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Topic | Replies | Views | Last Post | |
Any modeller out there looking for a bit of payed work? General Gaming Topics : General Modeling Hi Used to do a fair bit of mapping, scripting and use these forums alot, not been about in a while. One of my web design clients (hes a product designer) is looking for someone with some game modelling and animation experience (doesn't matter if yo... [more] |
1 | 2444 | Jun 14, 2010 10:47 am by phantomdentist |
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Gaming keyboard customization utility General Gaming Topics : General Gaming Theres an application called saac which is very useful when it comes to using game pads with games that do not support them in any way (had a right laugh in cod1 mp with a ps2 controller) All its doing is saying, when I press this key on the game pad (say... [more] |
1 | 1940 | Sep 13, 2009 09:29 am by phantomdentist |
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Custom Menus Call of Duty : CoD+UO General Not neccicarily specific to call of duty, just trying it here as a I know the cod better than most games mod wise I've never done a custom menu of any kind really. Talking about doing things like adding extra graphics options to the graphics menu ... [more] |
1 | 1982 | Aug 1, 2009 10:00 am by phantomdentist |
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Age old alpha problem Call of Duty : CoD Mapping I'm an old hand but I just got back into the rads after a 2 year break. It all came flooding back accept for how to fix one issue. Alpha blending doesn't show in in rad. It does work and will be blended in the map but just wont show as u do it. Easy to fi... [more] |
2 | 1376 | Nov 22, 2008 10:05 am by phantomdentist |
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strange rifle aim glitch Call of Duty : CoD Mapping First off it should be noted I am not talking about the mainstream rifle aimglitch where you can run whilst ironsighted This is a glitch i just cant get rid of whenever im modding the kar98 or nagant mp weapon files Whenever you rebolt your rifle wh... [more] |
2 | 1464 | Aug 31, 2008 07:57 pm by phantomdentist |
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Removing individual hud elements Call of Duty 4 : CoD4 SP Mapping ah ok well console wise so far hud_fade_ammodisplay hud_fade_compass hud_fade_offhand hud_fade_sprint hud_fade_stance cg_cursorhints cg_hudgrenadeiconheight cg_hudgrenadepointerwidth cg_huddamageicontime That gets rid of most of i... [more] |
3 | 6738 | Oct 14, 2007 08:55 pm by phantomdentist |
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Removing individual hud elements Call of Duty 4 : CoD4 SP Mapping The return. Was a very active member n sp mapper here aobut 2 years back for cod1, was a mod in cod2 sp all ready to go when cod2 came out, n realising it was shite, that was it, wellnow cod4 is here and is good, im back with avengance :D ok the questi... [more] |
3 | 6738 | Oct 14, 2007 06:28 pm by phantomdentist |
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The worst cod sp error ever ?!!!!!! Call of Duty : CoD+UO General Yeah thats very wise. I think for now i will just leave it and see what happens when i put my nvidia card in in a few days time... [more] |
10 | 1718 | Feb 19, 2006 11:01 pm by phantomdentist |
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The worst cod sp error ever ?!!!!!! Call of Duty : CoD+UO General When it comes down to it i think the moral is dont buy ati I have serious issues with battlefield 1942/ vietnam (crashes on map loading which i know are ait driver related) mohaa crashes on startup, hidden and dangerous 2 - farcry both run at about 6 x... [more] |
10 | 1718 | Feb 19, 2006 06:40 pm by phantomdentist |
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The worst cod sp error ever ?!!!!!! Call of Duty : CoD+UO General lol oh no no no lol. Im pretty experience when it comes to sp mapping/ modding/ scripting. I am running with no cheats. Something has just come to the front of my mind though I remember when I first installed cod2 I had the very same error, ai base pos... [more] |
10 | 1718 | Feb 19, 2006 06:19 pm by phantomdentist |
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The worst cod sp error ever ?!!!!!! Call of Duty : CoD+UO General my comp athlon 64 x2 4400 radeon x800gt 256mb ( nvidia 7800gtx 512mb as of next week) 2 gig cosair ram (4 x 512 chips) 2 x 250gb segate sata hard drives house comp nvidia geforce 5600 512 ram 120 gb hard drive and yes when i ins... [more] |
10 | 1718 | Feb 19, 2006 05:52 pm by phantomdentist |
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The worst cod sp error ever ?!!!!!! Call of Duty : CoD+UO General ok another development I tried my bought copy on the other comp in the house and it runs fine so . . . Ifs not a problem with the disk, its not a software issue because on a clean os and clean install i get the same thing, dosnt matter which graphic... [more] |
10 | 1718 | Feb 19, 2006 05:40 pm by phantomdentist |
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The worst cod sp error ever ?!!!!!! Call of Duty : CoD+UO General Basically all cod sp and cod uo sp maps are totally unplayable because of threads being killed. Here are some examples stalingrad guy on the boat giving the pepp talk is frozen and dosnt talk, stukas are not deleted when their flight is over, when y... [more] |
10 | 1718 | Feb 19, 2006 05:14 pm by phantomdentist |
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Zoom on weapon sights Call of Duty : CoD+UO General I did it for cod and uo a while back in a realism mod i made for myself. Its the fov value that i changed if i remeber right n i set it to 70 for all weapons as thats what the pistol had as stock (considering pistol already had no zoom) im at work at... [more] |
7 | 1935 | Feb 6, 2006 01:39 pm by phantomdentist |
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Cod 2 weapon modding Call of Duty 2 : CoD2 SP Mapping If you overall goal with this mod is just to make ai die in one shot then you could do it easily by editing the ai_loc_hit_dmg_table which simply states how much damage a hit does to each location. It would mean olny editing a few values in one file as op... [more] |
18 | 3000 | Jan 30, 2006 01:44 pm by phantomdentist |
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Modifying mp score system Call of Duty : CoD Mapping Im am looking at modifying the mp scoreboard and score system. It would be for all gametypes. Has anyone done this cos i have never seen a serious score system mod n am wondering if theres a reason such as it being hardcoded or something. If anyone can sh... [more] |
2 | 1425 | Dec 5, 2005 03:09 pm by phantomdentist |
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maps that could have been Call of Duty : CoDUO Mapping Post up some pics of those maps that could have been but never quite were. Heres are some sp maps i just didnt end up liking. german invasion of england (hove) http://img466.imageshack.us/img466/2822/shot00042rh.jpg http://img353.imageshack.us/im... [more] |
3 | 4450 | Nov 19, 2005 05:02 pm by phantomdentist |
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Noob Help! Call of Duty : CoD Mapping A good place to tart is wyatts video tuts http://www.modsonline.com/Tutorials-read-109.html... [more] |
6 | 2111 | Nov 19, 2005 12:36 am by phantomdentist |
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Rifles only, or not? Call of Duty : CoD+UO General hahaha so much I could say on this topic I think the basic argument tends to come down to this Rifler: Of course rifles are 1337 compared to smgs, you guys just spray loads of bullets until you hit something. With a rifle you have to actually aim !... [more] |
3 | 1853 | Nov 17, 2005 05:55 pm by phantomdentist |
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East Yorkshire SP Campaign 5 missions Call of Duty : CoD+UO Map + Mod Releases Ok first off big well done. Its great to see an sp mapper out there who has the passion to take on a project like this and the dedication to see it through to the finish. I enjoyed the maps and it was well worth the download. Im going to break it down ... [more] |
20 | 2972 | Nov 17, 2005 04:31 pm by phantomdentist |
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East Yorkshire SP Campaign 5 missions Call of Duty : CoD+UO Map + Mod Releases Playing now. From the screens it looks first class for custom sp Will get back to you with a detailed evaluation shortly ... [more] |
20 | 2972 | Nov 17, 2005 10:34 am by phantomdentist |
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How to fix united offensive singleplayer load saved game crash Call of Duty : CoD+UO General Well you actually only need the connectpaths during development. Any time make a new bsp it needs to be there to create the paths. When i released snow i wasnt aware of it and i beleived you had to use these everytime. Once ur map is ready for release you... [more] |
5 | 2306 | Nov 14, 2005 02:00 pm by phantomdentist |
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How to fix united offensive singleplayer load saved game crash Call of Duty : CoD+UO General I did this ages ago to fix my uo sp n thought nothing more of it but today someone pmd me n metioned the problem asking if i had a solution. Well i dont have a solution as such but i do have a work around. The problem ppl seem to have (and i had) is th... [more] |
5 | 2306 | Nov 14, 2005 02:38 am by phantomdentist |
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Names.gsc? Call of Duty 2 : CoD2 SP Mapping Could be helpful if you tell us what ur trying to achieve... [more] |
5 | 1911 | Nov 11, 2005 02:04 pm by phantomdentist |
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Bomber Mission? Call of Duty : CoDUO Mapping Hmm thats quite a tall order. Mapping wise its extreamly easy, all you need is a skybox with a scrolling texture As for the players bomber you would simply need to put the model in and add the turrets The addition of all the planes would't be to har... [more] |
3 | 1573 | Nov 10, 2005 03:11 pm by phantomdentist |
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