Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 6 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by neural link~rb
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
heretic 2 engin sorce code
General Gaming Topics : Classic Raven Games
I emailed thiem about this about a yr and a half ago. They didnt think it was worthwhile back then to release it. But maybe enough time has passed now.After all even the Q3 engine is on its last year of lifeyou might email Rickmus or Monroe or Raven in ge... [more]
2 1659 Feb 10, 2004 12:49 am
by neural link~rb
TEAM ELITE 2.0 released! : EF Team Fortress MOD
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
could one of the staff on effiles please upload it?thanks... [more]
4 789 Sep 1, 2003 01:34 pm
by neural link~rb
nano EF (new EF mod)
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
its on effiles nowhttp://effiles.com/file.info?ID=12897... [more]
21 738 Apr 18, 2003 06:15 pm
by neural link~rb
nano EF (new EF mod)
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
its on effiles nowhttp://effiles.com/file.info?ID=12897... [more]
5 782 Apr 18, 2003 06:11 pm
by neural link~rb
nano EF (new EF mod)
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
nanoEFImagine that the holodeck has malfunctioned making everyone smaller, and having to adjust the the world as such.DESCRIPTION:All the characters in EF have been shrunk, and the world is a lot bigger now. You can drown in water that was once waist high... [more]
21 738 Apr 18, 2003 02:50 am
by neural link~rb
nano EF (new EF mod)
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
nanoEFImagine that the holodeck has malfunctioned making everyone smaller, and having to adjust the the world as such.DESCRIPTION:All the characters in EF have been shrunk, and the world is a lot bigger now. You can drown in water that was once waist high... [more]
5 782 Apr 18, 2003 02:49 am
by neural link~rb
Why is ef such a basic game?
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
not to brag, but Team Elite has a lot of new stuff in itEF is not any different than Quake3, its just as modable as Q3 is and thats a FACT... [more]
42 886 Apr 17, 2003 05:00 am
by neural link~rb
Screenshot Day - 4/11/03
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
Quote (7o'nine @ April 13 2003, 8:04 pm)I am glad to say that Shapethingy is now finished 7BLOODY BRILLIANT!This map is really refreshing. Its got a nice purple lightning sky, and nice textures, not all the typical startrek EF ones you see. If it ... [more]
46 1394 Apr 15, 2003 01:57 am
by neural link~rb
WinAmp 2.9 next week, WA 3 to be discontinued...
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
3.x sucked, it couldnt handle my gigantic mp3 list2.x works fine though much better than windows-SPY-MediaPlayer... [more]
17 739 Mar 25, 2003 02:16 am
by neural link~rb
TEAM ELITE 1.5 released!
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
Quote (skinner @ Mar. 21 2003, 10:36 am)attatch it to the weapons tag_flash and that would look coolgood idea  ... [more]
15 747 Mar 22, 2003 02:16 pm
by neural link~rb
Team Elite 1.5 released!
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
the efclans.com server should be updating soon... [more]
10 1258 Mar 21, 2003 03:03 am
by neural link~rb
TEAM ELITE 1.5 released!
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
I basically just modified Ravens code for the borg eye and added team colors for it, thats why it shows up quite a bit to the side   ... [more]
15 747 Mar 21, 2003 02:30 am
by neural link~rb
Team Elite 1.5 released!
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
Thats ok, I had others help me beta test it  ... [more]
10 1258 Mar 20, 2003 05:53 am
by neural link~rb
Screenshot Day 14/03/2003
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
sweet maps  ... [more]
61 1873 Mar 15, 2003 07:42 pm
by neural link~rb
Screenshot Day
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
nice maps everyonethe TOS SP mod looks nice too TEAM ELITE 1.5 coming soon...I've spilled some beans on what some of the new items will be added on my forums.... [more]
80 2237 Mar 10, 2003 01:50 am
by neural link~rb
is there a program available?
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
^^^you dont need a c++ compiler, I compile all my Qvms with the batch filesalso just get a good Text editor (ultraedit or crimson editor)my site has a tutorial and the batch file setup and ready to use... [more]
8 1021 Jan 18, 2003 01:36 am
by neural link~rb
code
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
the code is documented with commentsI would take a look at all the files and browse through them, after awhile it should be a little clearer, then you can tell what belongs to what, and more how everything is tied togetherand hopefully you know C... [more]
12 829 Jan 17, 2003 01:19 am
by neural link~rb
code
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
my skin tutorial mentions where the animation cfg, its just a text file telling what frames correspond to what animationsuse md3view to see the animations, part of the gdkalso look at the player folder for the SP modelsthe player2 folder is for MP models... [more]
12 829 Jan 16, 2003 04:46 am
by neural link~rb
code
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
^^^thats possible but I recommend you use the SP models and correctly edit the animation.cfg files or make the code use themthe MP models dont have as many animations and dont have any decent frames for melee attacksyou can look at all the animations and ... [more]
12 829 Jan 16, 2003 02:49 am
by neural link~rb
The Ultimate Political Thread
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
How it really works in America:Corporate America lobbys (bribes) politicians to vote with them in mind when voting on bills and certain provisions that may benefit or hurt their company. Bribes are usually done with free dinners, opera nites and political... [more]
18 713 Jan 13, 2003 05:00 pm
by neural link~rb
A Very sad day in the EF mod city!
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
why is everyone upgrading without backups really, why is anyone NOT backing up???toonloon did the same exact thing, hopefully you both can get your files back? ... [more]
21 921 Jan 13, 2003 02:42 am
by neural link~rb
What are the games your most looking forward in 03
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
ef2doom3 my look good but i'm sure games that use that engine later on will blow it away... [more]
29 710 Jan 11, 2003 01:06 am
by neural link~rb
my first noob Question about mod programming
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
My website has a tutorial on how to set yourself up to  compile the EF MP code without visual C++, just get a good text editor like ultraedit or crimson editor so u can have the code color highlighted to read easier and to do powerful searches.... [more]
7 870 Jan 9, 2003 05:16 pm
by neural link~rb
What consoles do you own?
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General
old school stuffatari 2600NESgameboySNES... [more]
54 806 Jan 6, 2003 10:25 pm
by neural link~rb
COMPILING SP CODE
Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support
Quote (Blacksmith1 @ Jan. 05 2003,9:05)look in the links section of the "sticky" topics at the top of the mod forum. nerual link' site has some info in the tutorial section.My tutorial is for compiling the MP code without visual C++ so it WO... [more]
6 920 Jan 6, 2003 04:44 pm
by neural link~rb
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»