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Topic | Replies | Views | Last Post | |
Prefab Compatibility Call of Duty: World at War : CoDWW MP Mapping There's a difference between xmodels and prefabs. Xmodels are the various single piece models found throughout the game. You can't really manipulate these xmodels too much. Prefabs are custom models made that you can get into and manipulate every piece... [more] |
8 | 1563 | Jan 6, 2009 12:11 am by bg12usssa |
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Prefab Compatibility Call of Duty: World at War : CoDWW MP Mapping Does anybody know if prefabs made with Cod1, 2, UO radiant will work with CoDWaWradiant? I know textures won't, I'm just talking a prefab made with caulked brushes and nothing else.... [more] |
8 | 1563 | Jan 4, 2009 08:10 pm by bg12usssa |
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Spinning Prefab's Call of Duty : CoD Mapping i ran into the same problem of radiant crashing when attempting to rotate a large prefab. One way that worked was instead of free rotating with your mouse, use the rotate buttons. The only downfall to these buttons is they rotate at 90ยบ intervals.... [more] |
11 | 1084 | Jan 23, 2007 07:20 am by bg12usssa |
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Ammo Count Into Clips? Call of Duty : CoD Mapping You aren't hallucinating on the mod. I downloaded a mod that, among other things, told you the number of clips you had left in place of the ammo count. You had to go into the menu and click on an option to check how many rounds you had left in your clip... [more] |
6 | 940 | Jan 23, 2007 07:15 am by bg12usssa |
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cushion texture question Call of Duty : CoD Mapping Does anyone know if there is a way to change the max height a player can fall before receiving fall damage without using any cushion textures? edited on Dec. 28, 2006 07:56 pm by bg12usssa... [more] |
10 | 1315 | Dec 29, 2006 12:55 am by bg12usssa |
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cushion texture question Call of Duty : CoD Mapping i tired making it no clipping. doing so completely negated the cushion effect making the brush useless at that point. I was hoping maybe the cushion brush might "zero" your fall height so to speak at that point making it as if you were just dropping dow... [more] |
10 | 1315 | Dec 28, 2006 01:09 am by bg12usssa |
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cushion texture question Call of Duty : CoD Mapping I've been having the same problem with the cushion texture. I'm making a map of my room on a large scale so the players are about 2 inches tall. I want to cushion everything to prevent the frustration of constant deaths from falling. Is it possible to ... [more] |
10 | 1315 | Dec 27, 2006 09:00 pm by bg12usssa |
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compile problem Call of Duty : CoD Mapping i tried making a simple map of just a box, DM spawn, and DM intermission and everything worked just fine.... [more] |
5 | 915 | Dec 19, 2006 09:28 am by bg12usssa |
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compile problem Call of Duty : CoD Mapping I'm new to COD mapping and am working on creating my first map. I run into a compiling error when I try to create the .bsp file for my map. I've searched through the forums and found very little on the compile error I'm getting. I can't even find an... [more] |
5 | 915 | Dec 19, 2006 07:42 am by bg12usssa |
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