Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 12 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by bigdave876
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
curved sidewalks
Call of Duty 2 : CoD2 MP Mapping
FFA_zero writes...Quote:excellent help guys, I got it now. thanks for the map bigdave. You're welcome fella :D Just so you know, I wouldn't copy that from the map file to put into your map. I took like 3 minutes making that, and some of the brushes... [more]
7 1558 May 19, 2006 04:53 pm
by bigdave876
Custom decal problems
Call of Duty 2 : CoD2 MP Mapping
Nope, never worked In the tutorial you've made, you also have the RGB, R, G, B, A. (Although we don't get to see you save, except for a ready-made one :P ) Also, I think you have a different plugin. Mine looks smaller than yours (The layout etc).... [more]
23 1986 May 19, 2006 04:50 pm
by bigdave876
curved sidewalks
Call of Duty 2 : CoD2 MP Mapping
I think this is what you mean. When the road is for example 120 units wide, and after the bend, it's like half the size? It's better to make the road first, at a 90 degree angle, then line up the curbs with the road when it has the 90 degree turn an... [more]
7 1558 May 19, 2006 12:35 am
by bigdave876
Custom decal problems
Call of Duty 2 : CoD2 MP Mapping
I'm using Adobe Photoshop CS2. Should I have the RGB at the top, as well as the rest? ... [more]
23 1986 May 19, 2006 12:05 am
by bigdave876
Custom decal problems
Call of Duty 2 : CoD2 MP Mapping
I've been trying to get this to work for ages now. I've followed Stryders tutorial and I just can't save a .DDS file if I have the alpha channel. When I do try to save it with the alpha channel, I get the error: Too many channels to export (5) Can... [more]
23 1986 May 18, 2006 04:34 pm
by bigdave876
Upload finished map?
Call of Duty 2 : CoD2 Map + Mod Releases
Couldn't edit my other post, But here's my map!! ---> Download Here!! ... [more]
5 1454 Apr 28, 2006 04:02 am
by bigdave876
Upload finished map?
Call of Duty 2 : CoD2 Map + Mod Releases
Seems I'm just a 'Free' member, am I able to upload maps etc to modsonline? If I am, how? Does it have to have a readme too? edited on Apr. 27, 2006 11:14 pm by bigdave876... [more]
5 1454 Apr 28, 2006 03:13 am
by bigdave876
Custom Textures?
Call of Duty 2 : CoD2 MP Mapping
Thanks!... [more]
4 1044 Apr 27, 2006 11:55 pm
by bigdave876
Custom Textures?
Call of Duty 2 : CoD2 MP Mapping
Anybody? please! Would be great if someone could help!... [more]
4 1044 Apr 27, 2006 09:50 pm
by bigdave876
Custom Textures?
Call of Duty 2 : CoD2 MP Mapping
I was following StrYdeR's tutorial on creating custom textures. Is it possable to have parts of it 'see-through' on the material? Also, when it came to save the image as a .dds it doesn't look like it should: This is what I was trying to ... [more]
4 1044 Apr 27, 2006 04:29 pm
by bigdave876
hmmmmmmmmmmmmmmmm
Call of Duty 2 : CoD2 MP Mapping
http://www.modsonline.com/Forums-top-19555.html%23109406 There ya go! ... [more]
23 1584 Apr 27, 2006 03:38 am
by bigdave876
[TUTORIAL] Creating a .iwd
Call of Duty 2 : CoD2 MP Mapping
Does the .arena file have to be in mp > .arena? Because I left mine with the bsp (maps > mp > .arena) and it worked fine there. Cool tut btw ... [more]
5 1136 Apr 25, 2006 07:21 am
by bigdave876
problem to join dm test after compile
Call of Duty 2 : CoD2 MP Mapping
Sorry, Double post! edited on Apr. 25, 2006 03:09 am by bigdave876... [more]
16 1727 Apr 25, 2006 07:09 am
by bigdave876
problem to join dm test after compile
Call of Duty 2 : CoD2 MP Mapping
You have no .arean file!!! mp_MAPNAME.gscCode: main() { setExpFog (0.00007, .75, .84, .86, 0 ); setCullFog (1300, 16000, 0.78, 0.84, 0.86, 0); maps\mp\_load::main(); ambientPlay("ambient_mp_bleh"); game["allies"] = "british"; game["a... [more]
16 1727 Apr 25, 2006 07:07 am
by bigdave876
max windings error
Call of Duty : CoD Mapping
might seem a noob questoin... but what are n-sides? i get the same error, then it says it can't read the .bsp... [more]
4 1480 Sep 4, 2004 02:25 am
by bigdave876
Controlling lights with scripting...
Call of Duty : CoD Mapping
I'm no scripter or anything... but... (Very long shot) i used a bomb to blow a hole in a wall for a map, witch hides the blown up wall till the trigger has been used (placing the bomb) when that cycle finishes, it then deletes the first wall, and unhi... [more]
5 1300 Aug 31, 2004 09:57 am
by bigdave876
S&D and models question
Call of Duty : CoD Mapping
If you right click, script > model (and enter the model : xmodel/whatever) The clipping isn't done for you (textures > common > clip metal) and do the clipping your self... Or File > load > C:Program FilesCall of DutyMaintexturescollmaps (find the ima... [more]
4 1341 Aug 31, 2004 09:35 am
by bigdave876
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»