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Topic | Replies | Views | Last Post | |
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HAPPY NEW YEAR 2011 MODSonline : General HAPPY NEWYEAR.COM all the best all . . . Phil... [more] |
8 | 1593 | Jan 1, 2011 08:03 pm by UnclePhil ![]() |
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Wehrmacht xmodel body Call of Duty : CoDUO Mapping good stuff Gunrock, just glad to see that coduo is still alive and kicking . . .nice 1 Phil ... [more] |
5 | 2887 | Dec 29, 2010 08:05 am by UnclePhil ![]() |
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Wehrmacht xmodel body Call of Duty : CoDUO Mapping Hi Gunrock, this is the only xmodel (apart from the dead soldiers) i could find without being all twisted and mongified when converted into an .obj, it's an luftwaffe_soldier not an wehrmacht body i know, but you could reskin it so it looks like an wehrma... [more] |
5 | 2887 | Dec 29, 2010 06:13 am by UnclePhil ![]() |
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Skinning and creating Models Call of Duty : CoDUO Mapping Im on about, http://modsonline.com/Downloads-dl-2424.html... [more] |
5 | 1957 | Jun 17, 2010 04:32 pm by UnclePhil ![]() |
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Skinning and creating Models Call of Duty : CoDUO Mapping hmmmm 'wots that smell'?... [more] |
5 | 1957 | Jun 6, 2010 03:44 pm by UnclePhil ![]() |
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Jason West and Vincent Zampella's new call of duty General Gaming Topics : General Offsite Links Spot on Sparky ;-) the fat greedy gits!... [more] |
25 | 2446 | Apr 13, 2010 08:15 pm by UnclePhil ![]() |
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Drawing screen without UI loaded Call of Duty : CoDUO Mapping try taking any other mods and custom maps out of main and the uo folder Phil... [more] |
3 | 1631 | Jan 3, 2010 03:43 am by UnclePhil ![]() |
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CoDUO Compiling Taking Long Time... Call of Duty : CoDUO Mapping Don't run any applications or progs whilst compiling your changed mp_foy . . . .i remember changing mp_foy (not much, just a few prefabs, a few tunnels here and there, and a teleporting tardis) if my memory serves me right it took about 30-40 mins and th... [more] |
5 | 1507 | Dec 29, 2009 01:28 pm by UnclePhil ![]() |
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Who made mp_aim Call of Duty : CoDUO Mapping is that the one with the tardis in?. . . . .sniper map?... [more] |
3 | 1503 | Dec 2, 2009 03:20 pm by UnclePhil ![]() |
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EFX problem Call of Duty : CoDUO Mapping Thanks . . . .i'll stick to building houses i think lol! Phil... [more] |
3 | 1153 | Nov 3, 2009 04:51 pm by UnclePhil ![]() |
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EFX problem Call of Duty : CoDUO Mapping Hi mollers, can someone please explain this line, it's out of a an EFX file . . . . life 1e+004 1.2e+004 the 'e+' part really Thanks, Phil ... [more] |
3 | 1153 | Nov 3, 2009 02:08 pm by UnclePhil ![]() |
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Error when setting up CoDUO Radiant. Need Help. Call of Duty : CoDUO Mapping Have you tried opening the pak files off the one of the disc? pop in the uo disc 1 right click explore/setup/data/uo/pakuo05 . . . .see if you can open that, if not send me the pakuo05 that you have installed on your computer ok! Phil... [more] |
14 | 2033 | Aug 26, 2009 12:27 am by UnclePhil ![]() |
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Error when setting up CoDUO Radiant. Need Help. Call of Duty : CoDUO Mapping Hi, did you use pakscape to open it? here it is http://www.modsonline.com/Downloads-full-2477.html Phil... [more] |
14 | 2033 | Aug 25, 2009 12:34 am by UnclePhil ![]() |
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I want to make new models Call of Duty : CoDUO Mapping sue me! if i choose to share i will ok! thanks, Phil... [more] |
15 | 1266 | Jun 14, 2009 07:41 pm by UnclePhil ![]() |
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I want to make new models | 15 | 1266 | Jun 14, 2009 03:06 am by UnclePhil ![]() |
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stukas, seagulls, in stock maps Call of Duty : CoDUO Mapping Reeto, i've put the birds in the tree to tree thingy, if you've got time, i would be greatful if you could tell me if you think they look real(ish) in flight . . . .the birds are near the russian flak88, just below it, heres my server ip 195.242.236.137:... [more] |
9 | 1481 | Apr 27, 2009 12:55 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping wooooohhhhooooooooo its sorted the world is my 'killing cheats oyster now' lol thanks to all involved especially -=Insane=- yeah Gomerpyle someone called 'inoccent bystander' modded the exploits must av took him ages to do, i give up after a couple of da... [more] |
34 | 1226 | Apr 19, 2009 05:56 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping ok dude i'll give it a whirl, fingers crossed im goin in!... [more] |
34 | 1226 | Apr 19, 2009 04:08 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping Nope this is what it says now ******script runtime error******size cannot be applied to underfine: (file 'maps\mp\mp_kursk.gsc'. line 165)for(i=0;i< player.size;i++) calledfrom: (file 'maps\mp\mp_kursk.gsc'. line 163) wait 0.1; 'any wiser' lo... [more] |
34 | 1226 | Apr 19, 2009 02:52 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping ok's on it ... [more] |
34 | 1226 | Apr 19, 2009 02:42 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping hmmm still won't? this is what it says when i do the developer 1/devmap mp_kursk ******script compile error****** unknown (builtin) function 'int' : (file 'maps\mp\mp_kursk.gsc'. line 170) so0 = int(players.origin[0]); like insane says, is it the int()... [more] |
34 | 1226 | Apr 19, 2009 01:51 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping i knew you were gonna say that zak lol . . . . .any ideas then?... [more] |
34 | 1226 | Apr 18, 2009 10:43 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping lol... [more] |
34 | 1226 | Apr 18, 2009 08:32 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping It's a stock map (mp_kursk) don't forget Pete, its about time they give the .map out the tight gits! Phil... [more] |
34 | 1226 | Apr 18, 2009 05:42 am by UnclePhil ![]() |
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cheat stoppers in mp_kursk Call of Duty : CoDUO Mapping this is the trigger_kill part trigger_kill() { pos = (4378, -15387, 155); portal = spawn("trigger_radius", pos, 0, 75, 150); while(1) { portal waittill("trigger", player); if(player.health > 0) { player suicide(); player ipr... [more] |
34 | 1226 | Apr 18, 2009 05:17 am by UnclePhil ![]() |
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