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Importing UO Sky to COD4 Sunlight not getting through Call of Duty 4 : CoD4 MP Mapping I didnt post screenshots first time trying again... edited on Feb. 20, 2011 07:26 am by zblimp... [more] |
3 | 1435 | Feb 20, 2011 12:25 pm by zblimp ![]() |
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Importing UO Sky to COD4 Sunlight not getting through Call of Duty 4 : CoD4 MP Mapping I was trying to import a UO sky box texture and that worked fine np. Having an issue with the lighting though. It seems only the ambient lighting is the only light, the sunlight is no getting through the UO sky texture. You cant see any shadows. I was... [more] |
3 | 1435 | Feb 20, 2011 12:23 pm by zblimp ![]() |
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Anarchic-x Base Assault open beta Call of Duty: World at War : CoDWW Offsite Links Maybe I had been mistaken on my information. Can anyone clarify this? Are the source files going to be available for mappers to make maps, or will the maps be just anarchic maps?... [more] |
26 | 3902 | Feb 22, 2010 05:49 pm by zblimp ![]() |
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Anarchic-x Base Assault open beta | 26 | 3902 | Feb 22, 2010 01:09 am by zblimp ![]() |
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Anarchic-x Base Assault open beta | 26 | 3902 | Feb 22, 2010 12:42 am by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links Oleslie I havnt had time to look at the bonus question, but have been working with the mod. Great work man! looks like you fixed alot... [more] |
43 | 3588 | Dec 8, 2009 07:06 pm by zblimp ![]() |
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[Release] Demon Mod 5.0 Call of Duty: World at War : CoDWW Map + Mod Releases Really great mod that keeps getting better, hope it intergrates well with bas. Thanks for all the work put into this.... [more] |
4 | 2556 | Dec 1, 2009 12:35 am by zblimp ![]() |
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Idea: Cod4 Modern Warfare 2 Mod Call of Duty 4 : CoD4 Scripting Pst joker said hes working on a MW2 mod for cod4 and cod5... [more] |
5 | 1749 | Nov 30, 2009 05:55 pm by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links DemonSeed writes...Quote:The prefabs are exactly the same for mp_foy and test2 but there was a script problem with the spawnlogic in the test2 release. That is why it crashes. O ok cool, nice to know. So for now do we have to use something like deathma... [more] |
43 | 3588 | Nov 29, 2009 08:17 pm by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links Ill try that sgtclark, I dont have alot of experience using that feature but I will give it a go thanks.... [more] |
43 | 3588 | Nov 29, 2009 03:36 am by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links Oleslie, I dont have trouble running the mp_foy on a dedicated server but your old test2 map and maps I have made with your previously released raw files and base prefabs get stuck loading. Does the new mp_bas you released require different prefabs or ... [more] |
43 | 3588 | Nov 29, 2009 03:14 am by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links ya or in the cfg you can drop this set scr_bas_timelimit 60... [more] |
43 | 3588 | Nov 27, 2009 11:04 pm by zblimp ![]() |
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tank speed Call of Duty: World at War : CoDWW MP Mapping any1 know how to adjust the tank speed while using another mod like this guy asked? edited on Nov. 26, 2009 05:16 pm by zblimp... [more] |
4 | 1264 | Nov 26, 2009 10:15 pm by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links olsie awesome you the man. Hey is there a command to adjust the bas round length in the cfg also is there a way to adjust the bas health in the cfg. Thanks alot for the hard work on this ... [more] |
43 | 3588 | Nov 25, 2009 10:44 pm by zblimp ![]() |
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No Dedicated Server Setup: Confirmed by 402 MODSonline : General Has anyone considered that this could be part of a brilliant marketing ploy. W all know how much strategy goes into marketing with the tight gradual release of information and the little teases they often do to create hub bub about the game right before t... [more] |
109 | 3112 | Oct 20, 2009 01:03 pm by zblimp ![]() |
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No Dedicated Server Setup: Confirmed by 402 MODSonline : General Anything like the L4D match making system is a horrible change to having dedicated servers listed and on a master server list. The funny thing is thats its still better because you can have dedicated servers on L4D and upload mods and custom maps.... [more] |
109 | 3112 | Oct 19, 2009 02:46 pm by zblimp ![]() |
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No Dedicated Server Setup: Confirmed by 402 MODSonline : General One good thing about the dedicated servers is that even if they were to ever shut down the master server list you should be able to connect to servers for COD1, UO and Im pretty sure for COD2. I would think you could for for COD 4 and 5 also but I know yo... [more] |
109 | 3112 | Oct 19, 2009 12:00 am by zblimp ![]() |
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[Release] Demon Mod 4.0 Call of Duty: World at War : CoDWW Map + Mod Releases nice work, best mod out for WAW imho... [more] |
4 | 2409 | Oct 9, 2009 11:30 am by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links That was a great tutorial for fixing that thanks . Was trying to test this out on a dedicated server having a few problems. Can only seem to run it local from in game. Any ideas on that? edited on Sep. 20, 2009 02:43 am by zblimp... [more] |
43 | 3588 | Sep 20, 2009 06:42 am by zblimp ![]() |
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Speed up Tank Spawn time? Call of Duty: World at War : CoDWW MP Mapping Awesome thanks, I had forgoten all about that about that I think I saw that on 1 of the server cfgs I think. Hey is there anyway to make weapons respawn like that such as in uo. I think the way it used to work was you would place the weapon model and m... [more] |
4 | 1110 | Sep 7, 2009 06:26 pm by zblimp ![]() |
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Speed up Tank Spawn time? Call of Duty: World at War : CoDWW MP Mapping Hey any 1 know of a way to adjust and speed up the tank respawn on a map?... [more] |
4 | 1110 | Sep 7, 2009 05:07 pm by zblimp ![]() |
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CoD:WaW BAS gametype Call of Duty: World at War : CoDWW Offsite Links Hey I applaud your wor work, Bas is the best gametype ever made. I was testing your bas gametype, a couple of comments. Everything works well in a small test map. When I introduce the bases into larger maps it tends to go over the limit. Ive be... [more] |
43 | 3588 | Sep 1, 2009 09:04 pm by zblimp ![]() |
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help with converting custom gametype to fastfile Call of Duty: World at War : CoDWW Scripting thanks alot demonseed I think thats exactly what I needed to know . One last question on the custom gametype which I havnt been able to try out yet, is it possible to run a custom gametype on server side only with the mod without having to use redirect... [more] |
4 | 1629 | Aug 28, 2009 01:22 am by zblimp ![]() |
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help with converting custom gametype to fastfile Call of Duty: World at War : CoDWW Scripting This is my first mod and I have a custom gametype that I have been fumbling my way through to complete and get it working. The custom gametype that functions when I launch from the launcher. It works fine and Im happy with most of it for the most part. ... [more] |
4 | 1629 | Aug 27, 2009 11:34 pm by zblimp ![]() |
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Convert Search and Destroy to Base Assault? Call of Duty: World at War : CoDWW Scripting sounds cool. it definately sounds like a better gametype than any offered on stock w@w. hey what if we do both gametypes base assault and this dom sab bas you are working on. im going to go ahead and start on the bases ... [more] |
6 | 2307 | May 3, 2009 07:37 pm by zblimp ![]() |
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