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| Topic | Replies | Views | Last Post | |
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mp loading screen problem Call of Duty 2 : CoD2 MP Mapping Quote:images\loadingscreen_mp_mymap.dds' No good That is better : loadscreen_mp_mymap.dds... [more] |
6 | 771 | Oct 27, 2007 08:19 am by srkovni ![]() |
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radient error on startup Call of Duty 2 : CoD2 MP Mapping modtools installation: cod2 patch 1.3 modtools (radiant) to update directx 9.0 to install netframeworks 1.1 or 2.0... [more] |
2 | 898 | Sep 28, 2007 03:44 pm by srkovni ![]() |
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Assistance Please Call of Duty 2 : CoD2 MP Mapping Put a dm spawn... [more] |
5 | 800 | Sep 13, 2007 07:49 am by srkovni ![]() |
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Werid mulitcolored lighting Call of Duty 2 : CoD2 MP Mapping Get off all custommaps before compil... [more] |
13 | 1164 | Aug 31, 2007 01:05 pm by srkovni ![]() |
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spawner_trigger Call of Duty 2 : CoD2 MP Mapping It is necessary to press on the key F to reveal the window of the filters. To notch all the boxes... [more] |
2 | 767 | Aug 24, 2007 02:53 pm by srkovni ![]() |
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script needed Call of Duty 2 : CoD2 MP Mapping main() { trappe=getentarray("trapa","targetname"); for(i=0;i... [more] |
10 | 849 | Jul 16, 2007 03:17 pm by srkovni ![]() |
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warnings when starting up map Call of Duty 2 : CoD2 MP Mapping before opening RADIANT, all the customs maps file "Main" must be remove. ... [more] |
3 | 904 | Jul 10, 2007 06:12 am by srkovni ![]() |
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question about hq Call of Duty 2 : CoD2 MP Mapping Quote:Don't i need a targetname? not need. you can use any model. The important thing is to position the model on your map and you press on the key NR, click on the button angle, located in bottom of the window, the values will post yourself. Then ... [more] |
13 | 967 | Mar 25, 2007 12:44 pm by srkovni ![]() |
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Strange Map Error Call of Duty 2 : CoD2 MP Mapping your log announces an impossibility of using Punkbuster, apparently. in your config, the ace you put on open? this problem is done it just with your amp or all the maps... [more] |
6 | 815 | Mar 23, 2007 07:18 pm by srkovni ![]() |
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Could not load file d3dbsp Call of Duty 2 : CoD2 MP Mapping Pierrambo is the best mapper ... [more] |
4 | 1307 | Mar 19, 2007 03:38 pm by srkovni ![]() |
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xmodel tank Call of Duty 2 : CoD2 MP Mapping not, but I am French and one A can be not the same translation in the editor, from where the imcompréhension ... [more] |
10 | 1031 | Mar 14, 2007 06:47 pm by srkovni ![]() |
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barbwire Call of Duty 2 : CoD2 MP Mapping to choose trigger hurt, presss N, and inclures these keys and value. dmg: 3 spawnflags: 16... [more] |
4 | 813 | Mar 14, 2007 06:14 pm by srkovni ![]() |
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xmodel tank Call of Duty 2 : CoD2 MP Mapping dans le radiant, tu ouvres ta map et tu selectionnes le model. Tu fait la touche N, tu copies le nom du model, en faisant clic droit et copier. ensuite, en haut a droite, tu fais fichier, enregistrer selection, dans la fenêtre qui s'ouvre , tu choisis l... [more] |
10 | 1031 | Mar 14, 2007 06:05 pm by srkovni ![]() |
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Anyone Know Call of Duty 2 : CoD2 MP Mapping in the apparation of this window, to make yes, and to choose in the new window above, the 2nd icone, in view. It is a bug of the editeur. the 3eme icone cause the bug.... [more] |
4 | 969 | Mar 14, 2007 05:43 pm by srkovni ![]() |
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xmodel tank Call of Duty 2 : CoD2 MP Mapping Yes also, they can make as it. Choose the xmodel, go to file, then record selection. Give the same name as the model... [more] |
10 | 1031 | Mar 14, 2007 03:51 pm by srkovni ![]() |
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xmodel tank Call of Duty 2 : CoD2 MP Mapping put the classname in "script_model" and create un brush "clip" ... [more] |
10 | 1031 | Mar 13, 2007 09:09 pm by srkovni ![]() |
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Help with multiple vehicles Call of Duty 2 : CoD2 MP Mapping afflicted, but being French, I maitrise not well your language. I believe to understand that your problem would be related to explode a tank of sherman. if it is that, I give you a code which makes it possible to explode a truck while drawing ... [more] |
14 | 1715 | Mar 12, 2007 06:21 pm by srkovni ![]() |
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door openning both side ... please help Call of Duty 2 : CoD2 Scripting ouais mec, fallait le dire plus tôt, je suis français Mp_bourgade, c'est ma map pour info Je fais parti des mappers des caskami. Nous avons un forum qui devrait mieux te convenir , si tu es français. edited on Mar. 12, 2007 03:19 am by srkovni... [more] |
12 | 1221 | Mar 12, 2007 07:17 am by srkovni ![]() |
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door openning both side ... please help Call of Duty 2 : CoD2 Scripting excuse my English but I use a translator.vous still have a problem of opening of door? edited on Mar. 11, 2007 01:12 pm by srkovni... [more] |
12 | 1221 | Mar 11, 2007 05:12 pm by srkovni ![]() |
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errr compiling error... please help :( Call of Duty 2 : CoD2 MP Mapping if you lose your map, you can find your last job by opening in the file BIN, the autosave.map file... [more] |
8 | 885 | Mar 10, 2007 10:39 pm by srkovni ![]() |
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A little door problem... Call of Duty 2 : CoD2 MP Mapping the trigger must cross the door on each side. they see badly, it is dark... [more] |
14 | 1008 | Mar 10, 2007 06:41 pm by srkovni ![]() |
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A little door problem... Call of Duty 2 : CoD2 MP Mapping me j use another script for doors. here is: Code:main() { doors=getentarray("door","targetname"); for(i=0;i... [more] |
14 | 1008 | Mar 10, 2007 05:32 pm by srkovni ![]() |
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A little door problem... Call of Duty 2 : CoD2 MP Mapping try this: Code: main() { thread door1_rotate(); } door1_rotate() { door1 = getent("door1", "targetname"); trig = getent("door_trigger1", "targetname"); { trig waittill("trigger"); door1 rotateyaw(90, 1.5, 0.7, 0.7); door1 waittill("rotate... [more] |
14 | 1008 | Mar 10, 2007 05:21 pm by srkovni ![]() |
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Radiant error. Call of Duty 2 : CoD2 MP Mapping no, the screen shows nothing abnormal. Warning notfind materials "Default", everybody has this message. No anxiety. ... [more] |
3 | 968 | Mar 6, 2007 07:09 am by srkovni ![]() |
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missing map... Call of Duty 2 : CoD2 MP Mapping Capt.Com writes...Quote:I think you need to do some read... Starting by Herewhen your map disappeared, it is possible some time to open again. it while making: open files/bin/autosave.map. If that goes, record your map again. But if you have all reinsta... [more] |
5 | 1200 | Feb 25, 2007 11:33 am by srkovni ![]() |
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