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Dead? :( General Gaming Topics : General Gaming Yeah, I check every few days. I don't think the board is diverse enough. We are all modders for quake-based engines, it seems. If we had some UT2003 modders, along with modders from other new engines, we wouldn't have this lull.... [more] |
18 | 1221 | Jan 14, 2003 08:33 am by NiceAss~rb ![]() |
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Nothing in days... General Gaming Topics : General Gaming Is Binary married now?... [more] |
10 | 1484 | Oct 29, 2002 09:29 am by NiceAss~rb ![]() |
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Nothing in days... General Gaming Topics : General Gaming I've started writing my own game from scratch. I've coded the console and basic netcode. The main layout for the code is also done.Pic shows me connecting to myself, changing names, and chatting.So much to do ... [more] |
10 | 1484 | Oct 28, 2002 08:14 pm by NiceAss~rb ![]() |
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Tenebrea General Gaming Topics : General Gaming Tenebrae isn't really a hack. They are just sort of working backwards on the technology scale. For example, they put in the volumetric shadows, per-pixel lighting and bumpmapping in before they added interpolation with the animation. Now they are rewo... [more] |
8 | 1350 | Oct 12, 2002 08:35 am by NiceAss~rb ![]() |
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[GENERAL] Discuss your mod ideas General Gaming Topics : General Gaming I love it when somehow sv_pure gets set to 1 again so my DLLs don't get loaded and I'm stuck wondering why my code changes don't seem to be working. Then I stick printf's everywhere to see if it's really being used, which of course, it... [more] |
19 | 1191 | Sep 7, 2002 06:40 am by NiceAss~rb ![]() |
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New Mod Idea (read post for the idea) General Gaming Topics : General Gaming Whatever happened to Q3zoo? I know it was a lot of or all UrT members making it.... [more] |
15 | 1673 | Sep 4, 2002 02:12 am by NiceAss~rb ![]() |
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[GENERAL] Role-call, sign in. General Gaming Topics : General Gaming BinaryC from Team Reaction had his email filtered out from spam protection because the To: was empty or something. He didn't know the email had been sent out until I asked him if he was on the board yet and he said he got it. Donno if that happened to... [more] |
83 | 5798 | Sep 4, 2002 02:05 am by NiceAss~rb ![]() |
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[GENERAL] Role-call, sign in. General Gaming Topics : General Gaming I'm Bryce "NiceAss" Hutchings. Coder for Reaction Quake 3 as well as NoCheat and NCServer for Quake 2.... [more] |
83 | 5798 | Aug 31, 2002 01:06 am by NiceAss~rb ![]() |
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[CODERS] Wallhack protection General Gaming Topics : General Gaming Quote (david @ Aug. 26 2002, 11:25 pm)Easy way:Find something that differentiates SURF_NODRAW glass/brushes from terrain shaders. Maybe some other flags are set, or you can check some other surface properties?It's hackish, but there is a way.terrain... [more] |
4 | 815 | Aug 27, 2002 06:59 am by NiceAss~rb ![]() |
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[CODERS] Wallhack protection General Gaming Topics : General Gaming First of all, I know PB for Q3 is coming out "soon", but I have my reasons to add this. Like HLGuard or CSGuard, I want to basically make it so players that can't be seen (behind a wall but still in the PVS) not be drawn. To do this, I am doing ... [more] |
4 | 815 | Aug 27, 2002 03:00 am by NiceAss~rb ![]() |
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Suggestion General Gaming Topics : General Gaming Let's not get ahead of ourselves.... [more] |
14 | 1074 | Aug 24, 2002 11:01 pm by NiceAss~rb ![]() |
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