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Latest Posts by panchooo
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Problem with elevators on mp map
Call of Duty 2 : CoD2 Scripting
The_Caretaker really thx 4 help m8, now is working good. I own u a beer :) cheers ={E|S|R}=SgtMcGinty... [more]
3 732 Aug 10, 2008 01:04 pm
by panchooo
Problem with elevators on mp map
Call of Duty 2 : CoD2 Scripting
hi fellas, i was refreshng my 1 map, and want to add elevator, so i did like is here in tut. coz this is sniper map, i have both sides same, and this elevator is on both sides.. and here i got a problem, on my home serv everything works fine, elevator ... [more]
3 732 Aug 10, 2008 12:31 pm
by panchooo
Hanging Para-Trooper Tutorial
Call of Duty 2 : CoD2 MP Mapping
i tryed, it doesnt work :/ compiling is ok, but when i wanna run map it says "script error" i found this line in script: maps\_utility::precache ("xmodel/parachute_animrig_churchguy"); // Precahces Our ParaTrooper Model i was searching this mode... [more]
4 851 May 12, 2007 09:34 am
by panchooo
Hanging Para-Trooper Tutorial
Call of Duty 2 : CoD2 MP Mapping
hello everyone, i have question like in subject.. if this is possible to have in my mp map a Hanging Para-Trooper, coz i found tut from cod http://www.modsonline.com/index.php?mod=Tutorials&op=read&id=187 , and dunno if it works in cod2. thx 4 answ... [more]
4 851 May 12, 2007 07:29 am
by panchooo
Higgins help
Call of Duty 2 : CoD2 MP Mapping
Hi m8s I saw in map mp_Omaha higgins boats on beach, map maded by [J5]EMPEROR. And i wanna also use this in my map, but from 3 boats only 1 of them are visible(destroyed one) rest i see sport car. I know that i need to use static one models to be visib... [more]
1 666 Oct 15, 2006 06:16 pm
by panchooo
planes - water - shots
Call of Duty 2 : CoD2 MP Mapping
Hi m8's I have question if my idea is possible. I am creating map with river, and over this river i have planes, 1st Stukas then Spitfires chasing them; and here is my question: this is possible to make shots into water(like shots into water when u sho... [more]
2 815 Oct 4, 2006 08:03 am
by panchooo
Custom Japanese skin
Call of Duty 2 : CoD2 MP Mapping
Hi guys & gals I wanna make somat cool in map. I wanna change German skins to Japanese skins. I found already Japanese skin for cod2. And here is my question, this is possible to do in mp map? and how i can do it? And another thinggy, we got in server ... [more]
1 584 Sep 29, 2006 03:26 pm
by panchooo
Sound and planes together
Call of Duty 2 : CoD2 MP Mapping
wohoooooooooooo working Thx m8 for help! i made like this in planes.gsc : level.PlaneSpeed = 2; plane_flyby(sound) { if (isdefined (sound)) self playsound (sound); wait 3; self show(); self moveto(self.dest, level.PlaneSpeed, 0.1, 0.1); ... [more]
3 731 Sep 28, 2006 04:12 pm
by panchooo
Sound and planes together
Call of Duty 2 : CoD2 MP Mapping
Hi m8s i have question about sound used for planes. How i can put sound and planes in this same moment? Coz 1st i hear sound, and then after 15-20seconds i see flying planes. this is my planes.gsc i am using this one from Rasta tut: main() { ra... [more]
3 731 Sep 28, 2006 02:57 pm
by panchooo
Exploding Barrels
Call of Duty 2 : CoD2 MP Mapping
m8 u should have in your *.csv file like this: name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dis t_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compressi on,secondaryaliasname,volumefalloffcurve,startdelay,s... [more]
7 2410 Sep 28, 2006 02:48 pm
by panchooo
Selecting
Call of Duty 2 : CoD2 MP Mapping
wohoooooooooo working i thought i will spend few hours to mark everythink lol... THX m8! it helps me alot! cheers Panny... [more]
3 682 Sep 27, 2006 06:09 pm
by panchooo
Selecting
Call of Duty 2 : CoD2 MP Mapping
Hi m8s Is there option to select all wot i have in map? i mean: i made half of map and i wanna this same on other saide of map including terrain, trees, prefabs, models etc... ..or i mast select now everything one by one? Thx for yar time p... [more]
3 682 Sep 27, 2006 05:48 pm
by panchooo
Graphic prob?
Call of Duty 2 : CoD2 MP Mapping
well 2 thinggys 1st - thx m8 for help! 2nd - sry guys for this post, i should better search next time, but i founded that i shouldn't use textures with word "blend", well and it works. thx again... [more]
3 1037 Sep 26, 2006 09:23 pm
by panchooo
Graphic prob?
Call of Duty 2 : CoD2 MP Mapping
Hi m8s I got strange problem with my ground texture, i can see trough them, but not in every places, like on pic's below. This in red circle i shouldn't see coz it is at the end of map, and i see it trough the hill. same here I was t... [more]
3 1037 Sep 25, 2006 04:31 pm
by panchooo
Standard COD2 to MP
Call of Duty 2 : CoD2 MP Mapping
Hi all, I have question. 1st - How i can change standard cod2 map into custom multiplayer? i was watching *.iwd files in main folder in game and i couldn't find *.map files, only *.d3dbsp and *.gsc etc... *.map files are located somwhere? i know that... [more]
2 571 Sep 24, 2006 03:10 pm
by panchooo
building
Call of Duty 2 : CoD2 MP Mapping
HaHA! Thx m8 it is working it is really faster now.. coolio cheers panny... [more]
3 548 Sep 24, 2006 12:57 pm
by panchooo
building
Call of Duty 2 : CoD2 MP Mapping
howdy i am making my own house, not from prefabs, and he have lot of elements, but when i wanna put him in other place on map i need to mark all this elements and it takes lot of time. Is there option to connect all this elements when i am creating hou... [more]
3 548 Sep 24, 2006 11:50 am
by panchooo
Help with 3 thinggys please
Call of Duty 2 : CoD2 MP Mapping
well all sorted now, i just didn't have "dm_spawn". thx for help and time panny... [more]
7 680 Sep 24, 2006 11:44 am
by panchooo
Help with 3 thinggys please
Call of Duty 2 : CoD2 MP Mapping
oki dok m8, thanks for yar help. ...but i have next problem now, like i said i have "global intermission", and 5 spawns on each side (using only mp>tdm_spawn). But now when my game is starting i can't chose team, i can't go to spectator, can't do aut... [more]
7 680 Sep 23, 2006 09:14 pm
by panchooo
Help with 3 thinggys please
Call of Duty 2 : CoD2 MP Mapping
about sound, yes i did that m8, and still doesn't work.... :( and about spawning i understand, i have 2 sides of map in middle is minefield, and on each side i have 5 spawns. I have "global intermission", and for spawns i am using "tdm_spawn". And n... [more]
7 680 Sep 23, 2006 08:37 pm
by panchooo
Help with 3 thinggys please
Call of Duty 2 : CoD2 MP Mapping
hi guys i have problem with exploding barells. well they are working like they should, i see them in game , i see fire, and i see them exploding, but there is no sound. In my *.csv file i have this script taken from tutorial: barrel_explosion,,e... [more]
7 680 Sep 23, 2006 07:59 pm
by panchooo
Minefield
Call of Duty 2 : CoD2 MP Mapping
well it should be realistic:) i thought also about deep hole with water... it will looks like river... and about scripting m8.... i am mapping now 3 days lol.. i am totally green... but with this all tutorials and help my lerning going very fast.... [more]
6 689 Sep 22, 2006 07:32 pm
by panchooo
Minefield
Call of Duty 2 : CoD2 MP Mapping
wohoooooooooooo working:) thx 4 yar help m8, i think i did somat wrong before. ..btw.. maybe someone of yar know other way to make no cross system? thx 4 yar time Panny... [more]
6 689 Sep 22, 2006 07:08 pm
by panchooo
Minefield
Call of Duty 2 : CoD2 MP Mapping
HI guys Question... how i can create working minfield in map? It will be used like a no cross sytem for sniper maps. I saw one tutorial in CODMapping - i did everythink like in tutorial and it is not working. For cod2 is other way to create this? Th... [more]
6 689 Sep 22, 2006 06:35 pm
by panchooo
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