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Latest Posts by Mattias72
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Tutorial: Creating level effects
Call of Duty 4 : CoD4 MP Mapping
So what does the thread plat1() do? ... [more]
10 1342 Feb 28, 2008 06:25 pm
by Mattias72
Tutorial: Creating level effects
Call of Duty 4 : CoD4 MP Mapping
Hello . The code from Marshall2006 did not work for me (my error message was something like: no fx name found) but after some hours I got it myself to work. I don't know why.... (I am a bit newbie). 1. I could not use the 'fx/' and the .efx file-end... [more]
10 1342 Feb 24, 2008 07:24 pm
by Mattias72
Is it possible to move a PREFAB via script?
Call of Duty 2 : CoD2 Scripting
Hello OLD_MAN_WITH_GUN !!!!! You are now my new hero ;-) Your suggestion worked beautifully! I am confused about the 'tools' textures, there isn't any help on all the different ones. Like BCS... I have no clue but at least you helped me very muc... [more]
7 949 Apr 13, 2007 04:37 pm
by Mattias72
Is it possible to move a PREFAB via script?
Call of Duty 2 : CoD2 Scripting
Hi Agian... New issue but same background that I would like some help with if possible (plllzz) ;-) Moveto,movex,y,z work beatiful with the PREFAB as shown above in the forum but if I use: Motion/rotatepitch Motion/rotateroll Motion/rotateto Mo... [more]
7 949 Apr 9, 2007 06:56 pm
by Mattias72
Is it possible to move a PREFAB via script?
Call of Duty 2 : CoD2 Scripting
Hi Caretaker, Alternitive nr# 2 (select brushes in prefab and give targetname) worked fine but not nr #1 (select prefab and give targetname). I selected all brushes in the prefab and gave it a targetname and then it was possible to to move the compl... [more]
7 949 Mar 18, 2007 11:02 am
by Mattias72
Is it possible to move a PREFAB via script?
Call of Duty 2 : CoD2 Scripting
Hello all! Ok, I have this map (been working with for for long time) where is works OK to move models with the movey(x,y,z) command. I use 'getent' to get the model and then 'movey' to move it. I can also move singel brushes by making them a script_... [more]
7 949 Mar 15, 2007 09:03 pm
by Mattias72
Run throw Truck issue
Call of Duty 2 : CoD2 MP Mapping
Thanks! I think that it will solve my problem ... [more]
4 838 Feb 19, 2007 07:12 pm
by Mattias72
Run throw Truck issue
Call of Duty 2 : CoD2 MP Mapping
Hi all! I have this truck driving around in a script in a COD2 map and it works OK. The issue is that it can drive right throu me. I have tested the 'Make none-collision' thing from the radiant menu but it does not work. The object is a script_model... [more]
4 838 Feb 16, 2007 11:22 pm
by Mattias72
MP Moving Truck sound
Call of Duty 2 : CoD2 Scripting
Hi! I am unsure if I can upload my files here on ModsOnline but my script (*.gsc file) and map (*.map) are fairly easy to understand. Also as Rasta writes, the movement needs to be 'flat', otherwise the truck will disappear. As you can see in my mov... [more]
14 968 Dec 23, 2006 12:57 pm
by Mattias72
MP Moving Truck sound
Call of Duty 2 : CoD2 Scripting
Hi, I think the tut is for singel player only or??? Well, my script also works in MP but the wheels are not moving when the truck is moving. Just insert a script_model and call it german_truck_idle_sound. Then my script included in this 'psot' will wor... [more]
14 968 Dec 19, 2006 03:48 pm
by Mattias72
MP Moving Truck sound
Call of Duty 2 : CoD2 Scripting
hmmm, I found how to solve it myself 5 minutes after the posting Just put a playloopsound after the moveto... maybe to simple hehehe ... [more]
14 968 Dec 10, 2006 08:44 pm
by Mattias72
MP Moving Truck sound
Call of Duty 2 : CoD2 Scripting
Hi all! I have a issue with getting the sound to follow a script_model. I have a very simple script (the code below works gr8) that is moving a German truck from one place to another (and back) but the sound is always played from the script_model or... [more]
14 968 Dec 10, 2006 08:32 pm
by Mattias72
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