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Latest Posts by hAYX
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moved trigger, scripting
Call of Duty : CoD Mapping
hey, very thanks for the information...this is interessting with the script language.. the script unfortunately threw out the same mistake again looking forward greets hayx... [more]
16 2206 Apr 10, 2012 05:12 pm
by hAYX
moved trigger, scripting
Call of Duty : CoD Mapping
hm... the script compile error is still appearing in the developer mod ******* script runtime error ******* cannot cast undefined to string: (file 'maps\mp\ziel.gsc', line 14) targeted = getent(scriptorg.target,"targetname"); ... [more]
16 2206 Apr 10, 2012 03:14 pm
by hAYX
moved trigger, scripting
Call of Duty : CoD Mapping
hey, thanks for the link. I believe that was a full hit... I copied out the relevant lines and fit it on my project on. In my map are four targets. Two moving to the right and the other to the left and no more trigger... but i get a script comp... [more]
16 2206 Apr 9, 2012 11:24 pm
by hAYX
moved trigger, scripting
Call of Duty : CoD Mapping
Thanks for the note. but sp_shoothouse unfortunately only containts rotating targets...if you mean this... greets hayx ... [more]
16 2206 Apr 9, 2012 05:44 pm
by hAYX
moved trigger, scripting
Call of Duty : CoD Mapping
hello, I do handicrafts just at a small project. it is a shooting range with moved aims. with that to tilt is if it aims to be met. however I need moved triggers or in such a way. could anyone help me please... sorry, I am from the exercise that was... [more]
16 2206 Apr 8, 2012 11:26 pm
by hAYX
converting cod2 map to cod
Call of Duty : CoD+UO General
hi... what I know is --> you can can convert a cod2 mapfile to a cod map.. but you have to texture the whole map again.. just open the cod2 mapfile in the codradiant press 'i' and caulk it...should work... greets hayx... [more]
7 1262 Jun 24, 2009 02:56 pm
by hAYX
"Killing Spree Mod" download source?
Call of Duty : CoD+UO General
hi... i´m looking for a killing spree mod for cod especially the for the headshot sound for my server. so many servers have this but this nowhere to find ....could anyone give me a source for that please...? greets hayx... [more]
1 816 Jun 23, 2009 09:17 pm
by hAYX
Quake Killingspree Sound Mod for CoD4
Call of Duty 4 : CoD4 General
oh thx...but my problem is i want my server is ranked...therefore i don´t may use full mods only mini mods... greetings hayx... [more]
4 1750 Sep 14, 2008 12:02 pm
by hAYX
Quake Killingspree Sound Mod for CoD4
Call of Duty 4 : CoD4 General
hi... i´m looking for a headshot sound mod for cod4 ... does anyone know more about..? greetings hayx... [more]
4 1750 Sep 14, 2008 11:25 am
by hAYX
deleting dead bodys
Call of Duty 2 : CoD2 MP Mapping
hi.... i created a map with rotating discs where the players should fight each other..the problem are the dead bodys...i think they disturbing the gameplay extremly...is there a possibility to delete them after there dieing...??? would be thankfull ... [more]
1 724 Feb 16, 2008 04:49 pm
by hAYX
No opening door sound?
Call of Duty 2 : CoD2 MP Mapping
hi.... i think the problem is your csv file....try this.. name,sequence,file,vol_min,vol_max,pitch_min,pitch_max,dist_min,dist_max,ch annel,type,probability,loop,masterslave,loadspec,subtitle null,,null.wav,,,,,,,,,,,,, # open dooropen,,misc/o... [more]
2 950 Feb 14, 2008 08:46 pm
by hAYX
Compiling error...
Call of Duty 2 : CoD2 MP Mapping
hey... look to the left side to "Common Mapping Errors" there you can find an explanation for this error basicly you should delete all error brushes and recreate it... hope i could help greetings hayx ... [more]
14 1032 Feb 14, 2008 08:30 pm
by hAYX
Asset Manager Error...
Call of Duty 2 : CoD2 MP Mapping
cool thanks... try it next time... greetings hayx... [more]
3 871 Feb 14, 2008 10:10 am
by hAYX
Asset Manager Error...
Call of Duty 2 : CoD2 MP Mapping
hi... my problem is...i need a loadscreen for my cod2 map and my asset manager is not working...MFC71.DLL was not found... could anyone tell me the problem please...??? i tried allready with reinstalling the modtools but this was been also not helpfu... [more]
3 871 Feb 14, 2008 09:41 am
by hAYX
pondwater and pondwatertexture...?
Call of Duty : CoD Mapping
oh ok... isn´t this a cod effect? do u randomly know how i can realize this...? thanks... [more]
3 896 Oct 28, 2007 04:41 pm
by hAYX
pondwater and pondwatertexture...?
Call of Duty : CoD Mapping
hi, i tryed to make a surface effect with the pondwateroverlay texture but this is a solid texture and doesn´t look like a nice overlay....does anybody know how this is working with this surface effects...? hAYX edited on Oct. 28, 2007 11:54 am by... [more]
3 896 Oct 28, 2007 03:52 pm
by hAYX
actors not shooting...
Call of Duty : CoD Mapping
sorry...what´s the problem..... i think this is not so bad that any one could to answer me... if you don´t like to do it....would be nice you let it man.... bye edited on Aug. 29, 2007 05:44 pm by hAYX... [more]
8 827 Aug 29, 2007 09:43 pm
by hAYX
actors not shooting...
Call of Duty : CoD Mapping
hehe...lol..i´m german..could be my english isn´t correct (sorry)... the actors are alied and because my alied actors ignoring the tank and don´t fight it...like the truck...the allied actors fighting the truck...i thought i try to script it..... [more]
8 827 Aug 29, 2007 09:09 pm
by hAYX
actors not shooting...
Call of Duty : CoD Mapping
hi,... i want my ai actors are shooting on the moving tank but they ignore it....at the truck it works better...but this one isn´t stopping after destroying (looks unreal)..like the tank... in moment i work with the "Scripting 101" tut ... this is ... [more]
8 827 Aug 29, 2007 07:42 pm
by hAYX
script compile error --> bad token ´\`
Call of Duty : CoD Mapping
ok, it works........ i took the truck tutorial and instead the truck i took a tiger tank.....and modded the script.... then i wanted that my tank is shooting......for that i took e new truck squad with ai´s......gave it different values and it was shoo... [more]
3 1910 Jul 22, 2007 06:53 pm
by hAYX
compile crashing
Call of Duty : CoD Mapping
hi.... "triangulating windings" means - you have a mistake in any mesh (terrainmesh or patchmesh) maybe it overlap eachother....!!! the work with meshes is very dificult there are many sources of error....that´s why it´s at any rate commendable to b... [more]
6 1462 Jul 19, 2007 10:03 pm
by hAYX
script compile error --> bad token ´\`
Call of Duty : CoD Mapping
hi.... i work with the "Moving and Shooting Tanks in SP" Tut but unfortunality is there always a script compile error --> bad token ´\` --> line 3 (maps\_load::main();\\loads the global scripts) and i don´nt know why....lol ... could any body he... [more]
3 1910 Jul 13, 2007 08:06 pm
by hAYX
recursive error after:.......
Call of Duty : CoD+UO General
ok, it works again hehe, i removed all registry keys (keys:call of duty and cod) and other folders of call of duty and have reinstalled it..... could also be my program cd was a little dirty i did it clean befor the reinstalling..... ok thank u for ur sup... [more]
9 3811 Feb 11, 2007 04:42 pm
by hAYX
recursive error after:.......
Call of Duty : CoD+UO General
yes, u mean the folder which stays after the uninstalling in the program files folder (in the german version is it the program folder) but this one i ´ve completely removed after the uninstalling. or what are meaning could be i disunderstand it really ... [more]
9 3811 Feb 11, 2007 12:04 am
by hAYX
recursive error after:.......
Call of Duty : CoD+UO General
i´ve removed the whole cod data files also in the registry (i found it with the registry search tool) and i reinstalled the program but there was nothing changed again..... greetings hAYX... [more]
9 3811 Feb 10, 2007 11:42 pm
by hAYX
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