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Topic | Replies | Views | Last Post | |
Quakecon, the return. General Gaming Topics : General Gaming I propose we have a hexagonal table meeting this year. We've been having round ones for the path 3 years, I think it's time for something to spice it up a little.... [more] |
21 | 1480 | Apr 23, 2003 12:43 am by BinaryC~rb |
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[CODERS] Making smoother motion? General Gaming Topics : General Gaming There are 2 problems here. You never set the TR type, so it's defaulting to TR_STATIONARY. This means client side prediction (and lerping) is not performed. Basically you have a stationary object that keeps moving! You should probably make... [more] |
3 | 1384 | Feb 4, 2003 04:08 pm by BinaryC~rb |
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[GENERAL] Guidance needed General Gaming Topics : General Gaming I just read that url you posted, and I was very impressed. Tim pretty much took the good stuff from C++, Java, and Basic and left out most of the bad stuff.Things I like about UScript:- The whole state system makes me spooge.- Enums. This is something... [more] |
27 | 1378 | Feb 2, 2003 08:17 pm by BinaryC~rb |
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[GENERAL] Guidance needed General Gaming Topics : General Gaming Quote (Alienchild @ Jan. 28 2003, 12:50 am)the reason why you can't do string1 == string2 is pretty straight forward, as a String in java is a class, not a variableoh, and string1 is a variable, it's just instantiated from a class rather than a ba... [more] |
27 | 1378 | Jan 29, 2003 03:55 am by BinaryC~rb |
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[GENERAL] Guidance needed General Gaming Topics : General Gaming I know *why* you can't do string1==string2 in Java, I just think it's lame. why in gods green earth would I want to see if string1 is the same object as string2? especially in a language with no explicit pointers or references?!? If for ... [more] |
27 | 1378 | Jan 29, 2003 03:51 am by BinaryC~rb |
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[GENERAL] Guidance needed General Gaming Topics : General Gaming I should be more specific, Java is divided into 3 parts:- Java the language completely sucks. The syntax is asinine, for example string1 == string2 is the way God intended operators to behave. string1.equals(string2) is for sinners. And why tf is ... [more] |
27 | 1378 | Jan 28, 2003 06:31 am by BinaryC~rb |
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[GENERAL] Guidance needed General Gaming Topics : General Gaming Quote the more I look at UScript the more it reminds me of Java, a language I'm quite familiar withThat's exactly why I will never make an unreal/UT mod. The time I spent learing Java was usefull only for me to know that I never want to program ... [more] |
27 | 1378 | Jan 27, 2003 11:41 pm by BinaryC~rb |
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[CODE/MAP] Standard maps with new items... General Gaming Topics : General Gaming every item has a bounding box which is represented by 2 vectors, a mins and a maxs. You can think of them as representing the 'top left' and 'bottom right' of the bounding box, relative to the entity origin. Since they are atta... [more] |
16 | 1623 | Jan 27, 2003 01:45 am by BinaryC~rb |
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[CODE/MAP] Standard maps with new items... General Gaming Topics : General Gaming that's exactly what I'm saying. All you would have to do is set the mins and maxs to give it volume. Here I'm assuming the .ent parser is looking for the mins/maxs key. If not, you'll have to modify the .ent parser too.... [more] |
16 | 1623 | Jan 26, 2003 08:46 pm by BinaryC~rb |
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[CODE/MAP] Standard maps with new items... General Gaming Topics : General Gaming uh guys, you *can* create triggers in code. Take a look at the door code, or more specifically Think_SpawnNewDoorTrigger. It creates a trigger around each door so it will open when players get near it. This way the mapper doesn't have to creat... [more] |
16 | 1623 | Jan 26, 2003 03:10 pm by BinaryC~rb |
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Let's label our topics General Gaming Topics : General Gaming can't forget [PORN]... [more] |
14 | 3579 | Jan 26, 2003 02:49 pm by BinaryC~rb |
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[GENERAL] Guidance needed General Gaming Topics : General Gaming In my experience, it's always hardest to find a good modeller and/or texture artist. There are tons of people who claim to be able to do it, but in reality, their work ends up looking like crap. If you can make good textures, any mod team would ki... [more] |
27 | 1378 | Jan 26, 2003 03:31 am by BinaryC~rb |
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A free atmpshere. General Gaming Topics : General Gaming No offense, but what was the threads purpose?... [more] |
22 | 1214 | Jan 23, 2003 07:22 am by BinaryC~rb |
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When Patches Attack... General Gaming Topics : General Gaming We use source safe at work for 1 reason: integration into visual studio. As soon as I start to edit a file that's checked in, visual studio will prompt me to check the file out, if I hit no, then it won't let me edit it. That's really frea... [more] |
17 | 1449 | Jan 23, 2003 07:13 am by BinaryC~rb |
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[General] Game Company Seeking good modder.... General Gaming Topics : General Gaming Their website is made up of a series of 350KB 800x600 images, so it is only good at 1024x768 with a broadband connection. Even then, it is painful to read the text due to a poor choice of font. I'm sorry, but I don't trust anyone who c... [more] |
33 | 1513 | Jan 22, 2003 02:36 am by BinaryC~rb |
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file hosting General Gaming Topics : General Gaming I don't think hosting files should be a responsibility of the game developers. Their number 1 responsibility is to make games. Hosting files is really a public relations/marketing job, and that's what publishers are for. They are... [more] |
24 | 1301 | Jan 22, 2003 02:16 am by BinaryC~rb |
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A free atmpshere. General Gaming Topics : General Gaming Yeah, but then people like me (who turn off signatures) won't see it ... [more] |
22 | 1214 | Jan 20, 2003 08:59 pm by BinaryC~rb |
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[Coders] Q3Pong Source Code General Gaming Topics : General Gaming oh and my email address is my name at my name dot com. though most questions should probably be directed here.... [more] |
3 | 1235 | Jan 19, 2003 05:42 am by BinaryC~rb |
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[Coders] Q3Pong Source Code General Gaming Topics : General Gaming Q3Pong Source CodeI figure it really doesn't do me any good having it collect dust on my hard drive, and some of you may even learn something ;)A few guidelines:1) Please don't distribute it outside this forum, it wasn't really meant for mass ... [more] |
3 | 1235 | Jan 19, 2003 05:38 am by BinaryC~rb |
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[GENERAL] Role-call, sign in. General Gaming Topics : General Gaming Good day,I'm BinaryC. I programmed Q3Jailbreak, Q3Pong, and helped with Q2Gloom. All of those were with Team Reaction. Nowadays, I spend most of my time making sofware for banks, but you don't care about that.... [more] |
83 | 6018 | Jan 18, 2003 12:20 pm by BinaryC~rb |
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