Members Online»
0 Active | 61 Guests
Online:
|
LATEST FORUM THREADS»
by KAZAM3766
Posts: 1 / 343 CoD: Battle Royale
CoD+UO Map + Mod Releases by morgawr
Posts: 1 / 2446 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 2953 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 930 New Cod UO Rifle Mod.
CoD Mapping by rr016
Posts: 2 / 5217 setting your own ai names
CoD4 SP Mapping |
Polls»
|
|
Topic | Replies | Views | Last Post | |
1.05 patch = unstable editor? Quake 4 : Q4 General I installed the patch and now the editor is crashing all over the place... can't get much done on my map at this point. r_usesmp is set to "0" so it;s not that --- any ideas or am I re-installing?... [more] |
3 | 1253 | Dec 22, 2005 06:10 am by DumpTruck~rb |
|
Portal of Praevus General Gaming Topics : Classic Raven Games I walked by it a MILLION times at my local Fry's and now that I'm in a retro mood buying every "classic" I can't get my hands on this mission pack. If someone has a stash let me know.... [more] |
7 | 3076 | Sep 9, 2004 05:06 am by DumpTruck~rb |
|
file hosting General Gaming Topics : General Gaming sounds good to me ... [more] |
24 | 1293 | Aug 23, 2002 09:54 pm by DumpTruck~rb |
|
file hosting General Gaming Topics : General Gaming So as assets become larger should publishers host mod files? Or servers for that matter? It would be nice to have a central location (outside of Fileplanet) to host mod files. Giving the end user options for where and how to download your mod would ... [more] |
24 | 1293 | Aug 23, 2002 05:19 pm by DumpTruck~rb |
|
Drink while playing? Soldier of Fortune : SoFII Mapping dude - beer - what are you a teenager? hehe... [more] |
8 | 1334 | Aug 5, 2002 06:27 pm by DumpTruck~rb |
|
YAY! A Tip from a grateful mappah! Soldier of Fortune : SoFII Mapping Quote And finally...any general suggestions on where to place "hint" brushes? I know these can greatly benefit framerates if used properly.reply:lol, I was told that hint brushes don't actually work, I think Carmack said that. In any c... [more] |
23 | 873 | Jul 30, 2002 05:55 pm by DumpTruck~rb |
|
Unsupported Marker Type Soldier of Fortune : SoFII General I ran unwiser2 (passed it) and still get this error from time to time. The app crashes alot. Could it be my cpu, ram or hd causing corruption?... [more] |
28 | 880 | Jul 28, 2002 11:32 pm by DumpTruck~rb |
|
HELP! PLEASE Soldier of Fortune : SoFII General I am getting the same error as well... however - I think it has to do with my CPU or HD as I have been getting system crashes as well. I can play Sof2 no problem then it crashes. Alot of the time I am crashing on a level change but other times... [more] |
5 | 926 | Jul 28, 2002 11:28 pm by DumpTruck~rb |
|
Quakecon mappers Soldier of Fortune : SoFII Mapping Quote -----Original Message-----To: info@quakecon.orgSubject: booking a roomI'd like to talk to someone about booking a conference room for amapper's meeting at QuakeCon. Ihope this is a possibility. Is there anything similar to this planned?If no... [more] |
9 | 1137 | Jul 26, 2002 09:47 pm by DumpTruck~rb |
|
MD3 Files =/ Soldier of Fortune : SoFII Mapping no this doesn't help - anyone else know what could be wrong?... [more] |
4 | 1154 | Jul 25, 2002 08:02 pm by DumpTruck~rb |
|
coders please look Soldier of Fortune : SoFII Mapping you gotta love narc - at least he's consistant...... [more] |
35 | 1375 | Jul 24, 2002 09:22 pm by DumpTruck~rb |
|
Quakecon mappers Soldier of Fortune : SoFII Mapping I posted something like this before too... and RevTed replied to that one too - looking forward to meetinf some of you guys in da flesh. I am attending and would love to hang out! Maybe you could contact the folks at quakecon.org and reque... [more] |
9 | 1137 | Jul 24, 2002 09:08 pm by DumpTruck~rb |
|
coders please look Soldier of Fortune : SoFII Mapping you guys whining for doors in MP need to think it through for a second PLEASE....imagine a game of Infiltration on the Shop Under Seige - think of how hard it is for one player to get in and out of the briefcase room while it's being defended (without... [more] |
35 | 1375 | Jul 24, 2002 08:56 pm by DumpTruck~rb |
|
Error Message: Soldier of Fortune : SoFII Mapping my guess - I had this happen too... is that the "bounding box" of you patch mesh is poking out of the top of your skybox... or you've stretched the mesh too much in some way. do a search on http://www.google.com and you'll find som... [more] |
3 | 882 | Jul 23, 2002 10:53 pm by DumpTruck~rb |
|
(Potential Mod)Needs help! Soldier of Fortune : SoFII Mapping My advice is to start with a smaller more managable project that you can do by yourself. I have found it is very hard to find coders that will work toward your grand vision. I designed an awesome q3 mod and got alot of interest in it fro... [more] |
18 | 1253 | Jul 18, 2002 12:27 am by DumpTruck~rb |
|
Mission Pack Vs Mod? Soldier of Fortune : SoFII Mapping Hey Rev you did good!! I was referring to TCs that are annouced with no coders, no modellers attached etc. I fear for those projects because it's so difficult to get and keep people involved. Anyway, I'm glad to see some of us... [more] |
18 | 838 | Jul 18, 2002 12:20 am by DumpTruck~rb |
|
Mission Pack Vs Mod? Soldier of Fortune : SoFII Mapping I'm baffled when a new "moddable" game comes out and everyone rushes to code a new MP gametype or a TC that will probably never see the light of day. What ever happened to SP add-ons? Is anyone planning on creating new SP levels ... [more] |
18 | 838 | Jul 17, 2002 12:25 am by DumpTruck~rb |
|
Creating Decal shader Soldier of Fortune : SoFII Mapping I agree with the Dr. What's the point then? I notice z-fighting on almost all decals which is something I don't want. The map I am working on will use some prominent decals in "high traffic" areas. What I've tried i... [more] |
9 | 855 | Jul 15, 2002 06:07 pm by DumpTruck~rb |
|
after patch issues Soldier of Fortune : SoFII Mapping my bad - sv_pure 0 was reset to 1... [more] |
8 | 1137 | Jul 12, 2002 05:28 pm by DumpTruck~rb |
|
after patch issues Soldier of Fortune : SoFII Mapping yeah.. testing custom maps and such... but the loading error happens on official maps too if I recall correctly. Also typing dir maps shows no custom maps on these occasions if that helps.... [more] |
8 | 1137 | Jul 11, 2002 11:03 pm by DumpTruck~rb |
|
after patch issues Soldier of Fortune : SoFII Mapping oh yeah also.. this is happening: If I type map <mapname> or devmap <mapname> I get the error: cannot find <mapname> If I disconnect from the current map then it finds the map... weird huh?Once again, any mappers having similar issues?... [more] |
8 | 1137 | Jul 11, 2002 10:07 pm by DumpTruck~rb |
|
after patch issues Soldier of Fortune : SoFII Mapping I have noticed that my custom shaders are now borked after patching to 1.01 Anyone else have this problem? It was working fine before patching.... [more] |
8 | 1137 | Jul 11, 2002 04:45 pm by DumpTruck~rb |
|
Attention All Mappers and Modders Soldier of Fortune : SoFII Mapping nice work rev - I'll be referring to it if I ever finish my geometry!!... [more] |
20 | 2913 | Jul 10, 2002 11:38 pm by DumpTruck~rb |
|
Should we mipmap? Soldier of Fortune : SoFII Mapping thx guys.. I saw that the CTF flag was done this way so I assumed MP utilized this. whew!... [more] |
5 | 876 | Jul 9, 2002 11:21 pm by DumpTruck~rb |
|
Should we mipmap? Soldier of Fortune : SoFII Mapping I'm doing custom textures - say I have a graftti texture - should I do mip map versions of these??? If so what's the proper procedure? Do we use the texture1, texture2 and so on format?... [more] |
5 | 876 | Jul 9, 2002 01:17 am by DumpTruck~rb |
MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) OHMY Valley
Call of Duty 2: Maps: Multiplayer (5.7Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware