
Members Online»
0 Active | 18 Guests
Online:
|
LATEST FORUM THREADS»
by ammys09
Posts: 1 / 287 warfare
CoD4 Map + Mod Releases by devielthan
Posts: 1 / 1780 Key Things the Design Comm...
CoDBO MP Mapping by rabbihasan21
Posts: 1 / 1104 Three Out of 10 Television...
CoDBO General by warrior777
Posts: 2 / 901 Voting menu on maps
CoD+UO General by
Posts: 0 / 796 Hauling 911
CoDBO3 General |
Polls»
|
|
| Topic | Replies | Views | Last Post | |
![]() |
Map not in D/L Call of Duty : CoD+UO Map + Mod Releases Can't wait till it's uploaded... and i think some one has to approve it before it is offically up on the site...to check to make sure it has all the necessary stuff for a offical map... let us know when it's up.....so we can download it !!!... [more] |
3 | 1385 | Jul 11, 2004 05:00 pm by tOOhiGH ![]() |
![]() |
your own server with your own map??? Call of Duty : CoD Mapping Here, are my thoughts on this, if you are testing you .bsp file....then i put gsc files and misc. , in the cod/main/maps/mp folder...that works for me.. if i have wrapped them up in a .pk3 file...then it goes into the cod/main.. wrong... , rig... [more] |
13 | 1159 | Jul 11, 2004 04:56 pm by tOOhiGH ![]() |
![]() |
Very long compiling time Soldier of Fortune : SoF Mapping Cool, glad to here it, don't you hate it , when it won't work. I try to save my work alot, just incase i have to go back.... [more] |
11 | 2028 | Jul 10, 2004 04:12 am by tOOhiGH ![]() |
![]() |
Breakable Objects Call of Duty : CoD Mapping thanks shotgun, for the heads up, i just downloaded it. ... [more] |
4 | 1373 | Jul 10, 2004 03:50 am by tOOhiGH ![]() |
![]() |
Very long compiling time Soldier of Fortune : SoF Mapping you must have three things to compile, You must have a skybox.....you do have that right?... [more] |
11 | 2028 | Jul 10, 2004 03:37 am by tOOhiGH ![]() |
![]() |
Breakable Objects Call of Duty : CoD Mapping I would like to make a door that you can shoot open...(it breaks up into pieces).....how do you do this? I know i have seen crates that break when you shoot them.....or blow up with a grenade. .....how do you do this? ... [more] |
4 | 1373 | Jul 10, 2004 03:33 am by tOOhiGH ![]() |
![]() |
Very long compiling time Soldier of Fortune : SoF Mapping Quote, "but the DOS window didn't close like it normally does and nothing came up in the small window at the bottom of the window saying how long compiling time was." sounds like isn't not compiling completely....(not finishing) check your skybox, ... [more] |
11 | 2028 | Jul 10, 2004 03:17 am by tOOhiGH ![]() |
![]() |
Welcome Valve's Source : Source General Gaming Man, I can't wait for the new half life! Been waiting since last fall.......when is it due out?... [more] |
10 | 1633 | Jul 10, 2004 02:59 am by tOOhiGH ![]() |
![]() |
Worldspawn Soldier of Fortune : SoFII Mapping Quote, "Use Misc/Find Brush and delete them. " I was just looking at CoD Radient, a dialog box opens, with two vaules...... Entity Number: Brush Number: How do you use this? ... [more] |
10 | 1633 | Jul 10, 2004 02:53 am by tOOhiGH ![]() |
![]() |
a new map project: need help Call of Duty : CoD Mapping What's up yetti, Next , what i need from you is historical data of ESZTERGOM, during World War II. The more detailed the better. This info will be used to decide what will be the objectives on the map, where troops might spawn, and what year this map t... [more] |
18 | 1552 | Jul 10, 2004 02:45 am by tOOhiGH ![]() |
![]() |
cans u guys give some mapping hints to a noob Call of Duty : CoD Mapping Hey, stryder, What i think ,Khashul, meant was....build your own prefabs and then drop them into the map. That way you are not building the map all at once, but your testing your prefabs one by one (as you go)....making sure there are no errors in thei... [more] |
13 | 1815 | Jul 9, 2004 02:05 am by tOOhiGH ![]() |
![]() |
a new map project: need help Call of Duty : CoD Mapping OK, heading home right now....hope to see u on ICQ!!! ... [more] |
18 | 1552 | Jul 7, 2004 09:57 pm by tOOhiGH ![]() |
![]() |
Dev's Mapping Resource 1.0 MOHAA into CoD Call of Duty : CoD+UO General wow, dude you rock! What is the ETA on this project? rock on buddy!!! ... [more] |
25 | 2713 | Jul 7, 2004 09:55 pm by tOOhiGH ![]() |
![]() |
How do I install a Mod? Call of Duty : CoD+UO General I believe MODS go in the cod/main folder of your server. Second, you should read the READ-ME file that should come with the mods. Third, Edit your callofduty/main/server.cfg file, as necessary, using SSH (puTTy,etc.) Hope this helps...... ... [more] |
5 | 1140 | Jul 7, 2004 09:46 pm by tOOhiGH ![]() |
![]() |
Dev's Mapping Resource 1.0 MOHAA into CoD Call of Duty : CoD+UO General YOOOOOOOOOO, i quote, "dmr2 means dev's mapping rescource 2 (2.0) " what the hell is this???? and where do i get it from???? ... [more] |
25 | 2713 | Jul 7, 2004 07:28 pm by tOOhiGH ![]() |
![]() |
FAO: Wyatt Earp! Idea for new Video Tutorial! Call of Duty : CoD Mapping Just wanted to add to this great IDEA.....WHAT ABOUT A TUTORIAL ..covering all the COMMON Textures......how to use them.....what are they used for? I have been learning along the way...but it would be extremely helpful!!!!! Thanks again....to Wyatt...... [more] |
6 | 1359 | Jul 7, 2004 12:44 pm by tOOhiGH ![]() |
![]() |
a new map project: need help Call of Duty : CoD Mapping OK, i GOT ICQ!!!!I will be home for the next few hours .....get on ICQ...so we can chat. If we don;t talk now.....let's try to meet on ICQ when i get off of work at 5 pm central US time, today.....(i think you are 5 or 6 hours head of me....so like 10:00 ... [more] |
18 | 1552 | Jul 7, 2004 12:34 pm by tOOhiGH ![]() |
![]() |
a new map project: need help Call of Duty : CoD Mapping WOW!!!! NICE PICTURES!!!! OK,let's do this! I will get ICQ. I love search and destroy.......in a standard map...there are two objectives......what are your ideas on what there should be? Last thing: Why don't you want any CREDIT for this proj... [more] |
18 | 1552 | Jul 7, 2004 02:36 am by tOOhiGH ![]() |
![]() |
a new map project: need help Call of Duty : CoD Mapping OK, what is icq....i'm not familiar with that. How do i get it? I know of mIRC,MSN,AIm........i love MSN, any chance you could go to www.msn.com and download it.......it takes 30 secs...and it does NOT matter what email provider you use (@yahoo,@hotmai... [more] |
18 | 1552 | Jul 6, 2004 07:24 pm by tOOhiGH ![]() |
![]() |
a new map project: need help Call of Duty : CoD Mapping Yo yetti, you have sparked my interst in your idea....i am a beginner, with only a Month of map making experience.....I have been do research trying to find something to recreate.....but so far i haven't struck gold. This sounds like a great idea...I just... [more] |
18 | 1552 | Jul 6, 2004 04:05 pm by tOOhiGH ![]() |
![]() |
UNderstanding how to make different colors? Call of Duty : CoD Mapping I understand the basics, you give the sun a certain color, using example: RGB (.75 .85 1) But how do you learn how to make a specifc color..... so far i have been using trial and error..... i put in (.65 .85 1) compile, run it, see watch color it... [more] |
3 | 1234 | Jul 6, 2004 03:41 pm by tOOhiGH ![]() |
![]() |
mapping. Call of Duty : CoD Mapping Yooooooooo, yes the compiler can be found on this very website.....look under downloads......cod.....utilitys (i think) ....called CoDpiler.......very easy to use.....have fun!!!!! tOO hiGH... [more] |
9 | 1296 | Jul 6, 2004 03:20 pm by tOOhiGH ![]() |
![]() |
Just wanted to say thanks.. Call of Duty : CoD Mapping OK, i tried that trick and it worked some what...... so could you go over the steps of making a map so that it plays normal, but when you spectate, and move to the edges in creates the HoM effect, just like DAWNVILLE!!!!!!!!! do i simply just make the ... [more] |
25 | 1085 | Jun 26, 2004 02:24 pm by tOOhiGH ![]() |
![]() |
Just wanted to say thanks.. Call of Duty : CoD Mapping Man, thanks redrumMDk, i will try it when i get home..... ... [more] |
25 | 1085 | Jun 26, 2004 01:12 am by tOOhiGH ![]() |
![]() |
Just wanted to say thanks.. Call of Duty : CoD Mapping it all stems from not texturing what a player can't see , what do you mean by this? And how exactly do i go about making this house of mirrors effect. ... [more] |
25 | 1085 | Jun 26, 2004 12:32 am by tOOhiGH ![]() |
| MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
mp_Temple
Call of Duty: Mods: Multiplayer (624.12Kb) OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware