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heretic 2 engin sorce code General Gaming Topics : Classic Raven Games I emailed thiem about this about a yr and a half ago. They didnt think it was worthwhile back then to release it. But maybe enough time has passed now.After all even the Q3 engine is on its last year of lifeyou might email Rickmus or Monroe or Raven in ge... [more] |
2 | 1659 | Feb 10, 2004 12:49 am by neural link~rb ![]() |
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TEAM ELITE 2.0 released! : EF Team Fortress MOD Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General could one of the staff on effiles please upload it?thanks... [more] |
4 | 789 | Sep 1, 2003 01:34 pm by neural link~rb ![]() |
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nano EF (new EF mod) Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General its on effiles nowhttp://effiles.com/file.info?ID=12897... [more] |
21 | 738 | Apr 18, 2003 06:15 pm by neural link~rb ![]() |
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nano EF (new EF mod) Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support its on effiles nowhttp://effiles.com/file.info?ID=12897... [more] |
5 | 782 | Apr 18, 2003 06:11 pm by neural link~rb ![]() |
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nano EF (new EF mod) Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General nanoEFImagine that the holodeck has malfunctioned making everyone smaller, and having to adjust the the world as such.DESCRIPTION:All the characters in EF have been shrunk, and the world is a lot bigger now. You can drown in water that was once waist high... [more] |
21 | 738 | Apr 18, 2003 02:50 am by neural link~rb ![]() |
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nano EF (new EF mod) Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support nanoEFImagine that the holodeck has malfunctioned making everyone smaller, and having to adjust the the world as such.DESCRIPTION:All the characters in EF have been shrunk, and the world is a lot bigger now. You can drown in water that was once waist high... [more] |
5 | 782 | Apr 18, 2003 02:49 am by neural link~rb ![]() |
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Why is ef such a basic game? Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support not to brag, but Team Elite has a lot of new stuff in itEF is not any different than Quake3, its just as modable as Q3 is and thats a FACT... [more] |
42 | 886 | Apr 17, 2003 05:00 am by neural link~rb ![]() |
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Screenshot Day - 4/11/03 Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Quote (7o'nine @ April 13 2003, 8:04 pm)I am glad to say that Shapethingy is now finished 7BLOODY BRILLIANT!This map is really refreshing. Its got a nice purple lightning sky, and nice textures, not all the typical startrek EF ones you see. If it ... [more] |
46 | 1394 | Apr 15, 2003 01:57 am by neural link~rb ![]() |
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WinAmp 2.9 next week, WA 3 to be discontinued... Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General 3.x sucked, it couldnt handle my gigantic mp3 list2.x works fine though much better than windows-SPY-MediaPlayer... [more] |
17 | 739 | Mar 25, 2003 02:16 am by neural link~rb ![]() |
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TEAM ELITE 1.5 released! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General Quote (skinner @ Mar. 21 2003, 10:36 am)attatch it to the weapons tag_flash and that would look coolgood idea ... [more] |
15 | 747 | Mar 22, 2003 02:16 pm by neural link~rb ![]() |
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Team Elite 1.5 released! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support the efclans.com server should be updating soon... [more] |
10 | 1258 | Mar 21, 2003 03:03 am by neural link~rb ![]() |
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TEAM ELITE 1.5 released! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General I basically just modified Ravens code for the borg eye and added team colors for it, thats why it shows up quite a bit to the side ... [more] |
15 | 747 | Mar 21, 2003 02:30 am by neural link~rb ![]() |
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Team Elite 1.5 released! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Thats ok, I had others help me beta test it ... [more] |
10 | 1258 | Mar 20, 2003 05:53 am by neural link~rb ![]() |
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Screenshot Day 14/03/2003 Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support sweet maps ... [more] |
61 | 1873 | Mar 15, 2003 07:42 pm by neural link~rb ![]() |
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Screenshot Day Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support nice maps everyonethe TOS SP mod looks nice too TEAM ELITE 1.5 coming soon...I've spilled some beans on what some of the new items will be added on my forums.... [more] |
80 | 2237 | Mar 10, 2003 01:50 am by neural link~rb ![]() |
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is there a program available? Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support ^^^you dont need a c++ compiler, I compile all my Qvms with the batch filesalso just get a good Text editor (ultraedit or crimson editor)my site has a tutorial and the batch file setup and ready to use... [more] |
8 | 1021 | Jan 18, 2003 01:36 am by neural link~rb ![]() |
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code Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support the code is documented with commentsI would take a look at all the files and browse through them, after awhile it should be a little clearer, then you can tell what belongs to what, and more how everything is tied togetherand hopefully you know C... [more] |
12 | 829 | Jan 17, 2003 01:19 am by neural link~rb ![]() |
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code Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support my skin tutorial mentions where the animation cfg, its just a text file telling what frames correspond to what animationsuse md3view to see the animations, part of the gdkalso look at the player folder for the SP modelsthe player2 folder is for MP models... [more] |
12 | 829 | Jan 16, 2003 04:46 am by neural link~rb ![]() |
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code Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support ^^^thats possible but I recommend you use the SP models and correctly edit the animation.cfg files or make the code use themthe MP models dont have as many animations and dont have any decent frames for melee attacksyou can look at all the animations and ... [more] |
12 | 829 | Jan 16, 2003 02:49 am by neural link~rb ![]() |
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The Ultimate Political Thread Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General How it really works in America:Corporate America lobbys (bribes) politicians to vote with them in mind when voting on bills and certain provisions that may benefit or hurt their company. Bribes are usually done with free dinners, opera nites and political... [more] |
18 | 713 | Jan 13, 2003 05:00 pm by neural link~rb ![]() |
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A Very sad day in the EF mod city! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support why is everyone upgrading without backups really, why is anyone NOT backing up???toonloon did the same exact thing, hopefully you both can get your files back? ... [more] |
21 | 921 | Jan 13, 2003 02:42 am by neural link~rb ![]() |
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What are the games your most looking forward in 03 Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General ef2doom3 my look good but i'm sure games that use that engine later on will blow it away... [more] |
29 | 710 | Jan 11, 2003 01:06 am by neural link~rb ![]() |
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my first noob Question about mod programming Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support My website has a tutorial on how to set yourself up to compile the EF MP code without visual C++, just get a good text editor like ultraedit or crimson editor so u can have the code color highlighted to read easier and to do powerful searches.... [more] |
7 | 870 | Jan 9, 2003 05:16 pm by neural link~rb ![]() |
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What consoles do you own? Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General old school stuffatari 2600NESgameboySNES... [more] |
54 | 806 | Jan 6, 2003 10:25 pm by neural link~rb ![]() |
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COMPILING SP CODE Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Quote (Blacksmith1 @ Jan. 05 2003,9:05)look in the links section of the "sticky" topics at the top of the mod forum. nerual link' site has some info in the tutorial section.My tutorial is for compiling the MP code without visual C++ so it WO... [more] |
6 | 920 | Jan 6, 2003 04:44 pm by neural link~rb ![]() |
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