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Topic | Replies | Views | Last Post | |
GOOD LUCK WITH EXAMS!!!!!! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General Mine starting on Monday with English.. arrgghhhhhh.. then got calculus, chem, geo and then physics arrgghhhhhhx2 I'm supposed to be finishing an English summative right now(due tomorrow, haven't started, it's 12:55 am ) and then I found o... [more] |
26 | 804 | Jun 6, 2003 05:01 am by 7o'nine~rb |
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JK2 plants Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Quote MRJ:All the materials - sounds, textures, models etc. - are treated the same legally. Without written consent from Activision, AND Paramount, AND the developers (depending on which way the transfer is going) it's not legal. Sorry. I'd advise... [more] |
3 | 788 | Jun 6, 2003 04:11 am by 7o'nine~rb |
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Those darn teenagers! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General Quote (Genral_CHANG @ June 05 2003, 11:10 pm)Quote (from seven) (peer pressure) to do it, or maybe she just thought 'might as well'.. Anyway, , as Sandman said, it could happen to anyone i'll bet her temptation was real hard to fight!... [more] |
80 | 1195 | Jun 6, 2003 03:48 am by 7o'nine~rb |
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Change the forum name to... Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General I don't think anyone here talks about "Star Trey Voyager: Elite Force" anyway, so a name change would be good.... perhaps to "General Discussion about Star Trek Voyager: Elite Force" 7... [more] |
23 | 977 | Jun 6, 2003 03:09 am by 7o'nine~rb |
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Those darn teenagers! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General I think what you said isn't teenager-specific, Nadine.Pretty much all the limits we have these days are a result of past actions of a few people(of many different ages). Any kind of security we have (in terms of police, the law) are there to protect u... [more] |
80 | 1195 | Jun 6, 2003 03:06 am by 7o'nine~rb |
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Crap, JK2 is screwy..... Jedi Knight : Jedi Knight II: Jedi Outcast Also, JK2SP is on version 1.03 and JK2MP is on 1.04 even after applying the 1.04 patch. This is because 1.04 only affects MP.So, run MP and see the console for the correct version number.7... [more] |
13 | 1054 | Jun 2, 2003 01:15 am by 7o'nine~rb |
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FPS counter Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support You can check if there is an FPS limit set by using this command:/com_maxfpsSet it to 0 to disable any limit.What map(s) were you testing your FPS on?Did you put your settings all the way up?7... [more] |
19 | 729 | Jun 1, 2003 11:40 pm by 7o'nine~rb |
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Project: Assimilation Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Maybe it's maps specifically for Assim mode? 7... [more] |
20 | 808 | Jun 1, 2003 04:46 am by 7o'nine~rb |
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Elite Force Kill Tracker - Done Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support To be honest, I thought it was an FN rule to not upload your own files.We followed it on JK2Files, in any case. (Well, except for J++. Bofh couldn't help with any other files :rolleyes: .. and I was just getting irritated having to look at a new versi... [more] |
24 | 794 | May 31, 2003 08:50 pm by 7o'nine~rb |
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Too many prisoners have died! Jedi Knight : Jedi Knight II: Jedi Outcast You have to kill that first ATST.. otherwise it will kill you Once you got rid of it, use the turret for the troopers on the high ledge on the other side. Don't take too long with this, if you're finding it hard to aim, get out of the turre... [more] |
5 | 5736 | May 31, 2003 04:51 pm by 7o'nine~rb |
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CTF_Residentevil, by legswideopen, for effiles. Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Quote (Mr. Greg @ May 29 2003, 3:58 pm)DJK, A.K.A. DJ Kryptic, A.K.A. Peacekeeper, A.K.A. 8of12. Why the guy has so many names confuses me as well aka Lord Hatrus He changed from 8of12 to Hatrus when he joined JK2Files last year. Then he went to UT... [more] |
24 | 911 | May 29, 2003 08:02 pm by 7o'nine~rb |
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CTF_Residentevil, by legswideopen, for effiles. Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Starting from 'Omikron Training Centre' to 'EF2 Screensaver (2.0)', all those files have been in a backlog. Any new files were lined up after these ones.. pretty much.It really does depend when you send it in. I usually check through 3-4 f... [more] |
24 | 911 | May 28, 2003 11:08 pm by 7o'nine~rb |
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How do i select multiple faces? Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Just keep shift clicking?Or ctrl-shift clicking for the face thing.....As far as I remember anyway ;) I could be wrong..7... [more] |
9 | 989 | May 27, 2003 03:20 am by 7o'nine~rb |
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Happy Birthday 2 Me Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General Happy Birthday, Alan! ... [more] |
13 | 750 | May 27, 2003 03:14 am by 7o'nine~rb |
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Crap, JK2 is screwy..... Jedi Knight : Jedi Knight II: Jedi Outcast To check if you have v1.04, you should have assets5.pk3 in your GameData/base directory.Or, when you start up JK2, open the console (shift and ~) and it will be written near the bottom right of the console.You can get the patch here if you don't have ... [more] |
13 | 1054 | May 22, 2003 03:59 am by 7o'nine~rb |
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Elite Force Holomatch Error Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General You need to put these two lines in your autoexec.cfg:r_ignorehwgamma "1" r_overBrightBits "0"Should help the brightness 7... [more] |
3 | 1562 | May 21, 2003 06:52 pm by 7o'nine~rb |
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Crap, JK2 is screwy..... Jedi Knight : Jedi Knight II: Jedi Outcast I remember people mentioning this problem before.. might be something called EAX? I don't know what EAX is, but after they turned it off things seemed to work..7... [more] |
13 | 1054 | May 21, 2003 05:28 pm by 7o'nine~rb |
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What happend to my water?! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Did you add the .shader name to your shaderlist.txt file?7... [more] |
21 | 695 | May 21, 2003 03:38 pm by 7o'nine~rb |
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Crap, JK2 is screwy..... Jedi Knight : Jedi Knight II: Jedi Outcast Have you updated to v1.04? Or are you still running the original 1.02 version?Got the latest video card drivers?DirextX 8 or above? (I think it's 8.. or 8a or something ;))7... [more] |
13 | 1054 | May 21, 2003 03:34 pm by 7o'nine~rb |
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What happend to my water?! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support Yup, that shader was made by Agent007 and used in the Colony7 Mod.Captain Max Ames made a prefab for it and released it on EFFiles, so you can just download it from here and you'll get all the files you need http://www.effiles.com/file.info?ID=56317... [more] |
21 | 695 | May 21, 2003 01:17 am by 7o'nine~rb |
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What happend to my water?! Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force MOD Support I believe this is the path for the shader you're talking about:textures/col7extras/water_falliingLooks like Agent made a little spelling mistake with the "falling" ;)If you can't find the shader, here it is:Code Sample textures/col7extra... [more] |
21 | 695 | May 20, 2003 11:40 pm by 7o'nine~rb |
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What's your favorite Trek race? Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General I like the Romulans. I think it's just the fact that they seem kind of funny to me The eyebrows, the shoulder-pads, the ambiguity .... hehe7... [more] |
26 | 1048 | May 20, 2003 10:35 pm by 7o'nine~rb |
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Change Agent007's title Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General Or how about "1000053r" Just kidding, Agent7ps. What's the '1337' version of 'r'?... [more] |
53 | 2303 | May 20, 2003 10:31 pm by 7o'nine~rb |
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*Ahem* Is this thing on? Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General hehe, congrats Agent ;)7... [more] |
56 | 971 | May 19, 2003 06:22 pm by 7o'nine~rb |
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planetef Star Trek Voyager: Elite Force : Star Trek Voyager: Elite Force General There are three different planetef's..http://www.planetef.comhttp://www.planetef.dehttp://www.pla neteliteforce.com/ (formerly Holodeck 5)The .de one used to be quite active.. guess they might come back for EF2 7... [more] |
20 | 1051 | May 19, 2003 06:14 pm by 7o'nine~rb |
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