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Latest Posts by viraj_mantri
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Uploading maps
Call of Duty 2 : CoD2 Scripting
hi,do u mean structure will b like .zip __|__ |********| .iwd,,,,,,, readme.txt | ... [more]
7 1476 May 16, 2007 06:17 am
by viraj_mantri
Uploading maps
Call of Duty 2 : CoD2 Scripting
hi,thank for d info...i hav one small query ...it is mentioned in doc that i need to enclose my readme.txt and all other folders in zip form and then send it for uploading... my confusuion is if i zip and send then what about iwd file(should not i make iw... [more]
7 1476 May 15, 2007 07:26 am
by viraj_mantri
Uploading maps
Call of Duty 2 : CoD2 Scripting
hello friendz...i hav made some mp levels in cod2 and i wish to upload it on this site pls let me kno 1.how & where to do so 2.wether there r some charges for uploading level and how can one sell his level if he wish to do??? pls help me ... [more]
7 1476 May 11, 2007 10:19 am
by viraj_mantri
loadscreen problem
Call of Duty 2 : CoD2 Scripting
hi, i made a loadscreen for my level in iwd reffering tuts properly but the problem is only i can see the loadscreen img when hosted on my pc but it appears checker boxes in another system.pls help me to kno y such strange things happens??... [more]
2 1403 May 11, 2007 09:24 am
by viraj_mantri
compile but no change
Call of Duty 2 : CoD2 Scripting
hi here i m pasting my compile log: ................................................................ A subdirectory or file C:\Program Files\Activision\Call of Duty 2\main\maps\ alr eady exists. A subdirectory or file C:\Program Files\Activision\Call ... [more]
9 2169 Apr 27, 2007 06:42 am
by viraj_mantri
compile but no change
Call of Duty 2 : CoD2 Scripting
well i'll send u my log file soon,i'll like to emphasize my prob,it is what ever changes i do in my radient after compiling i get the no modified thing in my level.i faced this many time for my other level.wen i use to get such prob i use to rename my map... [more]
9 2169 Apr 27, 2007 05:05 am
by viraj_mantri
compile but no change
Call of Duty 2 : CoD2 Scripting
hi,i m working on a mp level i ddid many modification and also compiled them, earlier modification use to b since when runned after compiling .but now sometime later i hav recognise that there r no modification been reflected when runned directly through... [more]
9 2169 Apr 26, 2007 09:53 am
by viraj_mantri
Sound???
Call of Duty 2 : CoD2 Scripting
hi friend, i m still stuck with adding my own sound track...using trigger. i refered ur given code,pls let me know in above function ambientFX() do i need to write any thing in it or just to keep it as it is.I also wanna know that,since alias for sound tr... [more]
8 2127 Apr 23, 2007 08:29 am
by viraj_mantri
player oriented trigger
Call of Duty 2 : CoD2 Scripting
thanx buddy,it work for events but when i try to implement for sound,where sound will b the event and it will b set on (played)via trigger with the same axis & allies concepts,it give me error that uninitialise variable 'other'. i m posting u my code for... [more]
5 1683 Apr 21, 2007 10:22 am
by viraj_mantri
Light flickering
Call of Duty 2 : CoD2 Scripting
thanx for ur suggestion,but as i hav never made a dynamic files .efx ,so pls can u let me know how to do that so that my efx file will hav lighten luminence with movability... [more]
5 1579 Apr 21, 2007 08:06 am
by viraj_mantri
player oriented trigger
Call of Duty 2 : CoD2 Scripting
hi,is it possible to use trigger in cod2 mp level which r player or team oriented ,so tat if a trigger is set for axis players and if allies player comes in contact with that trigger,it wont get activate but will work only when axis player comes in contac... [more]
5 1683 Apr 21, 2007 06:15 am
by viraj_mantri
Light flickering
Call of Duty 2 : CoD2 Scripting
hi,is it possible to implement lights(not xmodel but radient light option) which will flicker...so shadow and intensity appears to toggle or move in cod2 mp level.is there any method by scripts or by radient to get such movable lights shadow.pls help me a... [more]
5 1579 Apr 21, 2007 06:08 am
by viraj_mantri
Sound???
Call of Duty 2 : CoD2 Scripting
my csv file. name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dis t_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compressi on,secondaryaliasname,volumefalloffcurve,startdelay,speakermap,reverb,lfe percentage #... [more]
8 2127 Apr 13, 2007 06:09 am
by viraj_mantri
Sound???
Call of Duty 2 : CoD2 Scripting
hello friend,i refered the given tuts but still i cant hear my own sound track.... i made two folder sound & soundaliaes and then i placed a proper csv file in Soundaliase folder and a sub folder named custom in sound folder and then wav file in it, but s... [more]
8 2127 Apr 12, 2007 04:12 pm
by viraj_mantri
Sound???
Call of Duty 2 : CoD2 Scripting
hi, i wish to add my own new sound track in cod2 mp level within a iwd file,can any one pls tel me how should i incorporate my own newsound track which is not in any either of cod2 iwd files (from 0 to 14).is it possible to add my own sound in cod2 mp lev... [more]
8 2127 Apr 11, 2007 06:34 pm
by viraj_mantri
Adding sounds in mp??
Call of Duty 2 : CoD2 Scripting
Hi, can i use the same methodology of CoDUO tuts in Cod2 as i m working on CoD2 mp level.... [more]
6 2217 Apr 10, 2007 05:05 am
by viraj_mantri
Adding sounds in mp??
Call of Duty 2 : CoD2 Scripting
hi,i m looking ahead to add my own additional sound tracks in my mp level.can n e one pls tell me to solve my doubts what formats should b used? how do i used this sound in level using scripts and where to store sound file?? how to get it in map when i m... [more]
6 2217 Apr 9, 2007 05:10 pm
by viraj_mantri
adding modified fx effects
Call of Duty 2 : CoD2 Scripting
hi,i hav modified my effects file from effects editor (fire effects) which i want to put into my map can any one help me to know that while creating iwd file where and how should i place this modified .efx file. since i m getting missing fx problem as th... [more]
2 1113 Apr 6, 2007 01:15 pm
by viraj_mantri
moving water texture
Call of Duty 2 : CoD2 Scripting
can any body tell me how to move the surface of water and make it feel as if water is moving in its uv directions. pls help me... [more]
2 1267 Feb 13, 2007 01:31 pm
by viraj_mantri
moving water
Call of Duty 2 : CoD2 Scripting
hey friend can u pls tell me using what and how that jpg to b converted.do we use some assetmgr or any other tool for conversion.pls clarify... [more]
4 1218 Jan 25, 2007 09:50 am
by viraj_mantri
sound for moving vehicle in mp
Call of Duty 2 : CoD2 Scripting
hi,can any one tell me from where can i get sound file for a moving train and what is the way to get them in mp level...how is it to b done.pls help... [more]
3 2044 Jan 24, 2007 03:24 pm
by viraj_mantri
moving water
Call of Duty 2 : CoD2 Scripting
hey guyz,i want to bring good look of water in my level and it should also look realistic in both the aspects of its quality and feel.and is there any texture in radient that can give good quality look to my water.pls help me edited on Jan. 24, 2007 10... [more]
4 1218 Jan 24, 2007 03:04 pm
by viraj_mantri
Hurting player with vehcile
Call of Duty 2 : CoD2 Scripting
can u do me the favour,pls let me know how exactly to use that code bcoz wen i tried to add the model-name of my vehc in place of model here: self thread trackpos(model); trackpos(model) { while(1) { self.origin = model.origin; wait(0.1); } } ... [more]
20 2142 Jan 24, 2007 12:54 pm
by viraj_mantri
rotating vehcile axis
Call of Duty 2 : CoD2 Scripting
i rotate my vehc towards y or x-y and then set the motion in that direction... after compiling my vehc moves in that particular direction but it wont follow the rotation to which i hav twisted them before i.e. it retains to face towards +ve x-axis which ... [more]
2 1199 Jan 16, 2007 05:14 am
by viraj_mantri
collision map for mp
Call of Duty 2 : CoD2 Scripting
Friendz, i need some help,i am making a moving vehc but the prob is in radient when i right click->select script model and then a vehc it comes in radient facing towards +ve x-axis. but the prblem is when i rotate my vehc towards y or x-y and then set th... [more]
33 1831 Jan 16, 2007 05:05 am
by viraj_mantri
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