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Latest Posts by Antonio.x
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long range?
Call of Duty 2 : CoD2 General
Cool! One thing we would like for CoD2 'Sniping' would be long range maps. In CoD you can kill standard @ about 8000 CoD units with any scoped rifle but nothing more than 8000 I am not sure about CoD2 having the same limit on the actual kill distance b... [more]
6 1406 Jan 26, 2006 12:43 am
by Antonio.x
long range?
Call of Duty 2 : CoD2 General
Tally writes...Quote:dual scope? what do u mean? I think means alt weapon making another Scoped rifle with a different scope with more fov press M default alt weapon key and it will change to that scope (A zoom effect) also due to the range limits on C... [more]
6 1406 Jan 25, 2006 01:22 pm
by Antonio.x
TITANTIC
Call of Duty : CoD+UO Map + Mod Releases
I just got it and played/viewed it on the makers server Here are the IP:85.214.34.106:28960 voting is turned so you can forward to next map until you get to either titanic version. Simply an awesome map!... [more]
9 1295 Jan 22, 2006 05:09 am
by Antonio.x
Model Heads
Call of Duty : CoD Mapping
Code:{ precacheModel("xmodel/playerbody_russian_veteran"); character\_utility::precacheModelArray(xmodelalias\head_allied::main()); I have created the model Russian Veteran and the rest I cant work out I compiled the multiplayer map still no head :... [more]
5 944 Jan 18, 2006 12:19 am
by Antonio.x
Model Heads
Call of Duty : CoD Mapping
Thanks for the fast reply! edited on Jan. 17, 2006 06:33 pm by ScHiZo_KiLlEr... [more]
5 944 Jan 17, 2006 11:28 pm
by Antonio.x
Model Heads
Call of Duty : CoD Mapping
Hi, I have added some models to my map, example: xmodel/character_soviet_overcoat2 and he is headless how do I get a model with a head or how do I go by putting a head on the model? Thanks edited on Jan. 17, 2006 04:41 pm by ScHiZo_KiLlEr... [more]
5 944 Jan 17, 2006 09:41 pm
by Antonio.x
COD2 and GUID bans
Call of Duty 2 : CoD2 MP Mapping
Know Hackers? Extra protection is on its way, PB will be with us shortly, I am hoping by the end of this month ... [more]
13 1994 Jan 11, 2006 11:27 am
by Antonio.x
Alt Weapon
Call of Duty 2 : CoD2 Scripting
In the weapons files I have noticed the option Alt weapon which does not work in CoD2 but it did in CoD via the M key. Is there a way for me to do this with CoD2? Maybe have it bound to the shift key instead of melee or the Hold Breath function. Thanks... [more]
5 1557 Jan 3, 2006 11:30 am
by Antonio.x
PREVIEW "MP DW CLANS TITANIC"
Call of Duty : CoDUO Mapping
Awesome, Simply Awesome!... [more]
60 1991 Dec 31, 2005 12:08 pm
by Antonio.x
Trouble with "exploit" blocker
Call of Duty 2 : CoD2 Scripting
I am also from a Snipe Only Clan and we want to divide a map (Brecourt) from these Coords: - 535, -3700, 144 to 1164, 3568, 106 Is it possible to draw a line (Line being Anti Exploit Divide) x to x and then giving that line a height of 200y? x|... [more]
11 1219 Dec 30, 2005 08:45 pm
by Antonio.x
In Game Console Problems
Call of Duty 2 : CoD2 General
Thank you very much The_Caretaker ... [more]
4 946 Dec 30, 2005 07:20 pm
by Antonio.x
In Game Console Problems
Call of Duty 2 : CoD2 General
Hi, I am having problems with the in game console, I want to use the command \viewpos and once I do this nothing comes up I am expecting the coords of my postion on the map but I cant find them anywhere. Am I using the correct console command? Or is... [more]
4 946 Dec 30, 2005 07:33 am
by Antonio.x
Tdm Spawning Problem
Call of Duty : CoD Mapping
Problem sorted now, did not have enough spawn points each side. ... [more]
6 1040 May 9, 2005 11:06 am
by Antonio.x
Tdm Spawning Problem
Call of Duty : CoD Mapping
Hi all, I have made a map for Snipers Only this has a no crossing barrier so there is no way what so ever to get to the other side. Problem my tdm spawn points I have to each side of the map they are not close to eachother and both each end are very fa... [more]
6 1040 May 7, 2005 11:33 pm
by Antonio.x
Ambient Problem
Call of Duty : CoD Mapping
You have not mixed them up this time :D grass@ is the solid texture and the bottom of the skybox is no longer showing Thank you all for your help... [more]
10 1112 Apr 26, 2005 11:52 pm
by Antonio.x
Ambient Problem
Call of Duty : CoD Mapping
Pictures. This one >HERE< shows the bottom of the skybox through the floor of the map which should have the grass texture. This one >HERE< shows the underground tunnels which are showing the grounds correct texture of the grass this seems to be bloc... [more]
10 1112 Apr 26, 2005 10:26 am
by Antonio.x
Ambient Problem
Call of Duty : CoD Mapping
I have now got a new problem I can see the bottom of the sky box through my floor but my underground tunnel are showing but as the grass texture I want as the floor. What do I now do to get my floor back to how it was as a floor and not the bottom of t... [more]
10 1112 Apr 26, 2005 07:00 am
by Antonio.x
Ambient Problem
Call of Duty : CoD Mapping
Thank You I completely deleted the skybox and remade it whilst it was all still seleted I then put in the world spawn values and that saved the ambient value which then compiled leaving me with some good lighting.... [more]
10 1112 Apr 26, 2005 06:20 am
by Antonio.x
Ambient Problem
Call of Duty : CoD Mapping
Here is a picture of my map >HERE< I am assuming the poor lighting is something to do with the ambient values which I have set to 0.18 in the world spawn basically I have copied the sky/mp_brecourt and added these settings: - mp_brecourt: sky/mp_brecour... [more]
10 1112 Apr 25, 2005 12:36 pm
by Antonio.x
CoDRadiant selecting problem
Call of Duty : CoD Mapping
Just the thing I needed to hear that works fine :D Thank You!... [more]
3 895 Apr 15, 2005 06:37 pm
by Antonio.x
server probs
Call of Duty : CoD+UO General
I had the same problem once turned out to be I was with the current CoD patch my m8 was not And are your filters the same as eachothers? I had that before 2. edited on Apr. 15, 2005 12:31 pm by {S-K} ScHiZo KiLlEr... [more]
6 1641 Apr 15, 2005 05:31 pm
by Antonio.x
CoDRadiant selecting problem
Call of Duty : CoD Mapping
Hey all, No sure if this just a problem with my computer or with CoDRadiant but I can`t select anything in the 3D view screen is this a known problem? Or is there a newer version of CoDRadiant I need to get? Any help will be great!... [more]
3 895 Apr 15, 2005 05:24 pm
by Antonio.x
Help with this mod?
Call of Duty : CoD+UO General
If it is that mod you need to rename the file type from .zip to .pk3 here is how you do it if unsure > Open up any folder then go to Tools @ the top click folder options then click the View tab scroll down until you see a check box (Hide extensions for kn... [more]
5 954 Apr 13, 2005 11:31 am
by Antonio.x
Help with this mod?
Call of Duty : CoD+UO General
Your link to that download did not work! But the mod you are on about is it Sn][per Mod v2? @ around 20mb?... [more]
5 954 Apr 13, 2005 10:50 am
by Antonio.x
[Preview CoDUO] MP Alpenrod
Call of Duty : CoD+UO Map + Mod Releases
Very nice indeed looking forward to playing on it.... [more]
12 2152 Apr 13, 2005 10:42 am
by Antonio.x
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