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Latest Posts by Rebel_biscuit
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russians vs americans, birtish vs russians, americans vs british etc etc
Call of Duty : CoD Mapping
is it possible to get an allied team like the british to fight against the americans, i did try editing my carentan.gsc from: main() { setCullFog (0, 16500, 0.7, 0.85, 1.0, 0); ambientPlay("ambient_mp_carentan"); mapsmp_load::main(); mapsmpmp_... [more]
2 963 Jun 25, 2004 10:27 am
by Rebel_biscuit
Two things
Call of Duty : CoD Mapping
yes especially if you started the terrain below the 0 point... [more]
6 899 Jun 22, 2004 03:25 pm
by Rebel_biscuit
Photoshop dds problem
Call of Duty : CoD Mapping
thanks ubh i got it know... [more]
3 1375 Jun 21, 2004 07:47 pm
by Rebel_biscuit
Photoshop dds problem
Call of Duty : CoD Mapping
i have problem when i try to save a dds image in photoshop when i go to save the save button is not shaded in in if that makes sense and i can't click it. ... [more]
3 1375 Jun 21, 2004 07:04 pm
by Rebel_biscuit
Two things
Call of Duty : CoD Mapping
thanks stryder , and yes fastlane i do think i can get my map that high why wouldn't i... [more]
6 899 Jun 21, 2004 01:40 pm
by Rebel_biscuit
Two things
Call of Duty : CoD Mapping
Firstly i have made a map with a giant grand piano in it, is there a way to link a trigger to a sound, i can't get my csv file to be put into my soundalises folder. Secondly would anyone like to help me make a mp map with the eifel tower in it, i would... [more]
6 899 Jun 21, 2004 12:06 pm
by Rebel_biscuit
Some questions on SP Mapping...
Call of Duty : CoD Mapping
http://dynamic4.gamespy.com/%7Emap/callofduty/forums/index.php?showtopic=14 35 try that theres a downloadabl map file which should help you... [more]
12 1504 Jun 21, 2004 11:57 am
by Rebel_biscuit
single player question
Call of Duty : CoD Mapping
ok well thanks for answering the entity answer that has helped me a lot thanks.... [more]
5 843 Jun 16, 2004 11:27 am
by Rebel_biscuit
single player question
Call of Duty : CoD Mapping
i have a problem when i make a sp map with characters that i want to follow me they just stand there. i have two allied paratroopers linked to a player start which is linked to a AI trigger which is linked to a cover crouch node which is linked to anothe... [more]
5 843 Jun 16, 2004 09:49 am
by Rebel_biscuit
bowls
Call of Duty : CoD Mapping
thanks i got it working now ... [more]
10 1189 Jun 9, 2004 10:50 am
by Rebel_biscuit
bowls
Call of Duty : CoD Mapping
lol ok thanks ... [more]
10 1189 Jun 8, 2004 09:59 am
by Rebel_biscuit
bowls
Call of Duty : CoD Mapping
i just want to make a map with a bowl in it i might make a little map in a skatepark... [more]
10 1189 Jun 7, 2004 08:55 pm
by Rebel_biscuit
Plugging Leaks
Call of Duty : CoD Mapping
ah all's well that ends well would that thing which i said would have worked anyway?... [more]
8 967 Jun 7, 2004 08:37 pm
by Rebel_biscuit
bowls
Call of Duty : CoD Mapping
no i mean a perfect bowl... [more]
10 1189 Jun 7, 2004 08:33 pm
by Rebel_biscuit
Plugging Leaks
Call of Duty : CoD Mapping
try going on misc next to textures on radiant at the top then go on next leak spot i don't know if this will work you might have to select everything in the map... [more]
8 967 Jun 7, 2004 08:17 pm
by Rebel_biscuit
bowls
Call of Duty : CoD Mapping
how do you make a brush into a dish shape, like a bowl at a skatepark?... [more]
10 1189 Jun 7, 2004 05:20 pm
by Rebel_biscuit
map making
Call of Duty : CoD Mapping
i was thinkging something with a bridge in it. like the film a bridge to far with a detailed bridge and a town area on each end. OR something like a geramn u-boat dock. what do you think?.... [more]
6 1601 Jun 6, 2004 11:02 am
by Rebel_biscuit
map making
Call of Duty : CoD Mapping
does anyone want to make a map with me? ... [more]
6 1601 Jun 5, 2004 11:41 pm
by Rebel_biscuit
No Tank Texture !!!
Call of Duty : CoD Mapping
you could extract the xmodels from pak5.pk3 and load them up into radiant without using the entity thing.... [more]
4 890 Jun 4, 2004 06:55 pm
by Rebel_biscuit
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