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Whole source code ?? Jedi Knight : Jedi Knight - Jedi Academy So.. eight months later, any updates..? I'm overly hopeful, i know.... [more] |
8 | 3345 | Jun 15, 2006 05:08 pm by Scarlett~rb ![]() |
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Whole source code ?? Jedi Knight : Jedi Knight - Jedi Academy Yes... this would be most excellent... i'll continue to hope, just as i have been since the JKII (vm) source was released...... [more] |
8 | 3345 | Oct 9, 2005 01:51 am by Scarlett~rb ![]() |
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Help...and of course I feel silly! Jedi Knight : Jedi Knight - Jedi Academy You shouldn't feel stupid, the way those missions were made you'd think the designers expect you to read their minds. Undoubtably, you probably just missed some little grate you have to crawl through or something like that.. since it's all des... [more] |
5 | 1006 | Oct 12, 2003 07:01 am by Scarlett~rb ![]() |
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Notice this? Jedi Knight : Jedi Knight - Jedi Academy Uh huh, good for Raven, they've finally implimented what seems to be real dynamic lighting support. The only problem with it though, is that the light doesn't illuminate model polys... which really sucks.... [more] |
3 | 990 | Sep 21, 2003 12:17 pm by Scarlett~rb ![]() |
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Some Jedi Academy Info For You Jedi Knight : Jedi Knight - Jedi Academy Quote Yeah but the task of creating something like JK2 on the Doom 3 engine would be impossible to run on any existing comp.I wasn't suggesting that they use the Doom III engine (i wouldn't be oppsed to that either though), just that they add it t... [more] |
123 | 26603 | May 1, 2003 02:19 pm by Scarlett~rb ![]() |
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Some Jedi Academy Info For You Jedi Knight : Jedi Knight - Jedi Academy What about real dynamic lighting, is that something that's going to be added in? Instead of the fake kind JKII used that seemed to merely tint the existing light.That's one of my main concerns, JKII really needed that. Any Star Wars game needs tha... [more] |
123 | 26603 | Apr 29, 2003 02:56 pm by Scarlett~rb ![]() |
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