
Members Online»
0 Active | 7 Guests
Online:
|
LATEST FORUM THREADS»
by ammys09
Posts: 1 / 262 warfare
CoD4 Map + Mod Releases by devielthan
Posts: 1 / 1777 Key Things the Design Comm...
CoDBO MP Mapping by rabbihasan21
Posts: 1 / 1099 Three Out of 10 Television...
CoDBO General by warrior777
Posts: 2 / 899 Voting menu on maps
CoD+UO General by
Posts: 0 / 790 Hauling 911
CoDBO3 General |
Polls»
|
|
| Topic | Replies | Views | Last Post | |
![]() |
[SKINNERS] for Ravenhurst, A Hexen2 MP General Gaming Topics : General Gaming I'm looking for a talented individual or two who can do some great looking model textures for my Hexen 2 mission pack, Ravenhurst, which has been in the works for quite some time now (Some might say too much time :-/ ). Anyhow, you don't need to h... [more] |
1 | 898 | Oct 27, 2005 01:41 am by Razumen~rb ![]() |
![]() |
2 new Screenshots Quake 4 : Q4 General Quote (SebaSOFT @ Aug. 09 2005, 12:04 pm)My best guess is that those screenes aren't in High Quality nor Ultra Quality, the level of graphics I plan to play with :P'Ultra High Quality' is basically indistinguishable from High, you'd have t... [more] |
11 | 1821 | Aug 19, 2005 01:32 am by Razumen~rb ![]() |
![]() |
Quake IV at e3 2k5? Quake 4 : Q4 General Calm down and play some other games while you wait, there's loads of great games out there, and give the devs the time they need.IMO showing off products at E3, whatever really slows them down. We'd probably be better off if they didn't and on... [more] |
12 | 1422 | Mar 7, 2005 12:55 am by Razumen~rb ![]() |
![]() |
Quake IV for Xenon (XBox²) Quake 4 : Q4 General Why? There's lots of great games on consoles, and in case you haven't noticed already all of id's games have found their way to them sooner or later.As long as Raven doesn't make any bad concessions for console play then I don't care.... [more] |
5 | 1575 | Feb 14, 2005 07:05 am by Razumen~rb ![]() |
![]() |
Quake IV for Xenon (XBox²) Quake 4 : Q4 General Meh, Q4's the only real title there to get excited about IMO.Now if Ninja Gaiden II was on there it would be a whole different story.... [more] |
5 | 1575 | Feb 7, 2005 07:11 am by Razumen~rb ![]() |
![]() |
New Quake4 Screens Quake 4 : Q4 General Looking at the screenies address easily solves that mystery.... [more] |
10 | 1773 | Jan 12, 2005 05:28 pm by Razumen~rb ![]() |
![]() |
Q4 weapons with alternative fire modes? Quake 4 : Q4 General First of all, yes, Q4 is a id game, but pretty much in name only. Raven is developing it with VERY little supervision from id. The dudes at id are sick of rehashing old ideas and reportedly aren't interested in getting involved in another sequel, thus... [more] |
151 | 4802 | Jan 9, 2005 04:37 am by Razumen~rb ![]() |
![]() |
Please GOD say that PC Gamer shot is a fake... Quake 4 : Q4 General Agreed, besides there is only so much a dev team can read and consider, especially with Quake's enormous following and the tight schedules they undoubtably work with. Besides, if they tried to please everyone, well let's just say it wouldn't e... [more] |
58 | 3345 | Jan 7, 2005 06:32 am by Razumen~rb ![]() |
![]() |
Please GOD say that PC Gamer shot is a fake... Quake 4 : Q4 General Funny how people complain about the lack of color variety in games and then complain some more when they actually add some. Guys, I'm 110% sure Raven knows what they are doing. Now when they start adding pink you can legitimately start to worry.Actual... [more] |
58 | 3345 | Dec 21, 2004 06:54 am by Razumen~rb ![]() |
![]() |
Ending of the quake series Quake 4 : Q4 General And it also says it will rock, so thats a good thing at least. I don't know, I could see some gaming companies easily screw it up, Raven of course isn't one of them but I don't want them doing a quake game after a quake game either..... [more] |
9 | 1514 | Dec 6, 2004 05:13 am by Razumen~rb ![]() |
![]() |
Settings of Quake4 (singleplayer) Quake 4 : Q4 General From what I reckon any planet that is inhabited by Strogg would be a barren, lifeless world since they seem to only care about what resources they can get from the land, and don't care about repurcussions to the environment. So fighting them on a lush... [more] |
29 | 2052 | Nov 29, 2004 06:10 am by Razumen~rb ![]() |
![]() |
Unreal 3 Engine Quake 4 : Q4 General Yeah, they do that already, it's called LICENSING. ... [more] |
32 | 1992 | Sep 9, 2004 09:13 pm by Razumen~rb ![]() |
![]() |
Unreal 3 Engine Quake 4 : Q4 General IMHO the advances that D3 brought, namely the unified lighting system, was one of the most important advances brought to the graphical front of games for quite a while since it really impacts gameplay much more than many of the other graphical eyecandy ad... [more] |
32 | 1992 | Aug 28, 2004 06:51 am by Razumen~rb ![]() |
![]() |
Unreal 3 Engine Quake 4 : Q4 General Of course not, what JC was saying that he's hoping it will not take as long to do as D3, since the team making D3 was working with broken tools for about a year.... [more] |
32 | 1992 | Aug 25, 2004 06:54 pm by Razumen~rb ![]() |
![]() |
Settings of Quake4 (singleplayer) Quake 4 : Q4 General Some actual underwater combat would be cool, you'd be in combat armor (no gasping for breaths) so you'd sink to the surface but have jets to boost you up for a short period of time and they could also be used to dodge in different directions since... [more] |
29 | 2052 | Aug 25, 2004 06:04 am by Razumen~rb ![]() |
![]() |
Unreal 3 Engine Quake 4 : Q4 General This is all Extreme nextgen stuff, for all we know the new renderer being writ up for id's next game by Carmack could meet or even surpass what we's seen for the U3 engine. As for him being able to complete the engine in a year, sure I could belie... [more] |
32 | 1992 | Aug 25, 2004 05:54 am by Razumen~rb ![]() |
![]() |
OK Doom3 is done, make another Hexen :) General Gaming Topics : Classic Raven Games Another Heretic would be ok, but I prefer the multiple classes and atmosphere of the Hexen games, plus I'd rather have it in 1st person than 3rd.... [more] |
22 | 1880 | Aug 22, 2004 04:29 am by Razumen~rb ![]() |
![]() |
OK Doom3 is done, make another Hexen :) General Gaming Topics : Classic Raven Games Quote (Ryo..Ohki @ Aug. 11 2004, 12:21 pm)They're already using it for QIV So? The Doom III engine would suit Hexen perfectly, especially if they made it with a atmosphere like in Hexen 1: dark, gloomy, sometimes scary but always mysterious.And NO, it... [more] |
22 | 1880 | Aug 12, 2004 11:48 pm by Razumen~rb ![]() |
![]() |
Mini Review of Doom 3 MP Quake 4 : Q4 General Yeah the weapons are all really well balanced, I bet even the pistol can be very effective if you have really good aim.The lighting doesn't always play a big part in gameplay, but there are lots of places where you can hide and shadows will help you f... [more] |
8 | 1533 | Aug 10, 2004 07:34 am by Razumen~rb ![]() |
![]() |
Final Quake 4 poll : MP or SP?? Quake 4 : Q4 General EF2 was not nearly as good as EF1, but that's not my point.I believe that games that have a SP component in addition to an MP have a more cohesive and focused feeling. Take Q3 for example, it's a great mp game no doubt about it, but the levels, we... [more] |
134 | 6093 | Aug 10, 2004 07:23 am by Razumen~rb ![]() |
![]() |
Will Peer To Peer Kill Doom 3 and Quake 4 Multi-Pl Quake 4 : Q4 General Doom 3 MP is very smooth, I hosted a game and players were getting <100 ms lag time. The four player limit was fine because the maps were designed for it so the action was still fast and intense, plus it makes it a bit more personal.I doubt the MP port... [more] |
79 | 3932 | Aug 8, 2004 07:32 pm by Razumen~rb ![]() |
![]() |
Will Peer To Peer Kill Doom 3 and Quake 4 Multi-Pl Quake 4 : Q4 General Well they will be having a Doom3 Tournament at the next Quakecon (Or so I hear...) So I guess we'll all see just how it shapes up.IMHO the dudes at id know what they're doing, even if the way the games are hosted is different I'm pretty confid... [more] |
79 | 3932 | Jul 6, 2004 09:57 pm by Razumen~rb ![]() |
![]() |
Q4 weapons with alternative fire modes? Quake 4 : Q4 General But it's not just in theory, it was done before and it worked good. It's basically the same as your 'magnetic' grapple - there would be certain areas around the map that would be made especially grapple 'friendly' by the mapper and... [more] |
151 | 4802 | Jun 24, 2004 05:23 am by Razumen~rb ![]() |
![]() |
Q4 weapons with alternative fire modes? Quake 4 : Q4 General I don't know about it requiring better aiming skills, you can shoot it about anywhere and it'll latch on. I'm not against people using the grapple, I just think it should be better designed to act more like a grapple-ie: you shoot it over a pi... [more] |
151 | 4802 | Jun 23, 2004 06:29 am by Razumen~rb ![]() |
![]() |
Q4 weapons with alternative fire modes? Quake 4 : Q4 General I usually use the right mouse button to duck, but if the game has alt-fire modes I'll usually use it for that.Getting back to topic, alternate fire modes are good in my opinion as long as they are balanced, usefull, fun and not redundant.An off hand g... [more] |
151 | 4802 | Jun 23, 2004 03:39 am by Razumen~rb ![]() |
| MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
mp_Temple
Call of Duty: Mods: Multiplayer (624.12Kb) OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware