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| Topic | Replies | Views | Last Post | |
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The ominous Broadsword Soldier of Fortune : SoFII Mapping Hehe thx ...but I already knew that ... [more] |
3 | 875 | Dec 28, 2002 09:38 pm by TheDarkPoster~rb ![]() |
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Limb-Blowing off Nades Soldier of Fortune : SoFII Mapping Quote (mechanodroid @ Dec. 20 2002, 3:37 pm)There is plenty you can do without the SP code. Most of the finer points of weapon behavior, NPC behavior and script behavior are in text files. These external text files are parsed in at level load and the ... [more] |
10 | 1385 | Dec 27, 2002 02:31 pm by TheDarkPoster~rb ![]() |
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copying textures with 2 button mouse Soldier of Fortune : SoFII Mapping I really suggest buying a 3+ button mouse...PS2 versions should be really cheapOk that was not very helpful regarding your thread...but a mouse with more buttons is just sooooo convenient...especially in FPS games ,for Inet browsers or just Apps like Radi... [more] |
4 | 823 | Dec 27, 2002 02:14 pm by TheDarkPoster~rb ![]() |
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5.56mm rifles blowing arms off! Soldier of Fortune : SoFII Mapping AFAIK does every weapon remove limbs...when the health of the damagezone is low enough..but maybe there's a flag too...but I'm not sure about that,at least not in the weapon files...Hmm I'm just starting to look into modeling/skinning so I can... [more] |
2 | 765 | Dec 26, 2002 06:21 pm by TheDarkPoster~rb ![]() |
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Strange Error Message/ Crash Soldier of Fortune : SoFII Mapping Nope...that wasn't the problem... I tried it with normal knives..8 knives in the body and sof sez bye bye.Hmmm and pellets...no i dont think that they stack...cause if they would stack the enemy would receive 120 points of damage...and that's not ... [more] |
2 | 664 | Dec 26, 2002 02:05 pm by TheDarkPoster~rb ![]() |
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Reality Check Soldier of Fortune : SoFII General Jonasdriessen->*agreed* deaths in SOF2 are pretty unrealistic and sometimes funny,I cant keep myself from grinning when iIsee two guys dying the same way ..simultaniously.Or the office ladies at the shop...they keep on typing even after you shoot their... [more] |
12 | 843 | Dec 26, 2002 06:46 am by TheDarkPoster~rb ![]() |
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The ominous Broadsword Soldier of Fortune : SoFII Mapping Yeah...well... what is the Function of all those broadsword variables...or g_forcedamage ... does this change the energy of damage...moving/kinetic energy that is?You know if you shoot a bullet into someone...is the amount of energy he receives higher whe... [more] |
3 | 875 | Dec 26, 2002 06:19 am by TheDarkPoster~rb ![]() |
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Need Help Soldier of Fortune : SoFII General The variable 'raven 1' works too...it even gives you a map select menu,and you don't have to set sv_cheats to 1 at the beginning of every map...... [more] |
6 | 1404 | Dec 26, 2002 06:12 am by TheDarkPoster~rb ![]() |
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Changing Weapons Soldier of Fortune : SoFII General Hmm I had the same problem in Q3A...the mousewheel worked fine,then after I changed my Controls in the Control-Options..poof mousewheel dead....Hmmm that problem never showed up in SoF2 tho...If it happens again (after you changed controls...I don't k... [more] |
4 | 828 | Dec 26, 2002 06:04 am by TheDarkPoster~rb ![]() |
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Limb-Blowing off Nades Soldier of Fortune : SoFII Mapping yeah I'm getting into it...thx...its just a bit 'strange' when you're used to q3a modding heheBut I love EffectsEd ShaderEd doesn't work for me...but I think that's my fault Yet it is funny to look for something to edit ...just t... [more] |
10 | 1385 | Dec 20, 2002 07:53 pm by TheDarkPoster~rb ![]() |
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Radiant won't run in WinXP Soldier of Fortune : SoFII Mapping it ran fine once...but after i chose the correct gamepaths etc...it loaded for ages...and i didn't even activate full shader loading at startup...reinstalling doesn't work..and i can't find the registry :/well reg's so bloated maybe i just... [more] |
4 | 1017 | Dec 20, 2002 09:51 am by TheDarkPoster~rb ![]() |
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Question about modding weapons... Soldier of Fortune : SoFII Mapping I guess its not released...but i think you can change firemodes...but i'm not sure...sp modding is kinda dirty ... [more] |
3 | 948 | Dec 20, 2002 04:52 am by TheDarkPoster~rb ![]() |
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Limb-Blowing off Nades Soldier of Fortune : SoFII Mapping i kinda figured that out myself *cough* i kinda got into a rush*cough*well is there any way to make more pain sounds?too bad that there ain't no option to make singleplayer use mp code...or a neverwinter nights hak pak like thingie...wich acc... [more] |
10 | 1385 | Dec 18, 2002 10:02 pm by TheDarkPoster~rb ![]() |
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Performance suggestions Soldier of Fortune : SoFII General Strange...my FPS are always great...just sometimes in RMG Colombia ...my FPS go down to heck...its horrible...if they would get any lower they would have to go backwards...This happens a lot when i play escape...you know those watchtowers...when im crawli... [more] |
24 | 10591 | Dec 14, 2002 11:26 am by TheDarkPoster~rb ![]() |
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Limb-Blowing off Nades Soldier of Fortune : SoFII Mapping Thats right...i dont want to map...i want to MOD and not only gore, gameplay too...Then don't call the SDK SDK call it maptool collection or something...skinning and mapping is not really modding ...imho...Is this forum-section for real?... [more] |
10 | 1385 | Dec 14, 2002 05:26 am by TheDarkPoster~rb ![]() |
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Limb-Blowing off Nades Soldier of Fortune : SoFII Mapping Is it possible to make grenades that blow off limbs like a shotgun...but still use the cool explosion schockwave death animations?If yes...how? Ok i now understand this mod-sp-via-text thing...still i dont have any idea how to make those grenades...and to... [more] |
10 | 1385 | Dec 13, 2002 09:45 am by TheDarkPoster~rb ![]() |
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Da Implemetation of .dll Soldier of Fortune : SoFII Mapping Thanks... at least that solved my 'no such file or directory' problem...MP only hm? Well then why the heck does 'everybody' call it SP SDK...really sure that you can't use it for SP too?...if not...why didn't the guys put the SP ... [more] |
3 | 777 | Dec 10, 2002 12:52 am by TheDarkPoster~rb ![]() |
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Da Implemetation of .dll Soldier of Fortune : SoFII Mapping Hi everybody..hehe I'm kinda new here and I wonder if anybody can tell me how to check those compiled sof2 .dlls ingame?Is there any way at all...cause I don't see any code specific Topics ,only mapping and skinning etc...Is the source only for ... [more] |
3 | 777 | Dec 9, 2002 06:30 pm by TheDarkPoster~rb ![]() |
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