mar 30, 2006 07:42 pm
by CaSBoY~rb
version mismatch
Soldier of Fortune : SoFII Mapping
since i compiled the latest version of my mod, and run it at my local test server, i get an version mismatch error, client "sof2mp-1.03" versus server ''" (nothing). when i remove my custom sof2mp-game.qvm file, the game is running ... [more]
3 857 Mar 30, 2006 06:29 pm
by CaSBoY~rb
bot problem
Soldier of Fortune : SoFII Mapping
i want to have my own mod a bot system with .wps waypoint files, and during compiling i don't get errors or warnings, during linking either.lets try crsbot by itself..... [more]
5 1298 Mar 5, 2006 11:24 am
by CaSBoY~rb
bot problem
Soldier of Fortune : SoFII Mapping
i compiled Kris's CRSBot source code without any changes... when i play with my brand-new qvm it runs smoothly...except when one of the bots gets the flag.. when a bot gets the flag sof2mp.exe get stuck, and i get the microsoft error report window.. i... [more]
5 1298 Mar 4, 2006 05:46 pm
by CaSBoY~rb
Sof2 Source
Soldier of Fortune : SoFII Mapping
I would like the sof2 source... does raven releases it?? (and I dont mean the qvm source, but the quake source)... [more]
9 1514 Oct 30, 2005 02:50 pm
by CaSBoY~rb
Bots
Soldier of Fortune : SoFII Mapping
just add -D_SOF2_BOTS to your sof2lcc command line and you even dont have to define #_SOF2_BOTS in your codes[offtopic]i just noticed that the board bug is fixed   [/offtopic]... [more]
7 1234 Sep 1, 2005 04:20 pm
by CaSBoY~rb
ammo stats
Soldier of Fortune : SoFII Mapping
it seems that I have made the wrong changes in g_weapons.c, but since i did it, all ammo stats are messed up. so the ak doesn't have 120 bullets, but 210 and so on....i dindt put another sof2.wpn or else in my folders.....does anyone knows how to fix ... [more]
3 978 Aug 28, 2005 01:06 pm
by CaSBoY~rb
A Batch file to search codes
Soldier of Fortune : SoFII Mapping
wow, this is really something i needed!! really thanks!!... [more]
3 1206 Aug 3, 2005 04:04 pm
by CaSBoY~rb
menu question
Soldier of Fortune : SoFII Mapping
shortened my previous post a bit...maybe it's now more readable... [more]
5 630 Aug 2, 2005 06:52 am
by CaSBoY~rb
menu question
Soldier of Fortune : SoFII Mapping
i'm building menu's now and I get this nasty effect (screenshot). the selectbox that is not used is overlapping the selectbox i'm using. how can i fix this?http://img27.imageshack.us/img27/4394/screen3lr.gif... [more]
5 630 Aug 1, 2005 10:36 am
by CaSBoY~rb
death message
Soldier of Fortune : SoFII Mapping
never mind...i already have the obituary serverside... [more]
6 615 Aug 1, 2005 08:48 am
by CaSBoY~rb
death message
Soldier of Fortune : SoFII Mapping
is there in cgame a function to print something in the chatbox?... [more]
6 615 Jul 29, 2005 06:43 pm
by CaSBoY~rb
death message
Soldier of Fortune : SoFII Mapping
when someone's killed, a message will be printed into the console, where does this process happens??... [more]
6 615 Jul 29, 2005 05:57 pm
by CaSBoY~rb
SoF 2 1.03 for linux
Soldier of Fortune : SoFII Server Support
yeah i know, but then you don't got the 1.03 update...and that is just what I want... [more]
5 1911 Jun 18, 2005 07:23 am
by CaSBoY~rb
SoF 2 1.03 for linux
Soldier of Fortune : SoFII Server Support
when sof2 1.03 dedicated linux server will come availible?... [more]
5 1911 Jun 17, 2005 10:45 am
by CaSBoY~rb
little question
Soldier of Fortune : SoFII Mapping
is there an idle function that's always running?... [more]
6 670 Jun 12, 2005 12:43 pm
by CaSBoY~rb
little question
Soldier of Fortune : SoFII Mapping
1. ok ill try2. i searched, but can't found it3. n/a... [more]
6 670 Jun 12, 2005 12:42 pm
by CaSBoY~rb
little question
Soldier of Fortune : SoFII Mapping
i've got an little question...how can i time-out an action..example:Code Sample action1 ( "blah" );// HERE THE TIMEOUTaction2 ( "blah" );so action 1 will be executed, and action 2 for example 5 seconds later...UPDATE: (... [more]
6 670 Jun 12, 2005 10:28 am
by CaSBoY~rb
Adding an ANTIcamp to your mod...
Soldier of Fortune : SoFII Mapping
i'm getting this error:Code Sample undeclared identifer 'MOD_POP'... [more]
29 857 Jun 11, 2005 08:58 am
by CaSBoY~rb
Adding an ANTIcamp to your mod...
Soldier of Fortune : SoFII Mapping
can I also have the POP function source? ... [more]
29 857 Jun 11, 2005 07:44 am
by CaSBoY~rb
Pause Command
Soldier of Fortune : SoFII Mapping
effect from an .efx file... [more]
14 866 May 22, 2005 10:03 am
by CaSBoY~rb
Pause Command
Soldier of Fortune : SoFII Mapping
it could be me, but i'm not surethat link you gave...gives a much of errors....and i've still don't got a pause commandbtw....does some know how to play effects on player position?... [more]
14 866 May 20, 2005 06:09 pm
by CaSBoY~rb
Pause Command
Soldier of Fortune : SoFII Mapping
no,if i enable pause, i see the intermission score board. good.if i open the console and type /adm pause .... nothing happensif i test live, it even don't draw the intermission board if i enable pause.any help??... [more]
14 866 Apr 29, 2005 07:01 pm
by CaSBoY~rb
Pause Command
Soldier of Fortune : SoFII Mapping
mm found thisCode Sample if (Q_stricmp (command, "pause") == 0) {if ( level.intermissiontime ){level.intermissiontime = 0;level.paused = qfalse;trap_SetConfigstring ( CS_GAMETYPE_MESSAGE, va("%i,@Game un-paused ... [more]
14 866 Apr 28, 2005 04:54 pm
by CaSBoY~rb
Pause Command
Soldier of Fortune : SoFII Mapping
and what is ET source? ... [more]
14 866 Apr 27, 2005 02:12 pm
by CaSBoY~rb
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