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version mismatch Soldier of Fortune : SoFII Mapping in q_shared is it sof2mp-1.02, even during the 1.03 version....problem is solved, 1 hint:never mess with the config strings... [more] |
3 | 857 | Mar 30, 2006 07:42 pm by CaSBoY~rb ![]() |
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version mismatch Soldier of Fortune : SoFII Mapping since i compiled the latest version of my mod, and run it at my local test server, i get an version mismatch error, client "sof2mp-1.03" versus server ''" (nothing). when i remove my custom sof2mp-game.qvm file, the game is running ... [more] |
3 | 857 | Mar 30, 2006 06:29 pm by CaSBoY~rb ![]() |
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bot problem Soldier of Fortune : SoFII Mapping i want to have my own mod a bot system with .wps waypoint files, and during compiling i don't get errors or warnings, during linking either.lets try crsbot by itself..... [more] |
5 | 1298 | Mar 5, 2006 11:24 am by CaSBoY~rb ![]() |
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bot problem Soldier of Fortune : SoFII Mapping i compiled Kris's CRSBot source code without any changes... when i play with my brand-new qvm it runs smoothly...except when one of the bots gets the flag.. when a bot gets the flag sof2mp.exe get stuck, and i get the microsoft error report window.. i... [more] |
5 | 1298 | Mar 4, 2006 05:46 pm by CaSBoY~rb ![]() |
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Sof2 Source Soldier of Fortune : SoFII Mapping I would like the sof2 source... does raven releases it?? (and I dont mean the qvm source, but the quake source)... [more] |
9 | 1514 | Oct 30, 2005 02:50 pm by CaSBoY~rb ![]() |
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Bots Soldier of Fortune : SoFII Mapping just add -D_SOF2_BOTS to your sof2lcc command line and you even dont have to define #_SOF2_BOTS in your codes[offtopic]i just noticed that the board bug is fixed [/offtopic]... [more] |
7 | 1234 | Sep 1, 2005 04:20 pm by CaSBoY~rb ![]() |
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ammo stats Soldier of Fortune : SoFII Mapping it seems that I have made the wrong changes in g_weapons.c, but since i did it, all ammo stats are messed up. so the ak doesn't have 120 bullets, but 210 and so on....i dindt put another sof2.wpn or else in my folders.....does anyone knows how to fix ... [more] |
3 | 978 | Aug 28, 2005 01:06 pm by CaSBoY~rb ![]() |
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A Batch file to search codes Soldier of Fortune : SoFII Mapping wow, this is really something i needed!! really thanks!!... [more] |
3 | 1206 | Aug 3, 2005 04:04 pm by CaSBoY~rb ![]() |
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menu question Soldier of Fortune : SoFII Mapping shortened my previous post a bit...maybe it's now more readable... [more] |
5 | 630 | Aug 2, 2005 06:52 am by CaSBoY~rb ![]() |
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menu question Soldier of Fortune : SoFII Mapping i'm building menu's now and I get this nasty effect (screenshot). the selectbox that is not used is overlapping the selectbox i'm using. how can i fix this?http://img27.imageshack.us/img27/4394/screen3lr.gif... [more] |
5 | 630 | Aug 1, 2005 10:36 am by CaSBoY~rb ![]() |
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death message Soldier of Fortune : SoFII Mapping never mind...i already have the obituary serverside... [more] |
6 | 615 | Aug 1, 2005 08:48 am by CaSBoY~rb ![]() |
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death message Soldier of Fortune : SoFII Mapping is there in cgame a function to print something in the chatbox?... [more] |
6 | 615 | Jul 29, 2005 06:43 pm by CaSBoY~rb ![]() |
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death message Soldier of Fortune : SoFII Mapping when someone's killed, a message will be printed into the console, where does this process happens??... [more] |
6 | 615 | Jul 29, 2005 05:57 pm by CaSBoY~rb ![]() |
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SoF 2 1.03 for linux Soldier of Fortune : SoFII Server Support yeah i know, but then you don't got the 1.03 update...and that is just what I want... [more] |
5 | 1911 | Jun 18, 2005 07:23 am by CaSBoY~rb ![]() |
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SoF 2 1.03 for linux Soldier of Fortune : SoFII Server Support when sof2 1.03 dedicated linux server will come availible?... [more] |
5 | 1911 | Jun 17, 2005 10:45 am by CaSBoY~rb ![]() |
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little question Soldier of Fortune : SoFII Mapping is there an idle function that's always running?... [more] |
6 | 670 | Jun 12, 2005 12:43 pm by CaSBoY~rb ![]() |
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little question Soldier of Fortune : SoFII Mapping 1. ok ill try2. i searched, but can't found it3. n/a... [more] |
6 | 670 | Jun 12, 2005 12:42 pm by CaSBoY~rb ![]() |
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little question Soldier of Fortune : SoFII Mapping i've got an little question...how can i time-out an action..example:Code Sample action1 ( "blah" );// HERE THE TIMEOUTaction2 ( "blah" );so action 1 will be executed, and action 2 for example 5 seconds later...UPDATE: (... [more] |
6 | 670 | Jun 12, 2005 10:28 am by CaSBoY~rb ![]() |
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Adding an ANTIcamp to your mod... Soldier of Fortune : SoFII Mapping i'm getting this error:Code Sample undeclared identifer 'MOD_POP'... [more] |
29 | 857 | Jun 11, 2005 08:58 am by CaSBoY~rb ![]() |
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Adding an ANTIcamp to your mod... Soldier of Fortune : SoFII Mapping can I also have the POP function source? ... [more] |
29 | 857 | Jun 11, 2005 07:44 am by CaSBoY~rb ![]() |
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Pause Command Soldier of Fortune : SoFII Mapping effect from an .efx file... [more] |
14 | 866 | May 22, 2005 10:03 am by CaSBoY~rb ![]() |
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Pause Command Soldier of Fortune : SoFII Mapping it could be me, but i'm not surethat link you gave...gives a much of errors....and i've still don't got a pause commandbtw....does some know how to play effects on player position?... [more] |
14 | 866 | May 20, 2005 06:09 pm by CaSBoY~rb ![]() |
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Pause Command Soldier of Fortune : SoFII Mapping no,if i enable pause, i see the intermission score board. good.if i open the console and type /adm pause .... nothing happensif i test live, it even don't draw the intermission board if i enable pause.any help??... [more] |
14 | 866 | Apr 29, 2005 07:01 pm by CaSBoY~rb ![]() |
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Pause Command Soldier of Fortune : SoFII Mapping mm found thisCode Sample if (Q_stricmp (command, "pause") == 0) {if ( level.intermissiontime ){level.intermissiontime = 0;level.paused = qfalse;trap_SetConfigstring ( CS_GAMETYPE_MESSAGE, va("%i,@Game un-paused ... [more] |
14 | 866 | Apr 28, 2005 04:54 pm by CaSBoY~rb ![]() |
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Pause Command Soldier of Fortune : SoFII Mapping and what is ET source? ... [more] |
14 | 866 | Apr 27, 2005 02:12 pm by CaSBoY~rb ![]() |
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