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Topic | Replies | Views | Last Post | |
Copyright problems? General Gaming Topics : General Gaming The first TC released for Quake1. It was a highly anticipated project, but was removed off of the cdrom.com ftp 9 days after release. It was a shame too, the mod was incredible (for the time), and allot of hard work was put into it.Team Reacti... [more] |
15 | 1467 | Feb 11, 2003 06:25 am by Lifer!~rb |
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An Idea for the Mod forum General Gaming Topics : General Gaming Quote For right now I think it would be good to open the You wanna... forum and let it also attract some newcomers.And if someone can make this forum read only to people not in the group that would be good too. I agree totally. Especially on making... [more] |
30 | 1280 | Jan 23, 2003 10:23 pm by Lifer!~rb |
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Ok guys, Brainstorm time. General Gaming Topics : General Gaming One thing that I *Know* would help, would be allowing previews of work and providing alpha and beta builds of mods that are in development. It would be extremely beneficial to the community. Positive and constructive feedback would surely follow, pr... [more] |
22 | 1303 | Jan 20, 2003 04:36 am by Lifer!~rb |
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[mapping]Since when... General Gaming Topics : General Gaming migdog: Most GTKRadiant problems are easy to solve. What's preventing it from working?Also, have you tried the latest version?Aaron "Lifer!" GilmoreTeam Lead, MapperTeam Reaction... [more] |
5 | 971 | Jan 20, 2003 04:19 am by Lifer!~rb |
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[mapping] what engine do u prefer mapping 4? General Gaming Topics : General Gaming I'd definately say that Q3radiant (now GTKRadiant, and most Radiant-based editors) are my favorite. However, I am extremely biased! The problem is, Mod development (And Mapping) is but one of many hobbies that I have. Aside from wood w... [more] |
33 | 1291 | Jan 20, 2003 04:16 am by Lifer!~rb |
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A free atmpshere. General Gaming Topics : General Gaming I *think* I understand what cduke said, but I'm unsure what the relationship was between what he said and the mods that he listed. (cduke: could you care to elaborate?)Untill then, I'm not sure how to answer. I was one of the developers that worke... [more] |
22 | 1216 | Jan 20, 2003 04:05 am by Lifer!~rb |
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Engine annoyances General Gaming Topics : General Gaming Since I am a mapper and haven't really dug into any code, i can't really say what the most limiting factors are from a modder's stand point.. But mapping, I can! Danijel.K definately hit a point with the max ents problem.  ... [more] |
30 | 1551 | Jan 18, 2003 09:52 am by Lifer!~rb |
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[GENERAL] Role-call, sign in. General Gaming Topics : General Gaming Hey Tim, welcome to the Group!And that goes for everyone else.. so many new faces in the last week, it's just incredible how fast this place has grown! Aaron "Lifer!" GilmoreTeam Lead, MapperTeam Reaction... [more] |
83 | 6019 | Jan 18, 2003 03:39 am by Lifer!~rb |
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Guidelines General Gaming Topics : General Gaming Quote (Aquatarkus @ Jan. 16 2003, 6:44 pm)oops! I just did a reply in the "extra threads" post whichkinda suggests the need for separate topics sections.I wouldn't wait on that. I think separate topic sections are an absolute must!Seperate t... [more] |
10 | 1199 | Jan 17, 2003 04:14 am by Lifer!~rb |
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Dead? :( General Gaming Topics : General Gaming Wow.. I was honestly away from the computer for 3 days, and the place takes off! WOAH!Rick: With everything going on at the office, Quake4, etc.. I'm sure you are as busy as #### right now, and kick-starting the mod forums back up.. &nbs... [more] |
18 | 1278 | Jan 16, 2003 10:47 am by Lifer!~rb |
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Dead? :( General Gaming Topics : General Gaming I've checked this board every day for replies.. I wish I had something interesting to post.. but right now things are pretty quiet.For me, I'm just waiting for Doom3 to hit shelves. I figure when it does, perhapse these boards might take off... [more] |
18 | 1278 | Jan 11, 2003 08:39 am by Lifer!~rb |
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Differences between a Multi and Single Player Mod General Gaming Topics : General Gaming Quote Lacutis Wrote:My feeling towards single player mods has shifted a little in the last couple weeks. I didn't really see it as a viable *online* experience. Something that you would pick up and play a couple times, then throw it back on the shelf ... [more] |
8 | 1182 | Nov 30, 2002 05:32 pm by Lifer!~rb |
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Nothing in days... General Gaming Topics : General Gaming not yet, or if he is.. he hasn't told me. I figure that his job is taking most of his time, and what's left is going to Kim. He's moved in with her and they are sharing an apartment."Lifer!"... [more] |
10 | 1585 | Oct 29, 2002 11:56 pm by Lifer!~rb |
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Nothing in days... General Gaming Topics : General Gaming well, real-life has thrown me a curve ball. The whole month of September, I had the flu-from-####-that-would-not-quit™, and I'm just now getting back into things.As for rXn, we have our new website up, and I'm getting our new forums set up today... [more] |
10 | 1585 | Oct 28, 2002 08:27 pm by Lifer!~rb |
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Tenebrea General Gaming Topics : General Gaming actually, the Tenebrea site has a link to the E1M1 retexture project, and they have a pak file with alot of those textures 'redone'.goto http://switch.to/qe1m1textures and get an E1M1 facelift!"Lifer!"... [more] |
8 | 1427 | Oct 9, 2002 02:49 am by Lifer!~rb |
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ex[MODELERS] Easy modeling question General Gaming Topics : General Gaming The best way to achieve a transparency effect in Quake3 is to use a shader and give the texture/skin the "blendfunc filter" parameter.In order to do this, the texture needs to be a .TGA file, with an alpha channel added.The shader uses the alpha channel t... [more] |
10 | 1364 | Sep 15, 2002 05:33 pm by Lifer!~rb |
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ex[MODELERS] Easy modeling question General Gaming Topics : General Gaming Is there a specific error printed in the console? If the texture is missing, then somewhere in there, Quake3 will have printed out something pertaining to it.Usually, it's something to the effect of a "trying" statement.. an example of this would be t... [more] |
10 | 1364 | Sep 14, 2002 07:10 am by Lifer!~rb |
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Reaction Quake 3 Beta 2.2 has just been released General Gaming Topics : General Gaming downloading her now.. -Lifer... [more] |
2 | 1093 | Sep 1, 2002 02:18 am by Lifer!~rb |
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[GENERAL] Role-call, sign in. General Gaming Topics : General Gaming Introductions are cool,Well, my name is Aaron Gilmore. I've been a mapper since the days of Quake, but only really got into it in Quake2. I joined Team Reaction when they were making Gloom back in 1998. I'm currently heading the team (as Team Lead... [more] |
83 | 6019 | Aug 31, 2002 06:31 am by Lifer!~rb |
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Thanks General Gaming Topics : General Gaming Yes, definately!The potential for this site is just incredible.. just getting it started was the hardest part. It's gonna be fun seeing this take off. I said it before, I'll say it again.. you guys (and gals )rock! Thanks!!!Aa... [more] |
2 | 834 | Aug 22, 2002 06:33 pm by Lifer!~rb |
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Suggestion General Gaming Topics : General Gaming A forum for each specific job would help keep things organized. Here’s my thought on it:Mapping, modeling, coding, texturing, and skinning The skinning forum is interesting, and I include that as a separate forum because I'm finding allot of people ... [more] |
14 | 1150 | Aug 22, 2002 06:26 pm by Lifer!~rb |
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