Members Online»
0 Active | 65 Guests
Online:
|
LATEST FORUM THREADS»
by supersword
Posts: 2 / 93 The Future of MODSonline
In The News by KAZAM3766
Posts: 1 / 486 CoD: Battle Royale
CoD+UO Map + Mod Releases by morgawr
Posts: 1 / 2557 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 3075 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 984 New Cod UO Rifle Mod.
CoD Mapping |
Polls»
|
|
Topic | Replies | Views | Last Post | |
moved trigger, scripting Call of Duty : CoD Mapping hey, very thanks for the information...this is interessting with the script language.. the script unfortunately threw out the same mistake again looking forward greets hayx... [more] |
16 | 2206 | Apr 10, 2012 05:12 pm by hAYX |
|
moved trigger, scripting Call of Duty : CoD Mapping hm... the script compile error is still appearing in the developer mod ******* script runtime error ******* cannot cast undefined to string: (file 'maps\mp\ziel.gsc', line 14) targeted = getent(scriptorg.target,"targetname"); ... [more] |
16 | 2206 | Apr 10, 2012 03:14 pm by hAYX |
|
moved trigger, scripting Call of Duty : CoD Mapping hey, thanks for the link. I believe that was a full hit... I copied out the relevant lines and fit it on my project on. In my map are four targets. Two moving to the right and the other to the left and no more trigger... but i get a script comp... [more] |
16 | 2206 | Apr 9, 2012 11:24 pm by hAYX |
|
moved trigger, scripting Call of Duty : CoD Mapping Thanks for the note. but sp_shoothouse unfortunately only containts rotating targets...if you mean this... greets hayx ... [more] |
16 | 2206 | Apr 9, 2012 05:44 pm by hAYX |
|
moved trigger, scripting Call of Duty : CoD Mapping hello, I do handicrafts just at a small project. it is a shooting range with moved aims. with that to tilt is if it aims to be met. however I need moved triggers or in such a way. could anyone help me please... sorry, I am from the exercise that was... [more] |
16 | 2206 | Apr 8, 2012 11:26 pm by hAYX |
|
converting cod2 map to cod Call of Duty : CoD+UO General hi... what I know is --> you can can convert a cod2 mapfile to a cod map.. but you have to texture the whole map again.. just open the cod2 mapfile in the codradiant press 'i' and caulk it...should work... greets hayx... [more] |
7 | 1262 | Jun 24, 2009 02:56 pm by hAYX |
|
"Killing Spree Mod" download source? Call of Duty : CoD+UO General hi... i´m looking for a killing spree mod for cod especially the for the headshot sound for my server. so many servers have this but this nowhere to find ....could anyone give me a source for that please...? greets hayx... [more] |
1 | 816 | Jun 23, 2009 09:17 pm by hAYX |
|
Quake Killingspree Sound Mod for CoD4 Call of Duty 4 : CoD4 General oh thx...but my problem is i want my server is ranked...therefore i don´t may use full mods only mini mods... greetings hayx... [more] |
4 | 1750 | Sep 14, 2008 12:02 pm by hAYX |
|
Quake Killingspree Sound Mod for CoD4 Call of Duty 4 : CoD4 General hi... i´m looking for a headshot sound mod for cod4 ... does anyone know more about..? greetings hayx... [more] |
4 | 1750 | Sep 14, 2008 11:25 am by hAYX |
|
deleting dead bodys Call of Duty 2 : CoD2 MP Mapping hi.... i created a map with rotating discs where the players should fight each other..the problem are the dead bodys...i think they disturbing the gameplay extremly...is there a possibility to delete them after there dieing...??? would be thankfull ... [more] |
1 | 724 | Feb 16, 2008 04:49 pm by hAYX |
|
No opening door sound? Call of Duty 2 : CoD2 MP Mapping hi.... i think the problem is your csv file....try this.. name,sequence,file,vol_min,vol_max,pitch_min,pitch_max,dist_min,dist_max,ch annel,type,probability,loop,masterslave,loadspec,subtitle null,,null.wav,,,,,,,,,,,,, # open dooropen,,misc/o... [more] |
2 | 950 | Feb 14, 2008 08:46 pm by hAYX |
|
Compiling error... Call of Duty 2 : CoD2 MP Mapping hey... look to the left side to "Common Mapping Errors" there you can find an explanation for this error basicly you should delete all error brushes and recreate it... hope i could help greetings hayx ... [more] |
14 | 1032 | Feb 14, 2008 08:30 pm by hAYX |
|
Asset Manager Error... Call of Duty 2 : CoD2 MP Mapping cool thanks... try it next time... greetings hayx... [more] |
3 | 871 | Feb 14, 2008 10:10 am by hAYX |
|
Asset Manager Error... Call of Duty 2 : CoD2 MP Mapping hi... my problem is...i need a loadscreen for my cod2 map and my asset manager is not working...MFC71.DLL was not found... could anyone tell me the problem please...??? i tried allready with reinstalling the modtools but this was been also not helpfu... [more] |
3 | 871 | Feb 14, 2008 09:41 am by hAYX |
|
pondwater and pondwatertexture...? Call of Duty : CoD Mapping oh ok... isn´t this a cod effect? do u randomly know how i can realize this...? thanks... [more] |
3 | 896 | Oct 28, 2007 04:41 pm by hAYX |
|
pondwater and pondwatertexture...? Call of Duty : CoD Mapping hi, i tryed to make a surface effect with the pondwateroverlay texture but this is a solid texture and doesn´t look like a nice overlay....does anybody know how this is working with this surface effects...? hAYX edited on Oct. 28, 2007 11:54 am by... [more] |
3 | 896 | Oct 28, 2007 03:52 pm by hAYX |
|
actors not shooting... Call of Duty : CoD Mapping sorry...what´s the problem..... i think this is not so bad that any one could to answer me... if you don´t like to do it....would be nice you let it man.... bye edited on Aug. 29, 2007 05:44 pm by hAYX... [more] |
8 | 827 | Aug 29, 2007 09:43 pm by hAYX |
|
actors not shooting... Call of Duty : CoD Mapping hehe...lol..i´m german..could be my english isn´t correct (sorry)... the actors are alied and because my alied actors ignoring the tank and don´t fight it...like the truck...the allied actors fighting the truck...i thought i try to script it..... [more] |
8 | 827 | Aug 29, 2007 09:09 pm by hAYX |
|
actors not shooting... Call of Duty : CoD Mapping hi,... i want my ai actors are shooting on the moving tank but they ignore it....at the truck it works better...but this one isn´t stopping after destroying (looks unreal)..like the tank... in moment i work with the "Scripting 101" tut ... this is ... [more] |
8 | 827 | Aug 29, 2007 07:42 pm by hAYX |
|
script compile error --> bad token ´\` Call of Duty : CoD Mapping ok, it works........ i took the truck tutorial and instead the truck i took a tiger tank.....and modded the script.... then i wanted that my tank is shooting......for that i took e new truck squad with ai´s......gave it different values and it was shoo... [more] |
3 | 1910 | Jul 22, 2007 06:53 pm by hAYX |
|
compile crashing Call of Duty : CoD Mapping hi.... "triangulating windings" means - you have a mistake in any mesh (terrainmesh or patchmesh) maybe it overlap eachother....!!! the work with meshes is very dificult there are many sources of error....that´s why it´s at any rate commendable to b... [more] |
6 | 1462 | Jul 19, 2007 10:03 pm by hAYX |
|
script compile error --> bad token ´\` Call of Duty : CoD Mapping hi.... i work with the "Moving and Shooting Tanks in SP" Tut but unfortunality is there always a script compile error --> bad token ´\` --> line 3 (maps\_load::main();\\loads the global scripts) and i don´nt know why....lol ... could any body he... [more] |
3 | 1910 | Jul 13, 2007 08:06 pm by hAYX |
|
recursive error after:....... Call of Duty : CoD+UO General ok, it works again hehe, i removed all registry keys (keys:call of duty and cod) and other folders of call of duty and have reinstalled it..... could also be my program cd was a little dirty i did it clean befor the reinstalling..... ok thank u for ur sup... [more] |
9 | 3811 | Feb 11, 2007 04:42 pm by hAYX |
|
recursive error after:....... Call of Duty : CoD+UO General yes, u mean the folder which stays after the uninstalling in the program files folder (in the german version is it the program folder) but this one i ´ve completely removed after the uninstalling. or what are meaning could be i disunderstand it really ... [more] |
9 | 3811 | Feb 11, 2007 12:04 am by hAYX |
|
recursive error after:....... Call of Duty : CoD+UO General i´ve removed the whole cod data files also in the registry (i found it with the registry search tool) and i reinstalled the program but there was nothing changed again..... greetings hAYX... [more] |
9 | 3811 | Feb 10, 2007 11:42 pm by hAYX |
MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) OHMY Valley
Call of Duty 2: Maps: Multiplayer (5.7Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware